Fixed conflicts after merging with branch eigenize

This commit is contained in:
Enrico Turri 2018-08-23 15:37:38 +02:00
commit 66ce638439
211 changed files with 4309 additions and 4920 deletions

View file

@ -8,9 +8,6 @@
#include <vector>
namespace Slic3r {
class Pointf;
namespace GUI {
class GLCanvas3D;
@ -148,10 +145,10 @@ public:
bool is_item_pressed(const std::string& name) const;
void update_hover_state(const Pointf& mouse_pos);
void update_hover_state(const Vec2d& mouse_pos);
// returns the id of the item under the given mouse position or -1 if none
int contains_mouse(const Pointf& mouse_pos) const;
int contains_mouse(const Vec2d& mouse_pos) const;
void do_action(unsigned int item_id);
@ -163,10 +160,11 @@ private:
float _get_height_horizontal() const;
float _get_height_vertical() const;
float _get_main_size() const;
void _update_hover_state_horizontal(const Pointf& mouse_pos);
void _update_hover_state_vertical(const Pointf& mouse_pos);
int _contains_mouse_horizontal(const Pointf& mouse_pos) const;
int _contains_mouse_vertical(const Pointf& mouse_pos) const;
void _update_hover_state_horizontal(const Vec2d& mouse_pos);
void _update_hover_state_vertical(const Vec2d& mouse_pos);
int _contains_mouse_horizontal(const Vec2d& mouse_pos) const;
int _contains_mouse_vertical(const Vec2d& mouse_pos) const;
void _render_horizontal() const;
void _render_vertical() const;
};