mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-22 22:24:01 -06:00
Merge branch 'master' into lm_tm_hollowing
This commit is contained in:
commit
63b0eec5a9
104 changed files with 3378 additions and 2140 deletions
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@ -189,8 +189,6 @@ void Bed3D::Axes::render_axis(double length) const
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Bed3D::Bed3D()
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: m_type(Custom)
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, m_custom_texture("")
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, m_custom_model("")
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, m_vbo_id(0)
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, m_scale_factor(1.0f)
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{
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@ -198,31 +196,31 @@ Bed3D::Bed3D()
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bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model)
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{
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EType new_type = detect_type(shape);
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auto check_texture = [](const std::string& texture) {
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return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture);
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};
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// check that the passed custom texture filename is valid
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std::string cst_texture(custom_texture);
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if (!cst_texture.empty())
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{
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if ((!boost::algorithm::iends_with(custom_texture, ".png") && !boost::algorithm::iends_with(custom_texture, ".svg")) || !boost::filesystem::exists(custom_texture))
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cst_texture = "";
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}
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auto check_model = [](const std::string& model) {
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return !model.empty() && boost::algorithm::iends_with(model, ".stl") && boost::filesystem::exists(model);
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};
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// check that the passed custom texture filename is valid
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std::string cst_model(custom_model);
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if (!cst_model.empty())
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{
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if (!boost::algorithm::iends_with(custom_model, ".stl") || !boost::filesystem::exists(custom_model))
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cst_model = "";
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}
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auto [new_type, system_model, system_texture] = detect_type(shape);
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if ((m_shape == shape) && (m_type == new_type) && (m_custom_texture == cst_texture) && (m_custom_model == cst_model))
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std::string texture_filename = custom_texture.empty() ? system_texture : custom_texture;
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if (!check_texture(texture_filename))
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texture_filename.clear();
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std::string model_filename = custom_model.empty() ? system_model : custom_model;
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if (!check_model(model_filename))
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model_filename.clear();
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if ((m_shape == shape) && (m_type == new_type) && (m_texture_filename == texture_filename) && (m_model_filename == model_filename))
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// No change, no need to update the UI.
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return false;
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m_shape = shape;
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m_custom_texture = cst_texture;
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m_custom_model = cst_model;
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m_texture_filename = texture_filename;
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m_model_filename = model_filename;
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m_type = new_type;
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calc_bounding_boxes();
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@ -244,7 +242,7 @@ bool Bed3D::set_shape(const Pointfs& shape, const std::string& custom_texture, c
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m_texture.reset();
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m_model.reset();
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// Set the origin and size for painting of the coordinate system axes.
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// Set the origin and size for rendering the coordinate system axes.
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m_axes.origin = Vec3d(0.0, 0.0, (double)GROUND_Z);
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m_axes.length = 0.1 * m_bounding_box.max_size() * Vec3d::Ones();
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@ -262,7 +260,11 @@ Point Bed3D::point_projection(const Point& point) const
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return m_polygon.point_projection(point);
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}
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#if ENABLE_6DOF_CAMERA
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void Bed3D::render(GLCanvas3D& canvas, bool bottom, float scale_factor, bool show_axes) const
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#else
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void Bed3D::render(GLCanvas3D& canvas, float theta, float scale_factor, bool show_axes) const
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#endif // ENABLE_6DOF_CAMERA
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{
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m_scale_factor = scale_factor;
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@ -273,13 +275,15 @@ void Bed3D::render(GLCanvas3D& canvas, float theta, float scale_factor, bool sho
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switch (m_type)
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{
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case MK2: { render_prusa(canvas, "mk2", theta > 90.0f); break; }
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case MK3: { render_prusa(canvas, "mk3", theta > 90.0f); break; }
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case SL1: { render_prusa(canvas, "sl1", theta > 90.0f); break; }
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case MINI: { render_prusa(canvas, "mini", theta > 90.0f); break; }
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case ENDER3: { render_prusa(canvas, "ender3", theta > 90.0f); break; }
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#if ENABLE_6DOF_CAMERA
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case System: { render_system(canvas, bottom); break; }
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default:
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case Custom: { render_custom(canvas, bottom); break; }
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#else
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case System: { render_system(canvas, theta > 90.0f); break; }
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default:
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case Custom: { render_custom(canvas, theta > 90.0f); break; }
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#endif // ENABLE_6DOF_CAMERA
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}
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glsafe(::glDisable(GL_DEPTH_TEST));
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@ -341,10 +345,26 @@ void Bed3D::calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox)
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printf("Unable to create bed grid lines\n");
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}
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Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
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static std::string system_print_bed_model(const Preset &preset)
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{
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EType type = Custom;
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std::string out;
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const VendorProfile::PrinterModel *pm = PresetUtils::system_printer_model(preset);
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if (pm != nullptr && ! pm->bed_model.empty())
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out = Slic3r::resources_dir() + "/profiles/" + preset.vendor->id + "/" + pm->bed_model;
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return out;
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}
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static std::string system_print_bed_texture(const Preset &preset)
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{
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std::string out;
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const VendorProfile::PrinterModel *pm = PresetUtils::system_printer_model(preset);
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if (pm != nullptr && ! pm->bed_texture.empty())
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out = Slic3r::resources_dir() + "/profiles/" + preset.vendor->id + "/" + pm->bed_texture;
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return out;
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}
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std::tuple<Bed3D::EType, std::string, std::string> Bed3D::detect_type(const Pointfs& shape) const
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{
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auto bundle = wxGetApp().preset_bundle;
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if (bundle != nullptr)
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{
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@ -353,39 +373,12 @@ Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
