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	Fixed visual hints in 3D scene not disappearing when tabbing out of size z field in object manipulators sidebar
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					 1 changed files with 2 additions and 3 deletions
				
			
		|  | @ -3389,10 +3389,9 @@ void GLCanvas3D::handle_sidebar_focus_event(const std::string& opt_key, bool foc | ||||||
|     m_sidebar_field = focus_on ? opt_key : ""; |     m_sidebar_field = focus_on ? opt_key : ""; | ||||||
| 
 | 
 | ||||||
|     if (!m_sidebar_field.empty()) |     if (!m_sidebar_field.empty()) | ||||||
|     { |  | ||||||
|         m_gizmos.reset_all_states(); |         m_gizmos.reset_all_states(); | ||||||
|         m_dirty = true; | 
 | ||||||
|     } |     m_dirty = true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GLCanvas3D::handle_layers_data_focus_event(const t_layer_height_range range, const EditorType type) | void GLCanvas3D::handle_layers_data_focus_event(const t_layer_height_range range, const EditorType type) | ||||||
|  |  | ||||||
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	 Enrico Turri
						Enrico Turri