Fixed conflicts after merging with branch eigenize

This commit is contained in:
Enrico Turri 2018-08-23 15:37:38 +02:00
commit 66ce638439
211 changed files with 4309 additions and 4920 deletions

View file

@ -25,15 +25,15 @@
double radius();
Clone<Point> min_point() %code{% RETVAL = THIS->min; %};
Clone<Point> max_point() %code{% RETVAL = THIS->max; %};
int x_min() %code{% RETVAL = THIS->min.x; %};
int x_max() %code{% RETVAL = THIS->max.x; %};
int y_min() %code{% RETVAL = THIS->min.y; %};
int y_max() %code{% RETVAL = THIS->max.y; %};
void set_x_min(double val) %code{% THIS->min.x = val; %};
void set_x_max(double val) %code{% THIS->max.x = val; %};
void set_y_min(double val) %code{% THIS->min.y = val; %};
void set_y_max(double val) %code{% THIS->max.y = val; %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %};
int x_min() %code{% RETVAL = THIS->min(0); %};
int x_max() %code{% RETVAL = THIS->max(0); %};
int y_min() %code{% RETVAL = THIS->min(1); %};
int y_max() %code{% RETVAL = THIS->max(1); %};
void set_x_min(double val) %code{% THIS->min(0) = val; %};
void set_x_max(double val) %code{% THIS->max(0) = val; %};
void set_y_min(double val) %code{% THIS->min(1) = val; %};
void set_y_max(double val) %code{% THIS->max(1) = val; %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min(0), THIS->min(1), THIS->max(0), THIS->max(1)); RETVAL = buf; %};
bool defined() %code{% RETVAL = THIS->defined; %};
%{
@ -56,24 +56,24 @@ new_from_points(CLASS, points)
Clone<BoundingBoxf> clone()
%code{% RETVAL = THIS; %};
void merge(BoundingBoxf* bb) %code{% THIS->merge(*bb); %};
void merge_point(Pointf* point) %code{% THIS->merge(*point); %};
void merge_point(Vec2d* point) %code{% THIS->merge(*point); %};
void scale(double factor);
void translate(double x, double y);
Clone<Pointf> size();
Clone<Pointf> center();
Clone<Vec2d> size();
Clone<Vec2d> center();
double radius();
bool empty() %code{% RETVAL = empty(*THIS); %};
Clone<Pointf> min_point() %code{% RETVAL = THIS->min; %};
Clone<Pointf> max_point() %code{% RETVAL = THIS->max; %};
double x_min() %code{% RETVAL = THIS->min.x; %};
double x_max() %code{% RETVAL = THIS->max.x; %};
double y_min() %code{% RETVAL = THIS->min.y; %};
double y_max() %code{% RETVAL = THIS->max.y; %};
void set_x_min(double val) %code{% THIS->min.x = val; %};
void set_x_max(double val) %code{% THIS->max.x = val; %};
void set_y_min(double val) %code{% THIS->min.y = val; %};
void set_y_max(double val) %code{% THIS->max.y = val; %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf;%lf,%lf", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %};
Clone<Vec2d> min_point() %code{% RETVAL = THIS->min; %};
Clone<Vec2d> max_point() %code{% RETVAL = THIS->max; %};
double x_min() %code{% RETVAL = THIS->min(0); %};
double x_max() %code{% RETVAL = THIS->max(0); %};
double y_min() %code{% RETVAL = THIS->min(1); %};
double y_max() %code{% RETVAL = THIS->max(1); %};
void set_x_min(double val) %code{% THIS->min(0) = val; %};
void set_x_max(double val) %code{% THIS->max(0) = val; %};
void set_y_min(double val) %code{% THIS->min(1) = val; %};
void set_y_max(double val) %code{% THIS->max(1) = val; %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf;%lf,%lf", THIS->min(0), THIS->min(1), THIS->max(0), THIS->max(1)); RETVAL = buf; %};
bool defined() %code{% RETVAL = THIS->defined; %};
%{
@ -96,23 +96,23 @@ new_from_points(CLASS, points)
Clone<BoundingBoxf3> clone()
%code{% RETVAL = THIS; %};
void merge(BoundingBoxf3* bb) %code{% THIS->merge(*bb); %};
void merge_point(Pointf3* point) %code{% THIS->merge(*point); %};
void merge_point(Vec3d* point) %code{% THIS->merge(*point); %};
void scale(double factor);
void translate(double x, double y, double z);
void offset(double delta);
bool contains_point(Pointf3* point) %code{% RETVAL = THIS->contains(*point); %};
Clone<Pointf3> size();
Clone<Pointf3> center();
bool contains_point(Vec3d* point) %code{% RETVAL = THIS->contains(*point); %};
Clone<Vec3d> size();
Clone<Vec3d> center();
double radius();
bool empty() %code{% RETVAL = empty(*THIS); %};
Clone<Pointf3> min_point() %code{% RETVAL = THIS->min; %};
Clone<Pointf3> max_point() %code{% RETVAL = THIS->max; %};
double x_min() %code{% RETVAL = THIS->min.x; %};
double x_max() %code{% RETVAL = THIS->max.x; %};
double y_min() %code{% RETVAL = THIS->min.y; %};
double y_max() %code{% RETVAL = THIS->max.y; %};
double z_min() %code{% RETVAL = THIS->min.z; %};
double z_max() %code{% RETVAL = THIS->max.z; %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf;%lf,%lf,%lf", THIS->min.x, THIS->min.y, THIS->min.z, THIS->max.x, THIS->max.y, THIS->max.z); RETVAL = buf; %};
Clone<Vec3d> min_point() %code{% RETVAL = THIS->min; %};
Clone<Vec3d> max_point() %code{% RETVAL = THIS->max; %};
double x_min() %code{% RETVAL = THIS->min(0); %};
double x_max() %code{% RETVAL = THIS->max(0); %};
double y_min() %code{% RETVAL = THIS->min(1); %};
double y_max() %code{% RETVAL = THIS->max(1); %};
double z_min() %code{% RETVAL = THIS->min(2); %};
double z_max() %code{% RETVAL = THIS->max(2); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf;%lf,%lf,%lf", THIS->min(0), THIS->min(1), THIS->min(2), THIS->max(0), THIS->max(1), THIS->max(2)); RETVAL = buf; %};
bool defined() %code{% RETVAL = THIS->defined; %};
};

