Revert "Add a simple subtle outline effect by drawing back faces using wireframe mode (#2934)"

This reverts commit 0cee513416.
This commit is contained in:
SoftFever 2023-12-05 22:05:11 +08:00
parent f0e35839fb
commit 685de31088
4 changed files with 8 additions and 46 deletions

View file

@ -1247,7 +1247,6 @@ void GCodeViewer::render(int canvas_width, int canvas_height, int right_margin)
glsafe(::glEnable(GL_DEPTH_TEST));
render_shells();
glsafe(::glClear(GL_DEPTH_BUFFER_BIT)); // This makes sure toolpaths are on top of shells
render_toolpaths();
float legend_height = 0.0f;
render_legend(legend_height, canvas_width, canvas_height, right_margin);
@ -4031,7 +4030,7 @@ void GCodeViewer::render_shells()
if (shader == nullptr)
return;
//glsafe(::glDepthMask(GL_FALSE));
glsafe(::glDepthMask(GL_FALSE));
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
@ -4040,7 +4039,7 @@ void GCodeViewer::render_shells()
shader->set_uniform("emission_factor", 0.0f);
shader->stop_using();
//glsafe(::glDepthMask(GL_TRUE));
glsafe(::glDepthMask(GL_TRUE));
}
//BBS