#5333 - Reworked navigation of preview's sliders using the keyboard

This commit is contained in:
enricoturri1966 2020-12-01 08:33:06 +01:00
parent 982e6eb55b
commit 6ae1a10614
8 changed files with 102 additions and 2 deletions

View file

@ -1078,7 +1078,11 @@ wxDEFINE_EVENT(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_UPDATE_BED_SHAPE, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_TAB, SimpleEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_RESETGIZMOS, SimpleEvent);
#if ENABLE_ARROW_KEYS_WITH_SLIDERS
wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_SLIDERS, wxKeyEvent);
#else
wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_LAYERS_SLIDER, wxKeyEvent);
#endif // ENABLE_ARROW_KEYS_WITH_SLIDERS
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_JUMP_TO, wxKeyEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
@ -2818,7 +2822,11 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
keyCode == WXK_UP ||
keyCode == WXK_DOWN) {
if (dynamic_cast<Preview*>(m_canvas->GetParent()) != nullptr)
#if ENABLE_ARROW_KEYS_WITH_SLIDERS
post_event(wxKeyEvent(EVT_GLCANVAS_MOVE_SLIDERS, evt));
#else
post_event(wxKeyEvent(EVT_GLCANVAS_MOVE_LAYERS_SLIDER, evt));
#endif // ENABLE_ARROW_KEYS_WITH_SLIDERS
}
}
}