View file

@ -35,9 +35,9 @@
}
%};
Ref<Pointf> origin()
Ref<Vec2d> origin()
%code{% RETVAL = &(THIS->origin()); %};
void set_origin(Pointf* pointf)
void set_origin(Vec2d* pointf)
%code{% THIS->set_origin(*pointf); %};
Ref<Point> last_pos()
%code{% RETVAL = &(THIS->last_pos()); %};

View file

@ -55,14 +55,10 @@
int object_idx() const;
int volume_idx() const;
int instance_idx() const;
Clone<Pointf3> origin() const
Clone<Vec3d> origin() const
%code%{ RETVAL = THIS->get_origin(); %};
void translate(double x, double y, double z)
%code%{
Pointf3 o = THIS->get_origin();
o.translate(x, y, z);
THIS->set_origin(o);
%};
%code%{ THIS->set_origin(THIS->get_origin() + Vec3d(x, y, z)); %};
Clone<BoundingBoxf3> bounding_box() const
%code%{ RETVAL = THIS->bounding_box; %};

View file

@ -8,7 +8,7 @@
%package{Slic3r::Geometry};
Pointfs arrange(size_t total_parts, Pointf* part, coordf_t dist, BoundingBoxf* bb = NULL)
Pointfs arrange(size_t total_parts, Vec2d* part, coordf_t dist, BoundingBoxf* bb = NULL)
%code{%
Pointfs points;
if (! Slic3r::Geometry::arrange(total_parts, *part, dist, bb, points))

