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https://github.com/SoftFever/OrcaSlicer.git
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Move ui jobs into separate folder
This commit is contained in:
parent
728d90cb33
commit
6eb51a1cca
11 changed files with 19 additions and 18 deletions
223
src/slic3r/GUI/Jobs/ArrangeJob.cpp
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223
src/slic3r/GUI/Jobs/ArrangeJob.cpp
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#include "ArrangeJob.hpp"
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#include "libslic3r/MTUtils.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/GUI.hpp"
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namespace Slic3r { namespace GUI {
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// Cache the wti info
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class WipeTower: public GLCanvas3D::WipeTowerInfo {
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using ArrangePolygon = arrangement::ArrangePolygon;
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public:
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explicit WipeTower(const GLCanvas3D::WipeTowerInfo &wti)
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: GLCanvas3D::WipeTowerInfo(wti)
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{}
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explicit WipeTower(GLCanvas3D::WipeTowerInfo &&wti)
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: GLCanvas3D::WipeTowerInfo(std::move(wti))
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{}
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void apply_arrange_result(const Vec2d& tr, double rotation)
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{
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m_pos = unscaled(tr); m_rotation = rotation;
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apply_wipe_tower();
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}
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ArrangePolygon get_arrange_polygon() const
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{
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Polygon ap({
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{coord_t(0), coord_t(0)},
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{scaled(m_bb_size(X)), coord_t(0)},
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{scaled(m_bb_size)},
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{coord_t(0), scaled(m_bb_size(Y))},
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{coord_t(0), coord_t(0)},
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});
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ArrangePolygon ret;
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ret.poly.contour = std::move(ap);
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ret.translation = scaled(m_pos);
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ret.rotation = m_rotation;
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ret.priority++;
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return ret;
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}
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};
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static WipeTower get_wipe_tower(Plater &plater)
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{
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return WipeTower{plater.canvas3D()->get_wipe_tower_info()};
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}
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void ArrangeJob::clear_input()
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{
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const Model &model = m_plater->model();
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size_t count = 0, cunprint = 0; // To know how much space to reserve
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for (auto obj : model.objects)
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for (auto mi : obj->instances)
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mi->printable ? count++ : cunprint++;
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m_selected.clear();
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m_unselected.clear();
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m_unprintable.clear();
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m_selected.reserve(count + 1 /* for optional wti */);
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m_unselected.reserve(count + 1 /* for optional wti */);
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m_unprintable.reserve(cunprint /* for optional wti */);
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}
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double ArrangeJob::bed_stride() const {
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double bedwidth = m_plater->bed_shape_bb().size().x();
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return scaled<double>((1. + LOGICAL_BED_GAP) * bedwidth);
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}
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void ArrangeJob::prepare_all() {
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clear_input();
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for (ModelObject *obj: m_plater->model().objects)
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for (ModelInstance *mi : obj->instances) {
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ArrangePolygons & cont = mi->printable ? m_selected : m_unprintable;
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cont.emplace_back(get_arrange_poly(mi));
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}
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if (auto wti = get_wipe_tower(*m_plater))
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m_selected.emplace_back(wti.get_arrange_polygon());
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}
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void ArrangeJob::prepare_selected() {
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clear_input();
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Model &model = m_plater->model();
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double stride = bed_stride();
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std::vector<const Selection::InstanceIdxsList *>
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obj_sel(model.objects.size(), nullptr);
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for (auto &s : m_plater->get_selection().get_content())
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if (s.first < int(obj_sel.size()))
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obj_sel[size_t(s.first)] = &s.second;
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// Go through the objects and check if inside the selection
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for (size_t oidx = 0; oidx < model.objects.size(); ++oidx) {
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const Selection::InstanceIdxsList * instlist = obj_sel[oidx];
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ModelObject *mo = model.objects[oidx];
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std::vector<bool> inst_sel(mo->instances.size(), false);
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if (instlist)
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for (auto inst_id : *instlist)
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inst_sel[size_t(inst_id)] = true;
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for (size_t i = 0; i < inst_sel.size(); ++i) {
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ArrangePolygon &&ap = get_arrange_poly(mo->instances[i]);
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ArrangePolygons &cont = mo->instances[i]->printable ?
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(inst_sel[i] ? m_selected :
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m_unselected) :
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m_unprintable;
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cont.emplace_back(std::move(ap));
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}
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}
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if (auto wti = get_wipe_tower(*m_plater)) {
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ArrangePolygon &&ap = get_arrange_poly(&wti);
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m_plater->get_selection().is_wipe_tower() ?
