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Tweak the color of viewcube a bit so that it's not too intrusive.
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1 changed files with 1 additions and 1 deletions
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@ -5670,7 +5670,7 @@ void GLCanvas3D::_render_3d_navigator()
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style.Colors[ImGuizmo::COLOR::DIRECTION_Y] = ImGuiWrapper::to_ImVec4(ColorRGBA::Z());
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style.Colors[ImGuizmo::COLOR::DIRECTION_Z] = ImGuiWrapper::to_ImVec4(ColorRGBA::X());
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style.Colors[ImGuizmo::COLOR::TEXT] = m_is_dark ? ImVec4(224 / 255.f, 224 / 255.f, 224 / 255.f, 1.f) : ImVec4(.2f, .2f, .2f, 1.0f);
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style.Colors[ImGuizmo::COLOR::FACE] = m_is_dark ? ImVec4(45 / 255.f, 45 / 255.f, 49 / 255.f, 1.f) : ImVec4(1, 1, 1, 1);
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style.Colors[ImGuizmo::COLOR::FACE] = m_is_dark ? ImVec4(0.23f, 0.23f, 0.23f, 1.f) : ImVec4(0.77f, 0.77f, 0.77f, 1);
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strcpy(style.AxisLabels[ImGuizmo::Axis::Axis_X], "y");
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strcpy(style.AxisLabels[ImGuizmo::Axis::Axis_Y], "z");
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strcpy(style.AxisLabels[ImGuizmo::Axis::Axis_Z], "x");
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