View file

@ -29,7 +29,6 @@
bool parallel_to_line(Line* line)
%code{% RETVAL = THIS->parallel_to(*line); %};
Clone<Point> midpoint();
Clone<Point> point_at(double distance);
Clone<Point> intersection_infinite(Line* other)
%code{%
Point p;
@ -37,8 +36,8 @@
if (!res) CONFESS("Intersection failed");
RETVAL = p;
%};
Clone<Polyline> as_polyline()
%code{% RETVAL = Polyline(*THIS); %};
Polyline* as_polyline()
%code{% RETVAL = new Polyline(THIS->a, THIS->b); %};
Clone<Point> normal();
Clone<Point> vector();
double ccw(Point* point)
@ -70,7 +69,7 @@ Line::coincides_with(line_sv)
CODE:
Line line;
from_SV_check(line_sv, &line);
RETVAL = THIS->coincides_with(line);
RETVAL = (*THIS) == line;
OUTPUT:
RETVAL
@ -79,15 +78,15 @@ Line::coincides_with(line_sv)
%name{Slic3r::Linef3} class Linef3 {
Linef3(Pointf3* a, Pointf3* b)
Linef3(Vec3d* a, Vec3d* b)
%code{% RETVAL = new Linef3(*a, *b); %};
~Linef3();
Clone<Linef3> clone()
%code{% RETVAL = THIS; %};
Ref<Pointf3> a()
Ref<Vec3d> a()
%code{% RETVAL = &THIS->a; %};
Ref<Pointf3> b()
Ref<Vec3d> b()
%code{% RETVAL = &THIS->b; %};
Clone<Pointf3> intersect_plane(double z);
Clone<Vec3d> intersect_plane(double z);
void scale(double factor);
};

View file

@ -81,7 +81,7 @@
bool add_default_instances();
Clone<BoundingBoxf3> bounding_box();
void center_instances_around_point(Pointf* point)
void center_instances_around_point(Vec2d* point)
%code%{ THIS->center_instances_around_point(*point); %};
void translate(double x, double y, double z);
Clone<TriangleMesh> mesh();
@ -289,9 +289,9 @@ ModelMaterial::attributes()
void set_layer_height_profile(std::vector<double> profile)
%code%{ THIS->layer_height_profile = profile; THIS->layer_height_profile_valid = true; %};
Ref<Pointf3> origin_translation()
Ref<Vec3d> origin_translation()
%code%{ RETVAL = &THIS->origin_translation; %};
void set_origin_translation(Pointf3* point)
void set_origin_translation(Vec3d* point)
%code%{ THIS->origin_translation = *point; %};
bool needed_repair() const;
@ -299,7 +299,7 @@ ModelMaterial::attributes()
int facets_count();
void center_around_origin();
void translate(double x, double y, double z);
void scale_xyz(Pointf3* versor)
void scale_xyz(Vec3d* versor)
%code{% THIS->scale(*versor); %};
void rotate(float angle, Axis axis);
void mirror(Axis axis);
@ -357,14 +357,14 @@ ModelMaterial::attributes()
%code%{ RETVAL = THIS->rotation; %};
double scaling_factor()
%code%{ RETVAL = THIS->scaling_factor; %};
Ref<Pointf> offset()
Ref<Vec2d> offset()
%code%{ RETVAL = &THIS->offset; %};
void set_rotation(double val)
%code%{ THIS->rotation = val; THIS->get_object()->invalidate_bounding_box(); %};
void set_scaling_factor(double val)
%code%{ THIS->scaling_factor = val; THIS->get_object()->invalidate_bounding_box(); %};
void set_offset(Pointf *offset)
void set_offset(Vec2d *offset)
%code%{ THIS->offset = *offset; %};
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;

