3DScene mouse event handler partially moved to c++ - part 2

This commit is contained in:
Enrico Turri 2018-05-31 16:04:59 +02:00
parent 276533e236
commit 6bf009edee
12 changed files with 257 additions and 173 deletions

View file

@ -613,9 +613,6 @@ public:
static bool is_mouse_dragging(wxGLCanvas* canvas);
static void set_mouse_dragging(wxGLCanvas* canvas, bool dragging);
static Pointf get_mouse_position(wxGLCanvas* canvas);
static void set_mouse_position(wxGLCanvas* canvas, const Pointf* position);
static int get_hover_volume_id(wxGLCanvas* canvas);
static void set_hover_volume_id(wxGLCanvas* canvas, int id);
@ -668,6 +665,8 @@ public:
static void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
static void register_on_right_click_callback(wxGLCanvas* canvas, void* callback);
static void register_on_select_callback(wxGLCanvas* canvas, void* callback);
static void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
static void register_on_move_callback(wxGLCanvas* canvas, void* callback);
// static void _glew_init();
//##################################################################################################################