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{
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if (curr->config.has("bed_shape"))
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{
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if (curr->vendor != nullptr)
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if (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values)
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{
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if ((curr->vendor->name == "Prusa Research") && (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values))
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{
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if (boost::contains(curr->name, "SL1"))
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{
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type = SL1;
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break;
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}
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else if (boost::contains(curr->name, "MK3") || boost::contains(curr->name, "MK2.5"))
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{
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type = MK3;
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break;
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}
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else if (boost::contains(curr->name, "MK2"))
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{
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type = MK2;
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break;
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}
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else if (boost::contains(curr->name, "MINI"))
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{
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type = MINI;
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break;
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}
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}
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else if ((curr->vendor->name == "Creality") && (shape == dynamic_cast<const ConfigOptionPoints*>(curr->config.option("bed_shape"))->values))
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{
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if (boost::contains(curr->name, "ENDER-3"))
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{
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type = ENDER3;
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break;
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}
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}
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std::string model_filename = system_print_bed_model(*curr);
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std::string texture_filename = system_print_bed_texture(*curr);
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if (!model_filename.empty() && !texture_filename.empty())
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return std::make_tuple(System, model_filename, texture_filename);
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}
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}
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@ -393,7 +386,7 @@ Bed3D::EType Bed3D::detect_type(const Pointfs& shape) const
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}
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}
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return type;
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return std::make_tuple(Custom, "", "");
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}
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void Bed3D::render_axes() const
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@ -402,35 +395,35 @@ void Bed3D::render_axes() const
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m_axes.render();
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}
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void Bed3D::render_prusa(GLCanvas3D& canvas, const std::string& key, bool bottom) const
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void Bed3D::render_system(GLCanvas3D& canvas, bool bottom) const
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{
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if (!bottom)
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render_model(m_custom_model.empty() ? resources_dir() + "/models/" + key + "_bed.stl" : m_custom_model);
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render_model();
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render_texture(m_custom_texture.empty() ? resources_dir() + "/icons/bed/" + key + ".svg" : m_custom_texture, bottom, canvas);
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render_texture(bottom, canvas);
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}
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void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D& canvas) const
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void Bed3D::render_texture(bool bottom, GLCanvas3D& canvas) const
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{
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if (filename.empty())
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if (m_texture_filename.empty())
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{
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m_texture.reset();
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render_default(bottom);
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return;
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}
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if ((m_texture.get_id() == 0) || (m_texture.get_source() != filename))
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if ((m_texture.get_id() == 0) || (m_texture.get_source() != m_texture_filename))
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{
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m_texture.reset();
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if (boost::algorithm::iends_with(filename, ".svg"))
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if (boost::algorithm::iends_with(m_texture_filename, ".svg"))
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{
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// use higher resolution images if graphic card and opengl version allow
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GLint max_tex_size = GLCanvas3DManager::get_gl_info().get_max_tex_size();
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if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != filename))
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if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
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{
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// generate a temporary lower resolution texture to show while no main texture levels have been compressed
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if (!m_temp_texture.load_from_svg_file(filename, false, false, false, max_tex_size / 8))
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if (!m_temp_texture.load_from_svg_file(m_texture_filename, false, false, false, max_tex_size / 8))
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{
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render_default(bottom);
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return;
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@ -439,18 +432,18 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
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}
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// starts generating the main texture, compression will run asynchronously
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if (!m_texture.load_from_svg_file(filename, true, true, true, max_tex_size))
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if (!m_texture.load_from_svg_file(m_texture_filename, true, true, true, max_tex_size))
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{
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render_default(bottom);
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return;
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}
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}
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else if (boost::algorithm::iends_with(filename, ".png"))
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else if (boost::algorithm::iends_with(m_texture_filename, ".png"))
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{
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// generate a temporary lower resolution texture to show while no main texture levels have been compressed
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if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != filename))
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if ((m_temp_texture.get_id() == 0) || (m_temp_texture.get_source() != m_texture_filename))
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{
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if (!m_temp_texture.load_from_file(filename, false, GLTexture::None, false))
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if (!m_temp_texture.load_from_file(m_texture_filename, false, GLTexture::None, false))
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{
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render_default(bottom);
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return;
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@ -459,7 +452,7 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
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}
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// starts generating the main texture, compression will run asynchronously
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if (!m_texture.load_from_file(filename, true, GLTexture::MultiThreaded, true))
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if (!m_texture.load_from_file(m_texture_filename, true, GLTexture::MultiThreaded, true))
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{
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render_default(bottom);
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return;
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@ -558,12 +551,12 @@ void Bed3D::render_texture(const std::string& filename, bool bottom, GLCanvas3D&
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}
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}
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void Bed3D::render_model(const std::string& filename) const