View file

@ -3,6 +3,7 @@
%{
#include <xsinit.h>
#include "libslic3r/Point.hpp"
#include "libslic3r/Line.hpp"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/Polyline.hpp"
%}
@ -12,44 +13,44 @@
~Point();
Clone<Point> clone()
%code{% RETVAL=THIS; %};
void scale(double factor);
void translate(double x, double y);
void scale(double factor)
%code{% *THIS *= factor; %};
void translate(double x, double y)
%code{% *THIS += Point(x, y); %};
SV* arrayref()
%code{% RETVAL = to_SV_pureperl(THIS); %};
SV* pp()
%code{% RETVAL = to_SV_pureperl(THIS); %};
int x()
%code{% RETVAL = THIS->x; %};
%code{% RETVAL = (*THIS)(0); %};
int y()
%code{% RETVAL = THIS->y; %};
%code{% RETVAL = (*THIS)(1); %};
void set_x(int val)
%code{% THIS->x = val; %};
%code{% (*THIS)(0) = val; %};
void set_y(int val)
%code{% THIS->y = val; %};
%code{% (*THIS)(1) = val; %};
int nearest_point_index(Points points);
Clone<Point> nearest_point(Points points)
%code{% Point p; THIS->nearest_point(points, &p); RETVAL = p; %};
double distance_to(Point* point)
%code{% RETVAL = THIS->distance_to(*point); %};
%code{% RETVAL = (*point - *THIS).cast<double>().norm(); %};
double distance_to_line(Line* line)
%code{% RETVAL = THIS->distance_to(*line); %};
%code{% RETVAL = line->distance_to(*THIS); %};
double perp_distance_to_line(Line* line)
%code{% RETVAL = THIS->perp_distance_to(*line); %};
%code{% RETVAL = line->perp_distance_to(*THIS); %};
double ccw(Point* p1, Point* p2)
%code{% RETVAL = THIS->ccw(*p1, *p2); %};
double ccw_angle(Point* p1, Point* p2)
%code{% RETVAL = THIS->ccw_angle(*p1, *p2); %};
Clone<Point> projection_onto_polygon(Polygon* polygon)
Point* projection_onto_polygon(Polygon* polygon)
%code{% RETVAL = new Point(THIS->projection_onto(*polygon)); %};
Clone<Point> projection_onto_polyline(Polyline* polyline)
Point* projection_onto_polyline(Polyline* polyline)
%code{% RETVAL = new Point(THIS->projection_onto(*polyline)); %};
Clone<Point> projection_onto_line(Line* line)
Point* projection_onto_line(Line* line)
%code{% RETVAL = new Point(THIS->projection_onto(*line)); %};
Clone<Point> negative()
%code{% RETVAL = new Point(THIS->negative()); %};
bool coincides_with_epsilon(Point* point)
%code{% RETVAL = THIS->coincides_with_epsilon(*point); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld", THIS->x, THIS->y); RETVAL = buf; %};
Point* negative()
%code{% RETVAL = new Point(- *THIS); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld", (*THIS)(0), (*THIS)(1)); RETVAL = buf; %};
%{
@ -68,7 +69,7 @@ Point::coincides_with(point_sv)
CODE:
Point point;
from_SV_check(point_sv, &point);
RETVAL = THIS->coincides_with(point);
RETVAL = (*THIS) == point;
OUTPUT:
RETVAL
@ -76,72 +77,62 @@ Point::coincides_with(point_sv)
};
%name{Slic3r::Point3} class Point3 {
Point3(int _x = 0, int _y = 0, int _z = 0);
~Point3();
Clone<Point3> clone()
%code{% RETVAL = THIS; %};
int x()
%code{% RETVAL = THIS->x; %};
int y()
%code{% RETVAL = THIS->y; %};
int z()
%code{% RETVAL = THIS->z; %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld,%ld", THIS->x, THIS->y, THIS->z); RETVAL = buf; %};
};
%name{Slic3r::Pointf} class Pointf {
Pointf(double _x = 0, double _y = 0);
