Improve debugging output

This commit is contained in:
Noisyfox 2024-09-05 09:45:59 +08:00
parent c179a57725
commit 63ebebf4a0
3 changed files with 18 additions and 15 deletions

View file

@ -424,10 +424,10 @@ void LayerRegion::process_external_surfaces(const Layer *lower_layer, const Poly
expand_merge_surfaces(this->fill_surfaces.surfaces, stBottomBridge, shells, expansion_params_into_solid_infill, sparse, expansion_params_into_sparse_infill, closing_radius, Geometry::deg2rad(custom_angle)) :
expand_bridges_detect_orientations(this->fill_surfaces.surfaces, shells, expansion_params_into_solid_infill, sparse, expansion_params_into_sparse_infill, closing_radius);
BOOST_LOG_TRIVIAL(trace) << "Processing external surface, detecting bridges - done";
#if 0
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
static int iRun = 0;
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun++), true);
bridges.export_to_svg(debug_out_path("bridges-after-grouping-%d.svg", iRun++).c_str(), true);
}
#endif
}