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void Bed3D::render_model() const
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{
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if (filename.empty())
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if (m_model_filename.empty())
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return;
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if ((m_model.get_filename() != filename) && m_model.init_from_file(filename))
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if ((m_model.get_filename() != m_model_filename) && m_model.init_from_file(m_model_filename))
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{
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// move the model so that its origin (0.0, 0.0, 0.0) goes into the bed shape center and a bit down to avoid z-fighting with the texture quad
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Vec3d shift = m_bounding_box.center();
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@ -584,16 +577,16 @@ void Bed3D::render_model(const std::string& filename) const
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void Bed3D::render_custom(GLCanvas3D& canvas, bool bottom) const
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{
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if (m_custom_texture.empty() && m_custom_model.empty())
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if (m_texture_filename.empty() && m_model_filename.empty())
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{
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render_default(bottom);
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return;
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}
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if (!bottom)
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render_model(m_custom_model);
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render_model();
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render_texture(m_custom_texture, bottom, canvas);
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render_texture(bottom, canvas);
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}
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void Bed3D::render_default(bool bottom) const
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|
|
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@ -5,6 +5,8 @@
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#include "3DScene.hpp"
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#include "GLShader.hpp"
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#include <tuple>
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class GLUquadric;
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typedef class GLUquadric GLUquadricObj;
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|
@ -64,11 +66,7 @@ class Bed3D
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public:
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enum EType : unsigned char
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{
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MK2,
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MK3,
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SL1,
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MINI,
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ENDER3,
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System,
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Custom,
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Num_Types
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};
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|
@ -76,19 +74,19 @@ public:
|
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private:
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EType m_type;
|
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Pointfs m_shape;
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std::string m_custom_texture;
|
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std::string m_custom_model;
|
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std::string m_texture_filename;
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std::string m_model_filename;
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mutable BoundingBoxf3 m_bounding_box;
|
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mutable BoundingBoxf3 m_extended_bounding_box;
|
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Polygon m_polygon;
|
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GeometryBuffer m_triangles;
|
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GeometryBuffer m_gridlines;
|
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mutable GLTexture m_texture;
|
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mutable GLBed m_model;
|
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// temporary texture shown until the main texture has still no levels compressed
|
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mutable GLTexture m_temp_texture;
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mutable Shader m_shader;
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mutable unsigned int m_vbo_id;
|
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mutable GLBed m_model;
|
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Axes m_axes;
|
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|
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mutable float m_scale_factor;
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|
@ -99,7 +97,6 @@ public:
|
|||
|
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EType get_type() const { return m_type; }
|
||||
|
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bool is_prusa() const { return (m_type == MK2) || (m_type == MK3) || (m_type == SL1); }
|
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bool is_custom() const { return m_type == Custom; }
|
||||
|
||||
const Pointfs& get_shape() const { return m_shape; }
|
||||
|
@ -110,17 +107,21 @@ public:
|
|||
bool contains(const Point& point) const;
|
||||
Point point_projection(const Point& point) const;
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
void render(GLCanvas3D& canvas, bool bottom, float scale_factor, bool show_axes) const;
|
||||
#else
|
||||
void render(GLCanvas3D& canvas, float theta, float scale_factor, bool show_axes) const;
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
private:
|
||||
void calc_bounding_boxes() const;
|
||||
void calc_triangles(const ExPolygon& poly);
|
||||
void calc_gridlines(const ExPolygon& poly, const BoundingBox& bed_bbox);
|
||||
EType detect_type(const Pointfs& shape) const;
|
||||
std::tuple<EType, std::string, std::string> detect_type(const Pointfs& shape) const;
|
||||
void render_axes() const;
|
||||
void render_prusa(GLCanvas3D& canvas, const std::string& key, bool bottom) const;
|
||||
void render_texture(const std::string& filename, bool bottom, GLCanvas3D& canvas) const;
|
||||
void render_model(const std::string& filename) const;
|
||||
void render_system(GLCanvas3D& canvas, bool bottom) const;
|
||||
void render_texture(bool bottom, GLCanvas3D& canvas) const;
|
||||
void render_model() const;
|
||||
void render_custom(GLCanvas3D& canvas, bool bottom) const;
|
||||
void render_default(bool bottom) const;
|
||||
void reset();
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||||
|
|
|
@ -877,13 +877,10 @@ bool can_export_to_obj(const GLVolume& volume)
|
|||
if (!volume.is_active || !volume.is_extrusion_path)
|
||||
return false;
|
||||
|
||||
if (volume.indexed_vertex_array.triangle_indices.empty() && (std::min(volume.indexed_vertex_array.triangle_indices_size, volume.tverts_range.second - volume.tverts_range.first) == 0))
|
||||
return false;
|
||||
bool has_triangles = !volume.indexed_vertex_array.triangle_indices.empty() || (std::min(volume.indexed_vertex_array.triangle_indices_size, volume.tverts_range.second - volume.tverts_range.first) > 0);
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||||
bool has_quads = !volume.indexed_vertex_array.quad_indices.empty() || (std::min(volume.indexed_vertex_array.quad_indices_size, volume.qverts_range.second - volume.qverts_range.first) > 0);
|
||||
|
||||
if (volume.indexed_vertex_array.quad_indices.empty() && (std::min(volume.indexed_vertex_array.quad_indices_size, volume.qverts_range.second - volume.qverts_range.first) == 0))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return has_triangles || has_quads;
|
||||
}
|
||||
|
||||
bool GLVolumeCollection::has_toolpaths_to_export() const
|
||||
|
|
|
@ -61,6 +61,11 @@ void AppConfig::set_defaults()
|
|||
if (get("preset_update").empty())
|
||||
set("preset_update", "1");
|
||||
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
if (get("export_sources_full_pathnames").empty())
|
||||
set("export_sources_full_pathnames", "0");
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
|
||||
// remove old 'use_legacy_opengl' parameter from this config, if present
|
||||
if (!get("use_legacy_opengl").empty())
|
||||
erase("", "use_legacy_opengl");
|
||||
|
@ -82,6 +87,11 @@ void AppConfig::set_defaults()
|
|||
if (get("use_perspective_camera").empty())
|
||||
set("use_perspective_camera", "1");
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
if (get("use_free_camera").empty())
|
||||
set("use_free_camera", "0");
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
// Remove legacy window positions/sizes
|
||||
erase("", "main_frame_maximized");
|
||||
erase("", "main_frame_pos");
|
||||
|
|
|
@ -95,14 +95,6 @@ void BackgroundSlicingProcess::process_fff()
|
|||
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data);
|
||||
#endif // ENABLE_THUMBNAIL_GENERATOR
|
||||
|
||||
/* #ys_FIXME_no_exported_codes
|
||||
if (m_fff_print->model().custom_gcode_per_print_z != GUI::wxGetApp().model().custom_gcode_per_print_z) {
|
||||
GUI::wxGetApp().model().custom_gcode_per_print_z = m_fff_print->model().custom_gcode_per_print_z;
|
||||
GUI::show_info(nullptr, _(L("To except of redundant tool manipulation, \n"
|
||||
"Color change(s) for unused extruder(s) was(were) deleted")), _(L("Info")));
|
||||
}
|
||||
*/
|
||||
|
||||
if (this->set_step_started(bspsGCodeFinalize)) {
|
||||
if (! m_export_path.empty()) {
|
||||
//FIXME localize the messages
|
||||
|
|
|
@ -53,11 +53,11 @@ public:
|
|||
void set_thumbnail_cb(ThumbnailsGeneratorCallback cb) { m_thumbnail_cb = cb; }
|
||||
#endif // ENABLE_THUMBNAIL_GENERATOR
|
||||
|
||||
// The following wxCommandEvent will be sent to the UI thread / Platter window, when the slicing is finished
|
||||
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the slicing is finished
|
||||
// and the background processing will transition into G-code export.