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m_selected.emplace_back(std::move(ap)) :
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m_unselected.emplace_back(std::move(ap));
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}
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// If the selection was empty arrange everything
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if (m_selected.empty()) m_selected.swap(m_unselected);
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// The strides have to be removed from the fixed items. For the
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// arrangeable (selected) items bed_idx is ignored and the
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// translation is irrelevant.
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for (auto &p : m_unselected) p.translation(X) -= p.bed_idx * stride;
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}
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void ArrangeJob::prepare()
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{
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wxGetKeyState(WXK_SHIFT) ? prepare_selected() : prepare_all();
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}
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void ArrangeJob::process()
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{
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static const auto arrangestr = _(L("Arranging"));
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double dist = min_object_distance(*m_plater->config());
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arrangement::ArrangeParams params;
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params.min_obj_distance = scaled(dist);
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auto count = unsigned(m_selected.size() + m_unprintable.size());
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Points bedpts = get_bed_shape(*m_plater->config());
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params.stopcondition = [this]() { return was_canceled(); };
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try {
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params.progressind = [this, count](unsigned st) {
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st += m_unprintable.size();
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if (st > 0) update_status(int(count - st), arrangestr);
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};
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arrangement::arrange(m_selected, m_unselected, bedpts, params);
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params.progressind = [this, count](unsigned st) {
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if (st > 0) update_status(int(count - st), arrangestr);
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};
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arrangement::arrange(m_unprintable, {}, bedpts, params);
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} catch (std::exception & /*e*/) {
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GUI::show_error(m_plater,
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_(L("Could not arrange model objects! "
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"Some geometries may be invalid.")));
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}
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// finalize just here.
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update_status(int(count),
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was_canceled() ? _(L("Arranging canceled."))
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: _(L("Arranging done.")));
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}
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void ArrangeJob::finalize() {
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// Ignore the arrange result if aborted.
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if (was_canceled()) return;
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// Unprintable items go to the last virtual bed
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int beds = 0;
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// Apply the arrange result to all selected objects
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for (ArrangePolygon &ap : m_selected) {
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beds = std::max(ap.bed_idx, beds);
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ap.apply();
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}
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// Get the virtual beds from the unselected items
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for (ArrangePolygon &ap : m_unselected)
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beds = std::max(ap.bed_idx, beds);
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// Move the unprintable items to the last virtual bed.
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for (ArrangePolygon &ap : m_unprintable) {
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ap.bed_idx += beds + 1;
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ap.apply();
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}
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m_plater->update();
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Job::finalize();
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}
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arrangement::ArrangePolygon get_wipe_tower_arrangepoly(Plater &plater)
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{
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return WipeTower{plater.canvas3D()->get_wipe_tower_info()}.get_arrange_polygon();
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}
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void apply_wipe_tower_arrangepoly(Plater &plater, const arrangement::ArrangePolygon &ap)
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{
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WipeTower{plater.canvas3D()->get_wipe_tower_info()}.apply_arrange_result(ap.translation.cast<double>(), ap.rotation);
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}
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}} // namespace Slic3r::GUI
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77
src/slic3r/GUI/Jobs/ArrangeJob.hpp
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src/slic3r/GUI/Jobs/ArrangeJob.hpp
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#ifndef ARRANGEJOB_HPP
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#define ARRANGEJOB_HPP
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#include "Job.hpp"
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#include "libslic3r/Arrange.hpp"
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namespace Slic3r { namespace GUI {
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class Plater;
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class ArrangeJob : public Job
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{
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Plater *m_plater;
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using ArrangePolygon = arrangement::ArrangePolygon;
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using ArrangePolygons = arrangement::ArrangePolygons;
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// The gap between logical beds in the x axis expressed in ratio of
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// the current bed width.
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static const constexpr double LOGICAL_BED_GAP = 1. / 5.;
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ArrangePolygons m_selected, m_unselected, m_unprintable;
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// clear m_selected and m_unselected, reserve space for next usage
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void clear_input();
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// Stride between logical beds
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double bed_stride() const;
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// Set up arrange polygon for a ModelInstance and Wipe tower
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template<class T> ArrangePolygon get_arrange_poly(T *obj) const
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{
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ArrangePolygon ap = obj->get_arrange_polygon();
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ap.priority = 0;
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ap.bed_idx = ap.translation.x() / bed_stride();
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ap.setter = [obj, this](const ArrangePolygon &p) {
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if (p.is_arranged()) {
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Vec2d t = p.translation.cast<double>();
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t.x() += p.bed_idx * bed_stride();
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obj->apply_arrange_result(t, p.rotation);
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}
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};
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return ap;
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}
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// Prepare all objects on the bed regardless of the selection
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void prepare_all();
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// Prepare the selected and unselected items separately. If nothing is
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// selected, behaves as if everything would be selected.