~Pointf();
Clone<Pointf> clone()
%name{Slic3r::Pointf} class Vec2d {
Vec2d(double _x = 0, double _y = 0);
~Vec2d();
Clone<Vec2d> clone()
%code{% RETVAL = THIS; %};
SV* arrayref()
%code{% RETVAL = to_SV_pureperl(THIS); %};
SV* pp()
%code{% RETVAL = to_SV_pureperl(THIS); %};
double x()
%code{% RETVAL = THIS->x; %};
%code{% RETVAL = (*THIS)(0); %};
double y()
%code{% RETVAL = THIS->y; %};
%code{% RETVAL = (*THIS)(1); %};
void set_x(double val)
%code{% THIS->x = val; %};
%code{% (*THIS)(0) = val; %};
void set_y(double val)
%code{% THIS->y = val; %};
void translate(double x, double y);
void scale(double factor);
void rotate(double angle, Pointf* center)
%code{% THIS->rotate(angle, *center); %};
Clone<Pointf> negative()
%code{% RETVAL = THIS->negative(); %};
Clone<Pointf> vector_to(Pointf* point)
%code{% RETVAL = THIS->vector_to(*point); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf", THIS->x, THIS->y); RETVAL = buf; %};
%code{% (*THIS)(1) = val; %};
void translate(double x, double y)
%code{% *THIS += Vec2d(x, y); %};
void scale(double factor)
%code{% *THIS *= factor; %};
void rotate(double angle, Vec2d* center)
%code{% *THIS = Eigen::Translation2d(*center) * Eigen::Rotation2Dd(angle) * Eigen::Translation2d(- *center) * Eigen::Vector2d((*THIS)(0), (*THIS)(1)); %};
Vec2d* negative()
%code{% RETVAL = new Vec2d(- *THIS); %};
Vec2d* vector_to(Vec2d* point)
%code{% RETVAL = new Vec2d(*point - *THIS); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf", (*THIS)(0), (*THIS)(1)); RETVAL = buf; %};
};
%name{Slic3r::Pointf3} class Pointf3 {
Pointf3(double _x = 0, double _y = 0, double _z = 0);
~Pointf3();
Clone<Pointf3> clone()
%name{Slic3r::Pointf3} class Vec3d {
Vec3d(double _x = 0, double _y = 0, double _z = 0);
~Vec3d();
Clone<Vec3d> clone()
%code{% RETVAL = THIS; %};
double x()
%code{% RETVAL = THIS->x; %};
%code{% RETVAL = (*THIS)(0); %};
double y()
%code{% RETVAL = THIS->y; %};
%code{% RETVAL = (*THIS)(1); %};
double z()
%code{% RETVAL = THIS->z; %};
%code{% RETVAL = (*THIS)(2); %};
void set_x(double val)
%code{% THIS->x = val; %};
%code{% (*THIS)(0) = val; %};
void set_y(double val)
%code{% THIS->y = val; %};
%code{% (*THIS)(1) = val; %};
void set_z(double val)
%code{% THIS->z = val; %};
void translate(double x, double y, double z);
void scale(double factor);
double distance_to(Pointf3* point)
%code{% RETVAL = THIS->distance_to(*point); %};
Clone<Pointf3> negative()
%code{% RETVAL = THIS->negative(); %};
Clone<Pointf3> vector_to(Pointf3* point)
%code{% RETVAL = THIS->vector_to(*point); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf", THIS->x, THIS->y, THIS->z); RETVAL = buf; %};
%code{% (*THIS)(2) = val; %};
void translate(double x, double y, double z)
%code{% *THIS += Vec3d(x, y, z); %};
void scale(double factor)
%code{% *THIS *= factor; %};
double distance_to(Vec3d* point)
%code{% RETVAL = (*point - *THIS).norm(); %};
Vec3d* negative()
%code{% RETVAL = new Vec3d(- *THIS); %};
Vec3d* vector_to(Vec3d* point)
%code{% RETVAL = new Vec3d(*point - *THIS); %};
std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf", (*THIS)(0), (*THIS)(1), (*THIS)(2)); RETVAL = buf; %};
};

