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ENH: support fuzzy all wall lines
Signed-off-by: salt.wei <salt.wei@bambulab.com> Change-Id: If6754b6a958203459882a125048e01b347e0a4db
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3 changed files with 8 additions and 4 deletions
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@ -801,8 +801,8 @@ void PerimeterGenerator::process_classic()
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break;
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}
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{
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const bool fuzzify_contours = this->config->fuzzy_skin != FuzzySkinType::None && i == 0 && this->layer_id > 0;
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const bool fuzzify_holes = fuzzify_contours && this->config->fuzzy_skin == FuzzySkinType::All;
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const bool fuzzify_contours = this->config->fuzzy_skin != FuzzySkinType::None && ((i == 0 && this->layer_id > 0) || this->config->fuzzy_skin == FuzzySkinType::AllWalls);
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const bool fuzzify_holes = fuzzify_contours && (this->config->fuzzy_skin == FuzzySkinType::All || this->config->fuzzy_skin == FuzzySkinType::AllWalls);
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for (const ExPolygon& expolygon : offsets) {
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// Outer contour may overlap with an inner contour,
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// inner contour may overlap with another inner contour,
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