Workaround for the Clipper issue causing extra points in grid segments

This commit is contained in:
Alessandro Ranellucci 2015-02-22 17:09:08 +01:00
parent f8fa73fa4a
commit 69ea88473d
3 changed files with 12 additions and 13 deletions

View file

@ -364,25 +364,24 @@ sub set_bed_shape {
}
{
my @lines = ();
my @polylines = ();
for (my $x = $bed_bb->x_min; $x <= $bed_bb->x_max; $x += scale 10) {
push @lines, Slic3r::Polyline->new([$x,$bed_bb->y_min], [$x,$bed_bb->y_max]);
push @polylines, Slic3r::Polyline->new([$x,$bed_bb->y_min], [$x,$bed_bb->y_max]);
}
for (my $y = $bed_bb->y_min; $y <= $bed_bb->y_max; $y += scale 10) {
push @lines, Slic3r::Polyline->new([$bed_bb->x_min,$y], [$bed_bb->x_max,$y]);
push @polylines, Slic3r::Polyline->new([$bed_bb->x_min,$y], [$bed_bb->x_max,$y]);
}
# clip with a slightly grown expolygon because our lines lay on the contours and
# may get erroneously clipped
@lines = @{intersection_pl(\@lines, [ @{$expolygon->offset(+scaled_epsilon)} ])};
my @lines = map Slic3r::Line->new(@$_[0,-1]),
@{intersection_pl(\@polylines, [ @{$expolygon->offset(+scaled_epsilon)} ])};
# append bed contours
foreach my $line (map @{$_->lines}, @$expolygon) {
push @lines, $line->as_polyline;
}
push @lines, map @{$_->lines}, @$expolygon;
my @points = ();
foreach my $polyline (@lines) {
push @points, map {+ unscale($_->x), unscale($_->y), GROUND_Z } @$polyline; #))
foreach my $line (@lines) {
push @points, map {+ unscale($_->x), unscale($_->y), GROUND_Z } @$line; #))
}
$self->bed_grid_lines(OpenGL::Array->new_list(GL_FLOAT, @points));
}