|
||||
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
|
||||
void set_slicing_completed_event(int event_id) { m_event_slicing_completed_id = event_id; }
|
||||
// The following wxCommandEvent will be sent to the UI thread / Platter window, when the G-code export is finished.
|
||||
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the G-code export is finished.
|
||||
// The wxCommandEvent is sent to the UI thread asynchronously without waiting for the event to be processed.
|
||||
void set_finished_event(int event_id) { m_event_finished_id = event_id; }
|
||||
|
||||
|
@ -132,11 +132,6 @@ public:
|
|||
// This "finished" flag does not account for the final export of the output file (.gcode or zipped PNGs),
|
||||
// and it does not account for the OctoPrint scheduling.
|
||||
bool finished() const { return m_print->finished(); }
|
||||
|
||||
void set_force_update_print_regions(bool force_update_print_regions) {
|
||||
if (m_fff_print)
|
||||
m_fff_print->set_force_update_print_regions(force_update_print_regions);
|
||||
}
|
||||
|
||||
private:
|
||||
void thread_proc();
|
||||
|
@ -191,9 +186,9 @@ private:
|
|||
void throw_if_canceled() const { if (m_print->canceled()) throw CanceledException(); }
|
||||
void prepare_upload();
|
||||
|
||||
// wxWidgets command ID to be sent to the platter to inform that the slicing is finished, and the G-code export will continue.
|
||||
// wxWidgets command ID to be sent to the plater to inform that the slicing is finished, and the G-code export will continue.
|
||||
int m_event_slicing_completed_id = 0;
|
||||
// wxWidgets command ID to be sent to the platter to inform that the task finished.
|
||||
// wxWidgets command ID to be sent to the plater to inform that the task finished.
|
||||
int m_event_finished_id = 0;
|
||||
};
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#include "BitmapCache.hpp"
|
||||
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
#if ! defined(WIN32) && ! defined(__APPLE__)
|
||||
#define BROKEN_ALPHA
|
||||
|
@ -15,7 +16,7 @@
|
|||
#include "nanosvg/nanosvg.h"
|
||||
#define NANOSVGRAST_IMPLEMENTATION
|
||||
#include "nanosvg/nanosvgrast.h"
|
||||
#include "GUI_App.hpp"
|
||||
//#include "GUI_App.hpp"
|
||||
|
||||
namespace Slic3r { namespace GUI {
|
||||
|
||||
|
@ -226,7 +227,7 @@ wxBitmap* BitmapCache::load_png(const std::string &bitmap_name, unsigned width,
|
|||
}
|
||||
|
||||
wxBitmap* BitmapCache::load_svg(const std::string &bitmap_name, unsigned target_width, unsigned target_height,
|
||||
float scale /* = 1.0f */, const bool grayscale/* = false*/)
|
||||
float scale /* = 1.0f */, const bool grayscale/* = false*/, const bool dark_mode/* = false*/)
|
||||
{
|
||||
std::string bitmap_key = bitmap_name + ( target_height !=0 ?
|
||||
"-h" + std::to_string(target_height) :
|
||||
|
@ -234,16 +235,45 @@ wxBitmap* BitmapCache::load_svg(const std::string &bitmap_name, unsigned target_
|
|||
+ (scale != 1.0f ? "-s" + std::to_string(scale) : "")
|
||||
+ (grayscale ? "-gs" : "");
|
||||
|
||||
target_height != 0 ? target_height *= scale : target_width *= scale;
|
||||
/* For the Dark mode of any platform, we should draw icons in respect to OS background
|
||||
* Note: All standard(regular) icons are collected in "icons" folder,
|
||||
* SVG-icons, which have "Dark mode" variant, are collected in "icons/white" folder
|
||||
*/
|
||||
std::string folder;
|
||||
if (dark_mode)
|
||||
{
|
||||
#ifdef __WXMSW__
|
||||
folder = "white\\";
|
||||
#else
|
||||
folder = "white/";
|
||||
#endif
|
||||
auto it = m_map.find(folder + bitmap_key);
|
||||
if (it != m_map.end())
|
||||
return it->second;
|
||||
else {
|
||||
it = m_map.find(bitmap_key);
|
||||
if (it != m_map.end())
|
||||
return it->second;
|
||||
}
|
||||
|
||||
auto it = m_map.find(bitmap_key);
|
||||
if (it != m_map.end())
|
||||
return it->second;
|
||||
if (!boost::filesystem::exists(Slic3r::var(folder + bitmap_name + ".svg")))
|
||||
folder.clear();
|
||||
else
|
||||
bitmap_key = folder + bitmap_key;
|
||||
}
|
||||
else
|
||||
{
|
||||
auto it = m_map.find(bitmap_key);
|
||||
if (it != m_map.end())
|
||||
return it->second;
|
||||
}
|
||||
|
||||
NSVGimage *image = ::nsvgParseFromFile(Slic3r::var(bitmap_name + ".svg").c_str(), "px", 96.0f);
|
||||
NSVGimage *image = ::nsvgParseFromFile(Slic3r::var(folder + bitmap_name + ".svg").c_str(), "px", 96.0f);
|
||||
if (image == nullptr)
|
||||
return nullptr;
|
||||
|
||||
target_height != 0 ? target_height *= scale : target_width *= scale;
|
||||
|
||||
float svg_scale = target_height != 0 ?
