Removed SLA unused code

Mostly the dead-ends that were tried when hollowing was being implemented
This commit is contained in:
Lukas Matena 2020-02-29 11:39:54 +01:00
parent 50ebdf5293
commit 6918f11100
7 changed files with 5 additions and 247 deletions

View file

@ -93,7 +93,6 @@ private:
//void render_selection_rectangle() const;
void render_points(const Selection& selection, bool picking = false) const;
void render_clipping_plane(const Selection& selection) const;
void render_hollowed_mesh() const;
bool unsaved_changes() const;
bool m_lock_unique_islands = false;