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Moved C++ code into new libslic3r directory
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84 changed files with 122 additions and 111 deletions
68
xs/src/libslic3r/Line.hpp
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68
xs/src/libslic3r/Line.hpp
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#ifndef slic3r_Line_hpp_
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#define slic3r_Line_hpp_
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#include <myinit.h>
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#include "Point.hpp"
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namespace Slic3r {
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class Line;
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class Polyline;
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class Line
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{
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public:
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Point a;
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Point b;
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Line() {};
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explicit Line(Point _a, Point _b): a(_a), b(_b) {};
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std::string wkt() const;
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operator Polyline() const;
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void scale(double factor);
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void translate(double x, double y);
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void rotate(double angle, const Point ¢er);
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void reverse();
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double length() const;
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Point* midpoint() const;
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void point_at(double distance, Point* point) const;
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Point point_at(double distance) const;
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bool coincides_with(const Line &line) const;
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double distance_to(const Point &point) const;
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bool parallel_to(double angle) const;
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bool parallel_to(const Line &line) const;
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double atan2_() const;
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double orientation() const;
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double direction() const;
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Vector vector() const;
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#ifdef SLIC3RXS
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void from_SV(SV* line_sv);
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void from_SV_check(SV* line_sv);
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SV* to_AV();
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SV* to_SV_pureperl() const;
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#endif
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};
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typedef std::vector<Line> Lines;
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}
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// start Boost
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#include <boost/polygon/polygon.hpp>
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namespace boost { namespace polygon {
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template <>
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struct geometry_concept<Line> { typedef segment_concept type; };
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template <>
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struct segment_traits<Line> {
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typedef coord_t coordinate_type;
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typedef Point point_type;
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static inline point_type get(const Line& line, direction_1d dir) {
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return dir.to_int() ? line.b : line.a;
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}
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};
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} }
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// end Boost
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#endif
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