|
||||
(float)target_height / image->height : target_width != 0 ?
|
||||
(float)target_width / image->width : 1;
|
||||
|
|
|
@ -34,7 +34,7 @@ public:
|
|||
// Load png from resources/icons. bitmap_key is given without the .png suffix. Bitmap will be rescaled to provided height/width if nonzero.
|
||||
wxBitmap* load_png(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, const bool grayscale = false);
|
||||
// Load svg from resources/icons. bitmap_key is given without the .svg suffix. SVG will be rasterized to provided height/width.
|
||||
wxBitmap* load_svg(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, float scale = 1.0f, const bool grayscale = false);
|
||||
wxBitmap* load_svg(const std::string &bitmap_key, unsigned width = 0, unsigned height = 0, float scale = 1.0f, const bool grayscale = false, const bool dark_mode = false);
|
||||
|
||||
static wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency);
|
||||
static wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3]) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE); }
|
||||
|
|
|
@ -6,6 +6,11 @@
|
|||
#endif // !ENABLE_THUMBNAIL_GENERATOR
|
||||
#include "GUI_App.hpp"
|
||||
#include "AppConfig.hpp"
|
||||
#if ENABLE_CAMERA_STATISTICS
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
#include "Mouse3DController.hpp"
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
#endif // ENABLE_CAMERA_STATISTICS
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
|
@ -34,18 +39,27 @@ double Camera::FrustrumZMargin = 10.0;
|
|||
double Camera::MaxFovDeg = 60.0;
|
||||
|
||||
Camera::Camera()
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
: requires_zoom_to_bed(false)
|
||||
#else
|
||||
: phi(45.0f)
|
||||
, requires_zoom_to_bed(false)
|
||||
, inverted_phi(false)
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
, m_type(Perspective)
|
||||
, m_target(Vec3d::Zero())
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
, m_theta(45.0f)
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
, m_zoom(1.0)
|
||||
, m_distance(DefaultDistance)
|
||||
, m_gui_scale(1.0)
|
||||
, m_view_matrix(Transform3d::Identity())
|
||||
, m_projection_matrix(Transform3d::Identity())
|
||||
{
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
set_default_orientation();
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
}
|
||||
|
||||
std::string Camera::get_type_as_string() const
|
||||
|
@ -91,6 +105,9 @@ void Camera::select_next_type()
|
|||
|
||||
void Camera::set_target(const Vec3d& target)
|
||||
{
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
translate_world(target - m_target);
|
||||
#else
|
||||
BoundingBoxf3 test_box = m_scene_box;
|
||||
test_box.translate(-m_scene_box.center());
|
||||
// We may let this factor be customizable
|
||||
|
@ -101,8 +118,10 @@ void Camera::set_target(const Vec3d& target)
|
|||
m_target(0) = clamp(test_box.min(0), test_box.max(0), target(0));
|
||||
m_target(1) = clamp(test_box.min(1), test_box.max(1), target(1));
|
||||
m_target(2) = clamp(test_box.min(2), test_box.max(2), target(2));
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
}
|
||||
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
void Camera::set_theta(float theta, bool apply_limit)
|
||||
{
|
||||
if (apply_limit)
|
||||
|
@ -114,6 +133,7 @@ void Camera::set_theta(float theta, bool apply_limit)
|
|||
m_theta += 360.0f;
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
|
||||
void Camera::update_zoom(double delta_zoom)
|
||||
{
|
||||
|
@ -123,14 +143,33 @@ void Camera::update_zoom(double delta_zoom)
|
|||
void Camera::set_zoom(double zoom)
|
||||
{
|
||||
// Don't allow to zoom too far outside the scene.
|
||||
double zoom_min = calc_zoom_to_bounding_box_factor(m_scene_box, (int)m_viewport[2], (int)m_viewport[3]);
|
||||
double zoom_min = min_zoom();
|
||||
if (zoom_min > 0.0)
|
||||
zoom = std::max(zoom, zoom_min * 0.7);
|
||||
zoom = std::max(zoom, zoom_min);
|
||||
|
||||
// Don't allow to zoom too close to the scene.
