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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-13 09:47:58 -06:00
Fixed conflicts after merging with branch eigenize
This commit is contained in:
commit
66ce638439
211 changed files with 4309 additions and 4920 deletions
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@ -632,9 +632,9 @@ void PointCtrl::BUILD()
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wxSize field_size(40, -1);
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auto default_pt = static_cast<ConfigOptionPoints*>(m_opt.default_value)->values.at(0);
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double val = default_pt.x;
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double val = default_pt(0);
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wxString X = val - int(val) == 0 ? wxString::Format(_T("%i"), int(val)) : wxNumberFormatter::ToString(val, 2, wxNumberFormatter::Style_None);
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val = default_pt.y;
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val = default_pt(1);
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wxString Y = val - int(val) == 0 ? wxString::Format(_T("%i"), int(val)) : wxNumberFormatter::ToString(val, 2, wxNumberFormatter::Style_None);
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x_textctrl = new wxTextCtrl(m_parent, wxID_ANY, X, wxDefaultPosition, field_size);
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@ -655,13 +655,13 @@ void PointCtrl::BUILD()
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y_textctrl->SetToolTip(get_tooltip_text(X+", "+Y));
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}
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void PointCtrl::set_value(const Pointf& value, bool change_event)
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void PointCtrl::set_value(const Vec2d& value, bool change_event)
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{
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m_disable_change_event = !change_event;
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double val = value.x;
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double val = value(0);
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x_textctrl->SetValue(val - int(val) == 0 ? wxString::Format(_T("%i"), int(val)) : wxNumberFormatter::ToString(val, 2, wxNumberFormatter::Style_None));
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val = value.y;
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val = value(1);
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y_textctrl->SetValue(val - int(val) == 0 ? wxString::Format(_T("%i"), int(val)) : wxNumberFormatter::ToString(val, 2, wxNumberFormatter::Style_None));
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m_disable_change_event = false;
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@ -669,8 +669,8 @@ void PointCtrl::set_value(const Pointf& value, bool change_event)
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void PointCtrl::set_value(const boost::any& value, bool change_event)
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{
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Pointf pt;
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const Pointf *ptf = boost::any_cast<Pointf>(&value);
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Vec2d pt(Vec2d::Zero());
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const Vec2d *ptf = boost::any_cast<Vec2d>(&value);
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if (!ptf)
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{
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ConfigOptionPoints* pts = boost::any_cast<ConfigOptionPoints*>(value);
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@ -683,13 +683,10 @@ void PointCtrl::set_value(const boost::any& value, bool change_event)
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boost::any& PointCtrl::get_value()
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{
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Pointf ret_point;
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double val;
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x_textctrl->GetValue().ToDouble(&val);
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ret_point.x = val;
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y_textctrl->GetValue().ToDouble(&val);
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ret_point.y = val;
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return m_value = ret_point;
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double x, y;
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x_textctrl->GetValue().ToDouble(&x);
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y_textctrl->GetValue().ToDouble(&y);
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return m_value = Vec2d(x, y);
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}
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void StaticText::BUILD()
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