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Fixed error in porting causing wrong moves with avoid_crossing_perimeters
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6 changed files with 16 additions and 8 deletions
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@ -171,7 +171,7 @@ MotionPlanner::shortest_path(const Point &from, const Point &to)
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svg.draw(inner_from, "red");
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svg.draw(to);
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svg.draw(inner_to, "red");
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svg.draw(*polyline, "red");
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svg.draw(polyline, "red");
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svg.Close();
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*/
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