|
||||
m_zoom = std::min(zoom, 100.0);
|
||||
m_zoom = std::min(zoom, max_zoom());
|
||||
}
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
void Camera::select_view(const std::string& direction)
|
||||
{
|
||||
if (direction == "iso")
|
||||
set_default_orientation();
|
||||
else if (direction == "left")
|
||||
m_view_matrix = look_at(m_target - m_distance * Vec3d::UnitX(), m_target, Vec3d::UnitZ());
|
||||
else if (direction == "right")
|
||||
m_view_matrix = look_at(m_target + m_distance * Vec3d::UnitX(), m_target, Vec3d::UnitZ());
|
||||
else if (direction == "top")
|
||||
m_view_matrix = look_at(m_target + m_distance * Vec3d::UnitZ(), m_target, Vec3d::UnitY());
|
||||
else if (direction == "bottom")
|
||||
m_view_matrix = look_at(m_target - m_distance * Vec3d::UnitZ(), m_target, -Vec3d::UnitY());
|
||||
else if (direction == "front")
|
||||
m_view_matrix = look_at(m_target - m_distance * Vec3d::UnitY(), m_target, Vec3d::UnitZ());
|
||||
else if (direction == "rear")
|
||||
m_view_matrix = look_at(m_target + m_distance * Vec3d::UnitY(), m_target, Vec3d::UnitZ());
|
||||
}
|
||||
#else
|
||||
bool Camera::select_view(const std::string& direction)
|
||||
{
|
||||
const float* dir_vec = nullptr;
|
||||
|
@ -159,6 +198,7 @@ bool Camera::select_view(const std::string& direction)
|
|||
else
|
||||
return false;
|
||||
}
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
double Camera::get_fov() const
|
||||
{
|
||||
|
@ -180,20 +220,26 @@ void Camera::apply_viewport(int x, int y, unsigned int w, unsigned int h) const
|
|||
|
||||
void Camera::apply_view_matrix() const
|
||||
{
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
double theta_rad = Geometry::deg2rad(-(double)m_theta);
|
||||
double phi_rad = Geometry::deg2rad((double)phi);
|
||||
double sin_theta = ::sin(theta_rad);
|
||||
Vec3d camera_pos = m_target + m_distance * Vec3d(sin_theta * ::sin(phi_rad), sin_theta * ::cos(phi_rad), ::cos(theta_rad));
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
|
||||
glsafe(::glMatrixMode(GL_MODELVIEW));
|
||||
glsafe(::glLoadIdentity());
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
glsafe(::glMultMatrixd(m_view_matrix.data()));
|
||||
#else
|
||||
glsafe(::glRotatef(-m_theta, 1.0f, 0.0f, 0.0f)); // pitch
|
||||
glsafe(::glRotatef(phi, 0.0f, 0.0f, 1.0f)); // yaw
|
||||
|
||||
glsafe(::glTranslated(-camera_pos(0), -camera_pos(1), -camera_pos(2)));
|
||||
|
||||
glsafe(::glGetDoublev(GL_MODELVIEW_MATRIX, m_view_matrix.data()));
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
}
|
||||
|
||||
void Camera::apply_projection(const BoundingBoxf3& box, double near_z, double far_z) const
|
||||
|
@ -300,7 +346,11 @@ void Camera::zoom_to_box(const BoundingBoxf3& box, int canvas_w, int canvas_h)
|
|||
{
|
||||
m_zoom = zoom;
|
||||
// center view around box center
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
set_target(box.center());
|
||||
#else
|
||||
m_target = box.center();
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -313,7 +363,11 @@ void Camera::zoom_to_volumes(const GLVolumePtrs& volumes, int canvas_w, int canv
|
|||
{
|
||||
m_zoom = zoom;
|
||||
// center view around the calculated center
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
set_target(center);
|
||||
#else
|
||||
m_target = center;
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_THUMBNAIL_GENERATOR
|
||||
|
@ -325,6 +379,12 @@ void Camera::debug_render() const
|
|||
imgui.begin(std::string("Camera statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
std::string type = get_type_as_string();
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
if (wxGetApp().plater()->get_mouse3d_controller().is_running() || (wxGetApp().app_config->get("use_free_camera") == "1"))
|
||||
type += "/free";
|
||||
else
|
||||
type += "/constrained";
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
Vec3f position = get_position().cast<float>();
|
||||
Vec3f target = m_target.cast<float>();
|
||||
float distance = (float)get_distance();
|
||||
|
@ -360,6 +420,50 @@ void Camera::debug_render() const
|
|||
}
|
||||
#endif // ENABLE_CAMERA_STATISTICS
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
void Camera::translate_world(const Vec3d& displacement)
|
||||
{
|
||||
Vec3d new_target = validate_target(m_target + displacement);
|
||||
Vec3d new_displacement = new_target - m_target;
|
||||
if (!new_displacement.isApprox(Vec3d::Zero()))
|
||||
{
|
||||
m_target += new_displacement;
|
||||
m_view_matrix.translate(-new_displacement);
|
||||
}
|
||||
}
|
||||
|
||||
void Camera::rotate_on_sphere(double delta_azimut_rad, double delta_zenit_rad)
|
||||
{
|
||||
Vec3d target = m_target;
|
||||
translate_world(-target);
|
||||
m_view_matrix.rotate(Eigen::AngleAxisd(delta_zenit_rad, get_dir_right()));
|
||||
m_view_matrix.rotate(Eigen::AngleAxisd(delta_azimut_rad, Vec3d::UnitZ()));
|
||||
translate_world(target);
|
||||
}
|
||||
|
||||
void Camera::rotate_local_around_target(const Vec3d& rotation_rad)
|
||||
{
|
||||
rotate_local_around_pivot(rotation_rad, m_target);
|
||||
}
|
||||
|
||||
void Camera::rotate_local_around_pivot(const Vec3d& rotation_rad, const Vec3d& pivot)
|
||||
{
|
||||
// we use a copy of the pivot because a reference to the current m_target may be passed in (see i.e. rotate_local_around_target())
|
||||
