admesh refactoring: separation of the shared vertices / indices

into an indexed_triangle_set structure
This commit is contained in:
bubnikv 2019-06-10 18:30:54 +02:00
parent 65238a89b1
commit 6defabea53
11 changed files with 154 additions and 162 deletions

View file

@ -1881,27 +1881,23 @@ namespace Slic3r {
volumes_offsets.insert(VolumeToOffsetsMap::value_type(volume, Offsets(vertices_count))).first;
if (!volume->mesh.repaired)
volume->mesh.repair();
volume->mesh.require_shared_vertices();
stl_file& stl = volume->mesh.stl;
if (stl.v_shared.empty())
stl_generate_shared_vertices(&stl);
if (stl.v_shared.empty())
const indexed_triangle_set &its = volume->mesh.its;
if (its.vertices.empty())
{
add_error("Found invalid mesh");
return false;
}
vertices_count += stl.v_shared.size();
vertices_count += its.vertices.size();
const Transform3d& matrix = volume->get_matrix();
for (size_t i = 0; i < stl.v_shared.size(); ++i)
for (size_t i = 0; i < its.vertices.size(); ++i)
{
stream << " <" << VERTEX_TAG << " ";
Vec3f v = (matrix * stl.v_shared[i].cast<double>()).cast<float>();
Vec3f v = (matrix * its.vertices[i].cast<double>()).cast<float>();
stream << "x=\"" << v(0) << "\" ";
stream << "y=\"" << v(1) << "\" ";
stream << "z=\"" << v(2) << "\" />\n";
@ -1920,19 +1916,19 @@ namespace Slic3r {
VolumeToOffsetsMap::iterator volume_it = volumes_offsets.find(volume);
assert(volume_it != volumes_offsets.end());
stl_file& stl = volume->mesh.stl;
const indexed_triangle_set &its = volume->mesh.its;
// updates triangle offsets
volume_it->second.first_triangle_id = triangles_count;
triangles_count += stl.stats.number_of_facets;
triangles_count += its.indices.size();
volume_it->second.last_triangle_id = triangles_count - 1;
for (uint32_t i = 0; i < stl.stats.number_of_facets; ++i)
for (size_t i = 0; i < its.indices.size(); ++ i)
{
stream << " <" << TRIANGLE_TAG << " ";
for (int j = 0; j < 3; ++j)
{
stream << "v" << j + 1 << "=\"" << stl.v_indices[i].vertex[j] + volume_it->second.first_vertex_id << "\" ";
stream << "v" << j + 1 << "=\"" << its.indices[i].vertex[j] + volume_it->second.first_vertex_id << "\" ";
}
stream << "/>\n";
}