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void prepare_selected();
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protected:
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void prepare() override;
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public:
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ArrangeJob(std::shared_ptr<ProgressIndicator> pri, Plater *plater)
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: Job{std::move(pri)}, m_plater{plater}
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{}
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int status_range() const override
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{
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return int(m_selected.size() + m_unprintable.size());
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}
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void process() override;
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void finalize() override;
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};
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arrangement::ArrangePolygon get_wipe_tower_arrangepoly(Plater &);
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void apply_wipe_tower_arrangepoly(Plater &plater, const arrangement::ArrangePolygon &ap);
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}} // namespace Slic3r::GUI
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#endif // ARRANGEJOB_HPP
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121
src/slic3r/GUI/Jobs/Job.cpp
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121
src/slic3r/GUI/Jobs/Job.cpp
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#include <algorithm>
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#include "Job.hpp"
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#include <boost/log/trivial.hpp>
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namespace Slic3r {
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void GUI::Job::run()
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{
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m_running.store(true);
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process();
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m_running.store(false);
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// ensure to call the last status to finalize the job
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update_status(status_range(), "");
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}
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void GUI::Job::update_status(int st, const wxString &msg)
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{
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auto evt = new wxThreadEvent();
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evt->SetInt(st);
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evt->SetString(msg);
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wxQueueEvent(this, evt);
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}
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GUI::Job::Job(std::shared_ptr<ProgressIndicator> pri)
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: m_progress(std::move(pri))
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{
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Bind(wxEVT_THREAD, [this](const wxThreadEvent &evt) {
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auto msg = evt.GetString();
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if (!msg.empty())
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m_progress->set_status_text(msg.ToUTF8().data());
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if (m_finalized) return;
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m_progress->set_progress(evt.GetInt());
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if (evt.GetInt() == status_range()) {
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// set back the original range and cancel callback
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m_progress->set_range(m_range);
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m_progress->set_cancel_callback();
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wxEndBusyCursor();
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finalize();
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// dont do finalization again for the same process
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m_finalized = true;
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}
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});
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}
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void GUI::Job::start()
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{ // Start the job. No effect if the job is already running
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if (!m_running.load()) {
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prepare();
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// Save the current status indicatior range and push the new one
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m_range = m_progress->get_range();
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m_progress->set_range(status_range());
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// init cancellation flag and set the cancel callback
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m_canceled.store(false);
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m_progress->set_cancel_callback(
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[this]() { m_canceled.store(true); });
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m_finalized = false;
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// Changing cursor to busy
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wxBeginBusyCursor();
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try { // Execute the job
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m_thread = create_thread([this] { this->run(); });
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} catch (std::exception &) {
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update_status(status_range(),
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_(L("ERROR: not enough resources to "
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"execute a new job.")));
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}
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// The state changes will be undone when the process hits the
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// last status value, in the status update handler (see ctor)
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}
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}
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bool GUI::Job::join(int timeout_ms)
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{
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if (!m_thread.joinable()) return true;
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if (timeout_ms <= 0)
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m_thread.join();
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else if (!m_thread.try_join_for(boost::chrono::milliseconds(timeout_ms)))
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return false;
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return true;
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}
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void GUI::ExclusiveJobGroup::start(size_t jid) {
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assert(jid < m_jobs.size());
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stop_all();
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m_jobs[jid]->start();
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}
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void GUI::ExclusiveJobGroup::join_all(int wait_ms)
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{
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std::vector<bool> aborted(m_jobs.size(), false);
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for (size_t jid = 0; jid < m_jobs.size(); ++jid)
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aborted[jid] = m_jobs[jid]->join(wait_ms);
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if (!std::all_of(aborted.begin(), aborted.end(), [](bool t) { return t; }))
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BOOST_LOG_TRIVIAL(error) << "Could not abort a job!";
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}
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bool GUI::ExclusiveJobGroup::is_any_running() const
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{
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return std::any_of(m_jobs.begin(), m_jobs.end(),
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[](const std::unique_ptr<GUI::Job> &j) {
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return j->is_running();
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});
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}
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}
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110
src/slic3r/GUI/Jobs/Job.hpp
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110
src/slic3r/GUI/Jobs/Job.hpp
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#ifndef JOB_HPP
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#define JOB_HPP
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#include <atomic>
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#include <slic3r/Utils/Thread.hpp>
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#include <slic3r/GUI/I18N.hpp>
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#include "ProgressIndicator.hpp"
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#include <wx/event.h>
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#include <boost/thread.hpp>
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namespace Slic3r { namespace GUI {
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// A class to handle UI jobs like arranging and optimizing rotation.
