Fix memory leak - clear object skirt on new slicing

This commit is contained in:
vovodroid 2024-08-22 09:09:48 +03:00
parent 59fc8bda31
commit 6b50098813

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@ -2341,6 +2341,7 @@ void Print::_make_skirt()
const double object_skirt_distance = scale_(1.0);
for (auto obj_cvx_hull : object_convex_hulls) {
PrintObject* object = obj_cvx_hull.first;
object->m_skirt.clear();
for (int i = 0; i < 1; i++) {
distance += float(scale_(spacing));
Polygon loop;