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Moved C++ code into new libslic3r directory
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84 changed files with 122 additions and 111 deletions
76
xs/src/libslic3r/BoundingBox.hpp
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76
xs/src/libslic3r/BoundingBox.hpp
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#ifndef slic3r_BoundingBox_hpp_
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#define slic3r_BoundingBox_hpp_
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#include <myinit.h>
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#include "Point.hpp"
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#include "Polygon.hpp"
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namespace Slic3r {
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typedef Point Size;
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typedef Point3 Size3;
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typedef Pointf Sizef;
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typedef Pointf3 Sizef3;
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template <class PointClass>
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class BoundingBoxBase
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{
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public:
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PointClass min;
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PointClass max;
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BoundingBoxBase() {};
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BoundingBoxBase(const std::vector<PointClass> &points);
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void merge(const PointClass &point);
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void merge(const BoundingBoxBase<PointClass> &bb);
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void scale(double factor);
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PointClass size() const;
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void translate(coordf_t x, coordf_t y);
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void offset(coordf_t delta);
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PointClass center() const;
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};
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template <class PointClass>
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class BoundingBox3Base : public BoundingBoxBase<PointClass>
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{
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public:
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BoundingBox3Base() {};
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BoundingBox3Base(const std::vector<PointClass> &points);
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void merge(const PointClass &point);
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void merge(const BoundingBox3Base<PointClass> &bb);
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PointClass size() const;
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void translate(coordf_t x, coordf_t y, coordf_t z);
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void offset(coordf_t delta);
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PointClass center() const;
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};
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class BoundingBox : public BoundingBoxBase<Point>
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{
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public:
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void polygon(Polygon* polygon) const;
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Polygon polygon() const;
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BoundingBox() {};
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BoundingBox(const Points &points) : BoundingBoxBase<Point>(points) {};
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BoundingBox(const Lines &lines);
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};
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/*
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class BoundingBox3 : public BoundingBox3Base<Point3> {};
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*/
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class BoundingBoxf : public BoundingBoxBase<Pointf> {
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public:
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BoundingBoxf() {};
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BoundingBoxf(const std::vector<Pointf> &points) : BoundingBoxBase<Pointf>(points) {};
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};
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class BoundingBoxf3 : public BoundingBox3Base<Pointf3> {
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public:
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BoundingBoxf3() {};
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BoundingBoxf3(const std::vector<Pointf3> &points) : BoundingBox3Base<Pointf3>(points) {};
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};
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}
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#endif
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