View file

@ -39,7 +39,6 @@
%code{% THIS->triangulate_convex(&RETVAL); %};
Clone<Point> centroid();
Clone<BoundingBox> bounding_box();
std::string wkt();
Points concave_points(double angle);
Points convex_points(double angle);
Clone<Point> point_projection(Point* point)

View file

@ -38,7 +38,6 @@
bool is_straight();
Clone<BoundingBox> bounding_box();
void remove_duplicate_points();
std::string wkt();
%{
Polyline*

View file

@ -63,8 +63,6 @@ _constant()
%code%{ RETVAL = THIS->layer_height_ranges; %};
std::vector<double> layer_height_profile()
%code%{ RETVAL = THIS->layer_height_profile; %};
Ref<Point3> size()
%code%{ RETVAL = &THIS->size; %};
Clone<BoundingBox> bounding_box();
Points _shifted_copies()
@ -72,7 +70,7 @@ _constant()
void set_shifted_copies(Points value)
%code%{ THIS->_shifted_copies = value; %};
bool add_copy(Pointf* point)
bool add_copy(Vec2d* point)
%code%{ RETVAL = THIS->add_copy(*point); %};
bool delete_last_copy();
bool delete_all_copies();
@ -176,15 +174,6 @@ _constant()
void set_step_started(PrintStep step)
%code%{ THIS->state.set_started(step); %};
void clear_filament_stats()
%code%{
THIS->filament_stats.clear();
%};
void set_filament_stats(int extruder_id, float length)
%code%{
THIS->filament_stats.insert(std::pair<size_t,float>(extruder_id, 0));
THIS->filament_stats[extruder_id] += length;
%};
SV* filament_stats()
%code%{
HV* hv = newHV();

View file

@ -16,7 +16,7 @@
void repair();
void WriteOBJFile(char* output_file);
void scale(float factor);
void scale_xyz(Pointf3* versor)
void scale_xyz(Vec3d* versor)
%code{% THIS->scale(*versor); %};
void translate(float x, float y, float z);
void rotate_x(float angle);
@ -33,7 +33,7 @@
ExPolygons horizontal_projection();
Clone<Polygon> convex_hull();
Clone<BoundingBoxf3> bounding_box();
Clone<Pointf3> center()
Clone<Vec3d> center()
%code{% RETVAL = THIS->bounding_box().center(); %};
int facets_count();
void reset_repair_stats();
@ -60,14 +60,14 @@ TriangleMesh::ReadFromPerl(vertices, facets)
for (int i = 0; i < stl.stats.number_of_facets; i++) {
AV* facet_av = (AV*)SvRV(*av_fetch(facets_av, i, 0));
stl_facet facet;
facet.normal.x = 0;
facet.normal.y = 0;
facet.normal.z = 0;
facet.normal(0) = 0;
facet.normal(1) = 0;
facet.normal(2) = 0;
for (unsigned int v = 0; v <= 2; v++) {
AV* vertex_av = (AV*)SvRV(*av_fetch(vertices_av, SvIV(*av_fetch(facet_av, v, 0)), 0));
facet.vertex[v].x = SvNV(*av_fetch(vertex_av, 0, 0));
facet.vertex[v].y = SvNV(*av_fetch(vertex_av, 1, 0));
facet.vertex[v].z = SvNV(*av_fetch(vertex_av, 2, 0));
facet.vertex[v](0) = SvNV(*av_fetch(vertex_av, 0, 0));
facet.vertex[v](1) = SvNV(*av_fetch(vertex_av, 1, 0));
facet.vertex[v](2) = SvNV(*av_fetch(vertex_av, 2, 0));
}
facet.extra[0] = 0;
facet.extra[1] = 0;
@ -110,9 +110,9 @@ TriangleMesh::vertices()
AV* vertex = newAV();
av_store(vertices, i, newRV_noinc((SV*)vertex));
av_extend(vertex, 2);
av_store(vertex, 0, newSVnv(THIS->stl.v_shared[i].x));
av_store(vertex, 1, newSVnv(THIS->stl.v_shared[i].y));
av_store(vertex, 2, newSVnv(THIS->stl.v_shared[i].z));
av_store(vertex, 0, newSVnv(THIS->stl.v_shared[i](0)));
av_store(vertex, 1, newSVnv(THIS->stl.v_shared[i](1)));
av_store(vertex, 2, newSVnv(THIS->stl.v_shared[i](2)));
}
RETVAL = newRV_noinc((SV*)vertices);
@ -155,9 +155,9 @@ TriangleMesh::normals()
AV* facet = newAV();
av_store(normals, i, newRV_noinc((SV*)facet));
av_extend(facet, 2);
av_store(facet, 0, newSVnv(THIS->stl.facet_start[i].normal.x));
av_store(facet, 1, newSVnv(THIS->stl.facet_start[i].normal.y));
av_store(facet, 2, newSVnv(THIS->stl.facet_start[i].normal.z));
av_store(facet, 0, newSVnv(THIS->stl.facet_start[i].normal(0)));
av_store(facet, 1, newSVnv(THIS->stl.facet_start[i].normal(1)));
av_store(facet, 2, newSVnv(THIS->stl.facet_start[i].normal(2)));
}
RETVAL = newRV_noinc((SV*)normals);
@ -169,9 +169,9 @@ TriangleMesh::size()
CODE:
AV* size = newAV();
av_extend(size, 2);
av_store(size, 0, newSVnv(THIS->stl.stats.size.x));
av_store(size, 1, newSVnv(THIS->stl.stats.size.y));
av_store(size, 2, newSVnv(THIS->stl.stats.size.z));
av_store(size, 0, newSVnv(THIS->stl.stats.size(0)));
av_store(size, 1, newSVnv(THIS->stl.stats.size(1)));
av_store(size, 2, newSVnv(THIS->stl.stats.size(2)));
RETVAL = newRV_noinc((SV*)size);
OUTPUT:
RETVAL
@ -181,7 +181,7 @@ TriangleMesh::slice(z)
std::vector<double> z
CODE:
// convert doubles to floats
std::vector<float> z_f(z.begin(), z.end());
std::vector<float> z_f = cast<float>(z);
std::vector<ExPolygons> layers;
TriangleMeshSlicer mslicer(THIS);
@ -216,12 +216,12 @@ TriangleMesh::cut(z, upper, lower)
std::vector<double>
TriangleMesh::bb3()
CODE:
RETVAL.push_back(THIS->stl.stats.min.x);
RETVAL.push_back(THIS->stl.stats.min.y);
RETVAL.push_back(THIS->stl.stats.max.x);
RETVAL.push_back(THIS->stl.stats.max.y);
RETVAL.push_back(THIS->stl.stats.min.z);
RETVAL.push_back(THIS->stl.stats.max.z);
RETVAL.push_back(THIS->stl.stats.min(0));
RETVAL.push_back(THIS->stl.stats.min(1));
RETVAL.push_back(THIS->stl.stats.max(0));
RETVAL.push_back(THIS->stl.stats.max(1));
RETVAL.push_back(THIS->stl.stats.min(2));
RETVAL.push_back(THIS->stl.stats.max(2));
OUTPUT:
RETVAL

