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FIX:Gcodeviewer:arc type render bug on first layer
Change-Id: Id047e9c6ef39fa95af800bc1b218c14bc6efb7ab
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@ -3684,7 +3684,7 @@ void GCodeProcessor::store_move_vertex(EMoveType type, EMovePathType path_type)
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m_interpolation_points[i] =
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Vec3f(m_interpolation_points[i].x() + m_x_offset,
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m_interpolation_points[i].y() + m_y_offset,
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m_processing_start_custom_gcode ? m_first_layer_height : m_interpolation_points[i].z()) +
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m_processing_start_custom_gcode ? m_zero_layer_height : m_interpolation_points[i].z()) +
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m_extruder_offsets[m_extruder_id];
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}
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