Add call for render

This commit is contained in:
Filip Sykala 2021-09-30 09:23:04 +02:00
parent 84f8ba9fb4
commit 6bd78aa9c4
3 changed files with 10 additions and 2 deletions

View file

@ -4,6 +4,7 @@
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code,
// which overrides our localization "L" macro.
#include "GLGizmoBase.hpp"
#include "GLGizmoPainterBase.hpp" // for render wireframe
#include "admesh/stl.h" // indexed_triangle_set
#include <thread>
#include <optional>
@ -16,7 +17,7 @@ class ModelVolume;
namespace GUI {
class GLGizmoSimplify : public GLGizmoBase
class GLGizmoSimplify : public GLGizmoPainterBase // GLGizmoBase
{
public:
GLGizmoSimplify(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
@ -31,6 +32,8 @@ protected:
virtual bool on_is_selectable() const override { return false; }
virtual void on_set_state() override;
// render wire frame
virtual void render_painter_gizmo() const override;
private:
void after_apply();
void close();