Small refactoring in Bed3D and GLShader

This commit is contained in:
Enrico Turri 2019-02-27 15:19:03 +01:00
parent 6e9c030f17
commit 68805fc63a
5 changed files with 51 additions and 65 deletions

View file

@ -26,6 +26,7 @@ public:
bool set_uniform(const char *name, float value) const;
bool set_uniform(const char* name, const float* matrix) const;
bool set_uniform(const char* name, int value) const;
void enable() const;
void disable() const;