// and m_target is modified by the translate_world() calls
|
||||
Vec3d center = pivot;
|
||||
translate_world(-center);
|
||||
m_view_matrix.rotate(Eigen::AngleAxisd(rotation_rad(0), get_dir_right()));
|
||||
m_view_matrix.rotate(Eigen::AngleAxisd(rotation_rad(1), get_dir_up()));
|
||||
m_view_matrix.rotate(Eigen::AngleAxisd(rotation_rad(2), get_dir_forward()));
|
||||
translate_world(center);
|
||||
}
|
||||
|
||||
double Camera::min_zoom() const
|
||||
{
|
||||
return 0.7 * calc_zoom_to_bounding_box_factor(m_scene_box, (int)m_viewport[2], (int)m_viewport[3]);
|
||||
}
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
std::pair<double, double> Camera::calc_tight_frustrum_zs_around(const BoundingBoxf3& box) const
|
||||
{
|
||||
std::pair<double, double> ret;
|
||||
|
@ -540,6 +644,63 @@ void Camera::set_distance(double distance) const
|
|||
apply_view_matrix();
|
||||
}
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
Transform3d Camera::look_at(const Vec3d& position, const Vec3d& target, const Vec3d& up) const
|
||||
{
|
||||
Vec3d unit_z = (position - target).normalized();
|
||||
Vec3d unit_x = up.cross(unit_z).normalized();
|
||||
Vec3d unit_y = unit_z.cross(unit_x).normalized();
|
||||
|
||||
Transform3d matrix;
|
||||
|
||||
matrix(0, 0) = unit_x(0);
|
||||
matrix(0, 1) = unit_x(1);
|
||||
matrix(0, 2) = unit_x(2);
|
||||
matrix(0, 3) = -unit_x.dot(position);
|
||||
|
||||
matrix(1, 0) = unit_y(0);
|
||||
matrix(1, 1) = unit_y(1);
|
||||
matrix(1, 2) = unit_y(2);
|
||||
matrix(1, 3) = -unit_y.dot(position);
|
||||
|
||||
matrix(2, 0) = unit_z(0);
|
||||
matrix(2, 1) = unit_z(1);
|
||||
matrix(2, 2) = unit_z(2);
|
||||
matrix(2, 3) = -unit_z.dot(position);
|
||||
|
||||
matrix(3, 0) = 0.0;
|
||||
matrix(3, 1) = 0.0;
|
||||
matrix(3, 2) = 0.0;
|
||||
matrix(3, 3) = 1.0;
|
||||
|
||||
return matrix;
|
||||
}
|
||||
|
||||
void Camera::set_default_orientation()
|
||||
{
|
||||
double theta_rad = Geometry::deg2rad(-45.0);
|
||||
double phi_rad = Geometry::deg2rad(45.0);
|
||||
double sin_theta = ::sin(theta_rad);
|
||||
Vec3d camera_pos = m_target + m_distance * Vec3d(sin_theta * ::sin(phi_rad), sin_theta * ::cos(phi_rad), ::cos(theta_rad));
|
||||
m_view_matrix = Transform3d::Identity();
|
||||
m_view_matrix.rotate(Eigen::AngleAxisd(theta_rad, Vec3d::UnitX())).rotate(Eigen::AngleAxisd(phi_rad, Vec3d::UnitZ())).translate(-camera_pos);
|
||||
}
|
||||
|
||||
Vec3d Camera::validate_target(const Vec3d& target) const
|
||||
{
|
||||
BoundingBoxf3 test_box = m_scene_box;
|
||||
test_box.translate(-m_scene_box.center());
|
||||
// We may let this factor be customizable
|
||||
static const double ScaleFactor = 1.5;
|
||||
test_box.scale(ScaleFactor);
|
||||
test_box.translate(m_scene_box.center());
|
||||
|
||||
return Vec3d(std::clamp(target(0), test_box.min(0), test_box.max(0)),
|
||||
std::clamp(target(1), test_box.min(1), test_box.max(1)),
|
||||
std::clamp(target(2), test_box.min(2), test_box.max(2)));
|
||||
}
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
} // GUI
|
||||
} // Slic3r
|
||||
|
||||
|
|
|
@ -30,21 +30,29 @@ struct Camera
|
|||
Num_types
|
||||
};
|
||||
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
float phi;
|
||||
bool requires_zoom_to_bed;
|
||||
bool inverted_phi;
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
bool requires_zoom_to_bed;
|
||||
|
||||
private:
|
||||
EType m_type;
|
||||
Vec3d m_target;
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
float m_theta;
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
double m_zoom;
|
||||
// Distance between camera position and camera target measured along the camera Z axis
|
||||
mutable double m_distance;
|
||||
mutable double m_gui_scale;
|
||||
|
||||
mutable std::array<int, 4> m_viewport;
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
Transform3d m_view_matrix;
|
||||
#else
|
||||
mutable Transform3d m_view_matrix;
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
mutable Transform3d m_projection_matrix;
|
||||
mutable std::pair<double, double> m_frustrum_zs;
|
||||
|
||||
|
@ -66,17 +74,24 @@ public:
|
|||
double get_distance() const { return m_distance; }
|
||||
double get_gui_scale() const { return m_gui_scale; }
|
||||
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
float get_theta() const { return m_theta; }
|
||||
void set_theta(float theta, bool apply_limit);
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
|
||||
double get_zoom() const { return m_zoom; }
|
||||
double get_inv_zoom() const { assert(m_zoom != 0.0); return 1.0 / m_zoom; }
|
||||
void update_zoom(double delta_zoom);
|
||||
void set_zoom(double zoom);
|
||||
|
||||
const BoundingBoxf3& get_scene_box() const { return m_scene_box; }
|
||||
void set_scene_box(const BoundingBoxf3& box) { m_scene_box = box; }
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
void select_view(const std::string& direction);
|
||||
#else
|
||||
bool select_view(const std::string& direction);
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
const std::array<int, 4>& get_viewport() const { return m_viewport; }
|
||||
const Transform3d& get_view_matrix() const { return m_view_matrix; }
|
||||
|
@ -110,6 +125,27 @@ public:
|
|||
void debug_render() const;
|
||||
#endif // ENABLE_CAMERA_STATISTICS
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
