Added sequential print order id to 3D scene labels

This commit is contained in:
Enrico Turri 2020-02-03 11:44:26 +01:00
parent 0937c576ac
commit 6fa49f5931
4 changed files with 72 additions and 38 deletions

View file

@ -40,6 +40,9 @@ class GCodePreviewData;
struct ThumbnailData;
#endif // ENABLE_THUMBNAIL_GENERATOR
struct SlicingParameters;
#if ENABLE_SHOW_SCENE_LABELS
struct PrintInstance;
#endif // ENABLE_SHOW_SCENE_LABELS
enum LayerHeightEditActionType : unsigned int;
namespace GUI {
@ -385,7 +388,7 @@ private:
void enable(bool enable) { m_enabled = enable; }
void show(bool show);
bool is_shown() const;
void render() const;
void render(const std::vector<const PrintInstance*>& sorted_instances) const;
};
#endif // ENABLE_SHOW_SCENE_LABELS