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Moved C++ code into new libslic3r directory
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84 changed files with 122 additions and 111 deletions
144
xs/src/libslic3r/Layer.cpp
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144
xs/src/libslic3r/Layer.cpp
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#include "Layer.hpp"
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#include "ClipperUtils.hpp"
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#include "Geometry.hpp"
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#include "Print.hpp"
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namespace Slic3r {
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Layer::Layer(int id, PrintObject *object, coordf_t height, coordf_t print_z,
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coordf_t slice_z)
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: _id(id),
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_object(object),
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upper_layer(NULL),
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lower_layer(NULL),
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regions(),
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slicing_errors(false),
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slice_z(slice_z),
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print_z(print_z),
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height(height),
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slices()
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{
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}
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Layer::~Layer()
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{
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// remove references to self
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if (NULL != this->upper_layer) {
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this->upper_layer->lower_layer = NULL;
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}
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if (NULL != this->lower_layer) {
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this->lower_layer->upper_layer = NULL;
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}
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this->clear_regions();
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}
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int
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Layer::id()
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{
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return this->_id;
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}
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PrintObject*
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Layer::object()
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{
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return this->_object;
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}
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size_t
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Layer::region_count()
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{
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return this->regions.size();
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}
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void
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Layer::clear_regions()
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{
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for (int i = this->regions.size()-1; i >= 0; --i)
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this->delete_region(i);
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}
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LayerRegion*
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Layer::get_region(int idx)
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{
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return this->regions.at(idx);
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}
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LayerRegion*
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Layer::add_region(PrintRegion* print_region)
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{
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LayerRegion* region = new LayerRegion(this, print_region);
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this->regions.push_back(region);
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return region;
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}
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void
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Layer::delete_region(int idx)
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{
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LayerRegionPtrs::iterator i = this->regions.begin() + idx;
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LayerRegion* item = *i;
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this->regions.erase(i);
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delete item;
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}
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// merge all regions' slices to get islands
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void
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Layer::make_slices()
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{
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ExPolygons slices;
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if (this->regions.size() == 1) {
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// optimization: if we only have one region, take its slices
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slices = this->regions.front()->slices;
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} else {
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Polygons slices_p;
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FOREACH_LAYERREGION(this, layerm) {
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Polygons region_slices_p = (*layerm)->slices;
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slices_p.insert(slices_p.end(), region_slices_p.begin(), region_slices_p.end());
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}
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union_(slices_p, slices);
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}
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this->slices.expolygons.clear();
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this->slices.expolygons.reserve(slices.size());
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// prepare ordering points
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Points ordering_points;
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ordering_points.reserve(slices.size());
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for (ExPolygons::const_iterator ex = slices.begin(); ex != slices.end(); ++ex)
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ordering_points.push_back(ex->contour.first_point());
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// sort slices
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std::vector<Points::size_type> order;
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Slic3r::Geometry::chained_path(ordering_points, order);
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// populate slices vector
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for (std::vector<Points::size_type>::const_iterator it = order.begin(); it != order.end(); ++it) {
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this->slices.expolygons.push_back(slices[*it]);
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}
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(Layer, "Layer");
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#endif
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SupportLayer::SupportLayer(int id, PrintObject *object, coordf_t height,
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coordf_t print_z, coordf_t slice_z)
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: Layer(id, object, height, print_z, slice_z)
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{
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}
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SupportLayer::~SupportLayer()
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{
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}
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#ifdef SLIC3RXS
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REGISTER_CLASS(SupportLayer, "Layer::Support");
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#endif
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}
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