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// These are not instant jobs, the user has to be informed about their
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// state in the status progress indicator. On the other hand they are
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// separated from the background slicing process. Ideally, these jobs should
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// run when the background process is not running.
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//
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// TODO: A mechanism would be useful for blocking the plater interactions:
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// objects would be frozen for the user. In case of arrange, an animation
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// could be shown, or with the optimize orientations, partial results
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// could be displayed.
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class Job : public wxEvtHandler
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{
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int m_range = 100;
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boost::thread m_thread;
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std::atomic<bool> m_running{false}, m_canceled{false};
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bool m_finalized = false;
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std::shared_ptr<ProgressIndicator> m_progress;
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void run();
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protected:
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// status range for a particular job
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virtual int status_range() const { return 100; }
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// status update, to be used from the work thread (process() method)
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void update_status(int st, const wxString &msg = "");
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bool was_canceled() const { return m_canceled.load(); }
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// Launched just before start(), a job can use it to prepare internals
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virtual void prepare() {}
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// Launched when the job is finished. It refreshes the 3Dscene by def.
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virtual void finalize() { m_finalized = true; }
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public:
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Job(std::shared_ptr<ProgressIndicator> pri);
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bool is_finalized() const { return m_finalized; }
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||||
Job(const Job &) = delete;
|
||||
Job(Job &&) = delete;
|
||||
Job &operator=(const Job &) = delete;
|
||||
Job &operator=(Job &&) = delete;
|
||||
|
||||
virtual void process() = 0;
|
||||
|
||||
void start();
|
||||
|
||||
// To wait for the running job and join the threads. False is
|
||||
// returned if the timeout has been reached and the job is still
|
||||
// running. Call cancel() before this fn if you want to explicitly
|
||||
// end the job.
|
||||
bool join(int timeout_ms = 0);
|
||||
|
||||
bool is_running() const { return m_running.load(); }
|
||||
void cancel() { m_canceled.store(true); }
|
||||
};
|
||||
|
||||
// Jobs defined inside the group class will be managed so that only one can
|
||||
// run at a time. Also, the background process will be stopped if a job is
|
||||
// started.
|
||||
class ExclusiveJobGroup
|
||||
{
|
||||
static const int ABORT_WAIT_MAX_MS = 10000;
|
||||
|
||||
std::vector<std::unique_ptr<GUI::Job>> m_jobs;
|
||||
|
||||
protected:
|
||||
virtual void before_start() {}
|
||||
|
||||
public:
|
||||
virtual ~ExclusiveJobGroup() = default;
|
||||
|
||||
size_t add_job(std::unique_ptr<GUI::Job> &&job)
|
||||
{
|
||||
m_jobs.emplace_back(std::move(job));
|
||||
return m_jobs.size() - 1;
|
||||
}
|
||||
|
||||
void start(size_t jid);
|
||||
|
||||
void cancel_all() { for (auto& j : m_jobs) j->cancel(); }
|
||||
|
||||
void join_all(int wait_ms = 0);
|
||||
|
||||
void stop_all() { cancel_all(); join_all(ABORT_WAIT_MAX_MS); }
|
||||
|
||||
bool is_any_running() const;
|
||||
};
|
||||
|
||||
}} // namespace Slic3r::GUI
|
||||
|
||||
#endif // JOB_HPP
|
||||
29
src/slic3r/GUI/Jobs/ProgressIndicator.hpp
Normal file
29
src/slic3r/GUI/Jobs/ProgressIndicator.hpp
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
#ifndef IPROGRESSINDICATOR_HPP
|
||||
#define IPROGRESSINDICATOR_HPP
|
||||
|
||||
#include <string>
|
||||
#include <functional>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
/**
|
||||
* @brief Generic progress indication interface.