View file

@ -66,13 +66,13 @@ Point3* O_OBJECT_SLIC3R
Ref<Point3> O_OBJECT_SLIC3R_T
Clone<Point3> O_OBJECT_SLIC3R_T
Pointf* O_OBJECT_SLIC3R
Ref<Pointf> O_OBJECT_SLIC3R_T
Clone<Pointf> O_OBJECT_SLIC3R_T
Vec2d* O_OBJECT_SLIC3R
Ref<Vec2d> O_OBJECT_SLIC3R_T
Clone<Vec2d> O_OBJECT_SLIC3R_T
Pointf3* O_OBJECT_SLIC3R
Ref<Pointf3> O_OBJECT_SLIC3R_T
Clone<Pointf3> O_OBJECT_SLIC3R_T
Vec3d* O_OBJECT_SLIC3R
Ref<Vec3d> O_OBJECT_SLIC3R_T
Clone<Vec3d> O_OBJECT_SLIC3R_T
Line* O_OBJECT_SLIC3R
Ref<Line> O_OBJECT_SLIC3R_T

View file

@ -22,12 +22,12 @@
%typemap{Point3*};
%typemap{Ref<Point3>}{simple};
%typemap{Clone<Point3>}{simple};
%typemap{Pointf*};
%typemap{Ref<Pointf>}{simple};
%typemap{Clone<Pointf>}{simple};
%typemap{Pointf3*};
%typemap{Ref<Pointf3>}{simple};
%typemap{Clone<Pointf3>}{simple};
%typemap{Vec2d*};
%typemap{Ref<Vec2d>}{simple};
%typemap{Clone<Vec2d>}{simple};
%typemap{Vec3d*};
%typemap{Ref<Vec3d>}{simple};
%typemap{Clone<Vec3d>}{simple};
%typemap{BoundingBox*};
%typemap{Ref<BoundingBox>}{simple};
%typemap{Clone<BoundingBox>}{simple};