Warning and legend textures moved from _3DScene class to GLCanvas3D class

This commit is contained in:
Enrico Turri 2018-07-19 13:18:19 +02:00
parent 5ff26bce50
commit 63fe2a9fb9
6 changed files with 313 additions and 324 deletions

View file

@ -137,6 +137,8 @@ public:
void load_wipe_tower_toolpaths(wxGLCanvas* canvas, const std::vector<std::string>& str_tool_colors);
void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
void reset_legend_texture();
void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
void register_on_right_click_callback(wxGLCanvas* canvas, void* callback);