|
||||
*/
|
||||
class ProgressIndicator {
|
||||
public:
|
||||
|
||||
/// Cancel callback function type
|
||||
using CancelFn = std::function<void()>;
|
||||
|
||||
virtual ~ProgressIndicator() = default;
|
||||
|
||||
virtual void set_range(int range) = 0;
|
||||
virtual void set_cancel_callback(CancelFn = CancelFn()) = 0;
|
||||
virtual void set_progress(int pr) = 0;
|
||||
virtual void set_status_text(const char *) = 0; // utf8 char array
|
||||
virtual int get_range() const = 0;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // IPROGRESSINDICATOR_HPP
|
||||
68
src/slic3r/GUI/Jobs/RotoptimizeJob.cpp
Normal file
68
src/slic3r/GUI/Jobs/RotoptimizeJob.cpp
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
#include "RotoptimizeJob.hpp"
|
||||
|
||||
#include "libslic3r/MTUtils.hpp"
|
||||
#include "libslic3r/SLA/Rotfinder.hpp"
|
||||
#include "libslic3r/MinAreaBoundingBox.hpp"
|
||||
|
||||
#include "slic3r/GUI/Plater.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
|
||||
void RotoptimizeJob::process()
|
||||
{
|
||||
int obj_idx = m_plater->get_selected_object_idx();
|
||||
if (obj_idx < 0) { return; }
|
||||
|
||||
ModelObject *o = m_plater->model().objects[size_t(obj_idx)];
|
||||
|
||||
auto r = sla::find_best_rotation(
|
||||
*o,
|
||||
.005f,
|
||||
[this](unsigned s) {
|
||||
if (s < 100)
|
||||
update_status(int(s),
|
||||
_(L("Searching for optimal orientation")));
|
||||
},
|
||||
[this]() { return was_canceled(); });
|
||||
|
||||
|
||||
double mindist = 6.0; // FIXME
|
||||
|
||||
if (!was_canceled()) {
|
||||
for(ModelInstance * oi : o->instances) {
|
||||
oi->set_rotation({r[X], r[Y], r[Z]});
|
||||
|
||||
auto trmatrix = oi->get_transformation().get_matrix();
|
||||
Polygon trchull = o->convex_hull_2d(trmatrix);
|
||||
|
||||
MinAreaBoundigBox rotbb(trchull, MinAreaBoundigBox::pcConvex);
|
||||
double phi = rotbb.angle_to_X();
|
||||
|
||||
// The box should be landscape
|
||||
if(rotbb.width() < rotbb.height()) phi += PI / 2;
|
||||
|
||||
Vec3d rt = oi->get_rotation(); rt(Z) += phi;
|
||||
|
||||
oi->set_rotation(rt);
|
||||
}
|
||||
|
||||
m_plater->find_new_position(o->instances, scaled(mindist));
|
||||
|
||||
// Correct the z offset of the object which was corrupted be
|
||||
// the rotation
|
||||
o->ensure_on_bed();
|
||||
}
|
||||
|
||||
update_status(100, was_canceled() ? _(L("Orientation search canceled.")) :
|
||||
_(L("Orientation found.")));
|
||||
}
|
||||
|
||||
void RotoptimizeJob::finalize()
|
||||
{
|
||||
if (!was_canceled())
|
||||
m_plater->update();
|
||||
|
||||
Job::finalize();
|
||||
}
|
||||
|
||||
}}
|
||||
24
src/slic3r/GUI/Jobs/RotoptimizeJob.hpp
Normal file
24
src/slic3r/GUI/Jobs/RotoptimizeJob.hpp
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
#ifndef ROTOPTIMIZEJOB_HPP
|
||||
#define ROTOPTIMIZEJOB_HPP
|
||||
|
||||
#include "Job.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
|
||||
class Plater;
|
||||
|
||||
class RotoptimizeJob : public Job
|
||||
{
|
||||
Plater *m_plater;
|
||||
public:
|
||||
RotoptimizeJob(std::shared_ptr<ProgressIndicator> pri, Plater *plater)
|
||||
: Job{std::move(pri)}, m_plater{plater}
|
||||
{}
|
||||
|
||||
void process() override;
|
||||
void finalize() override;
|
||||
};
|
||||
|
||||
}} // namespace Slic3r::GUI
|
||||
|
||||
#endif // ROTOPTIMIZEJOB_HPP
|
||||
Loading…
Add table
Add a link
Reference in a new issue