// translate the camera in world space
|
||||
void translate_world(const Vec3d& displacement);
|
||||
|
||||
// rotate the camera on a sphere having center == m_target and radius == m_distance
|
||||
// using the given variations of spherical coordinates
|
||||
void rotate_on_sphere(double delta_azimut_rad, double delta_zenit_rad);
|
||||
|
||||
// rotate the camera around three axes parallel to the camera local axes and passing through m_target
|
||||
void rotate_local_around_target(const Vec3d& rotation_rad);
|
||||
|
||||
// rotate the camera around three axes parallel to the camera local axes and passing through the given pivot point
|
||||
void rotate_local_around_pivot(const Vec3d& rotation_rad, const Vec3d& pivot);
|
||||
|
||||
// returns true if the camera z axis (forward) is pointing in the negative direction of the world z axis
|
||||
bool is_looking_downward() const { return get_dir_forward().dot(Vec3d::UnitZ()) < 0.0; }
|
||||
|
||||
double max_zoom() const { return 100.0; }
|
||||
double min_zoom() const;
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
private:
|
||||
// returns tight values for nearZ and farZ plane around the given bounding box
|
||||
// the camera MUST be outside of the bounding box in eye coordinate of the given box
|
||||
|
@ -121,6 +157,12 @@ private:
|
|||
double calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int canvas_w, int canvas_h) const;
|
||||
#endif // ENABLE_THUMBNAIL_GENERATOR
|
||||
void set_distance(double distance) const;
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
Transform3d look_at(const Vec3d& position, const Vec3d& target, const Vec3d& up) const;
|
||||
void set_default_orientation();
|
||||
Vec3d validate_target(const Vec3d& target) const;
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
};
|
||||
|
||||
} // GUI
|
||||
|
|
|
@ -350,6 +350,21 @@ bool PrinterPicker::any_selected() const
|
|||
return false;
|
||||
}
|
||||
|
||||
std::set<std::string> PrinterPicker::get_selected_models() const
|
||||
{
|
||||
std::set<std::string> ret_set;
|
||||
|
||||
for (const auto& cb : cboxes)
|
||||
if (cb->GetValue())
|
||||
ret_set.emplace(cb->model);
|
||||
|
||||
for (const auto& cb : cboxes_alt)
|
||||
if (cb->GetValue())
|
||||
ret_set.emplace(cb->model);
|
||||
|
||||
return ret_set;
|
||||
}
|
||||
|
||||
void PrinterPicker::on_checkbox(const Checkbox *cbox, bool checked)
|
||||
{
|
||||
PrinterPickerEvent evt(EVT_PRINTER_PICK, GetId(), vendor_id, cbox->model, cbox->variant, checked);
|
||||
|
@ -500,6 +515,19 @@ bool PagePrinters::any_selected() const
|
|||
return false;
|
||||
}
|
||||
|
||||
std::set<std::string> PagePrinters::get_selected_models()
|
||||
{
|
||||
std::set<std::string> ret_set;
|
||||
|
||||
for (const auto *picker : printer_pickers)
|
||||
{
|
||||
std::set<std::string> tmp_models = picker->get_selected_models();
|
||||
ret_set.insert(tmp_models.begin(), tmp_models.end());
|
||||
}
|
||||
|
||||
return ret_set;
|
||||
}
|
||||
|
||||
void PagePrinters::set_run_reason(ConfigWizard::RunReason run_reason)
|
||||
{
|
||||
if (technology == T_FFF
|
||||
|
@ -765,6 +793,23 @@ PageUpdate::PageUpdate(ConfigWizard *parent)
|
|||
box_presets->Bind(wxEVT_CHECKBOX, [this](wxCommandEvent &event) { this->preset_update = event.IsChecked(); });
|
||||
}
|
||||
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
PageReloadFromDisk::PageReloadFromDisk(ConfigWizard* parent)
|
||||
: ConfigWizardPage(parent, _(L("Reload from disk")), _(L("Reload from disk")))
|
||||
, full_pathnames(false)
|
||||
{
|
||||
auto* box_pathnames = new wxCheckBox(this, wxID_ANY, _(L("Export full pathnames of models and parts sources into 3mf and amf files")));
|
||||
box_pathnames->SetValue(wxGetApp().app_config->get("export_sources_full_pathnames") == "1");
|
||||
append(box_pathnames);
|
||||
append_text(_(L(
|
||||
"If enabled, allows the Reload from disk command to automatically find and load the files when invoked.\n"
|
||||
"If not enabled, the Reload from disk command will ask to select each file using an open file dialog."
|
||||
)));
|
||||
|
||||
box_pathnames->Bind(wxEVT_CHECKBOX, [this](wxCommandEvent& event) { this->full_pathnames = event.IsChecked(); });
|
||||
}
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
|
||||
PageMode::PageMode(ConfigWizard *parent)
|
||||
: ConfigWizardPage(parent, _(L("View mode")), _(L("View mode")))
|
||||
{
|
||||
|
@ -1356,6 +1401,9 @@ void ConfigWizard::priv::load_pages()
|
|||
btn_finish->Enable(any_fff_selected || any_sla_selected);
|
||||
|
||||
index->add_page(page_update);
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
index->add_page(page_reload_from_disk);
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
index->add_page(page_mode);
|
||||
|
||||
index->go_to(former_active); // Will restore the active item/page if possible
|
||||
|
@ -1580,6 +1628,10 @@ void ConfigWizard::priv::on_printer_pick(PagePrinters *page, const PrinterPicker
|
|||
preset.is_visible = evt.enable;
|
||||
}
|
||||
}
|
||||
|
||||
// if at list one printer is selected but there in no one selected material,
|
||||
// select materials which is default for selected printer(s)
|
||||
select_default_materials_if_needed(pair.second.vendor_profile, page->technology, evt.model_id);
|
||||
}
|
||||
|
||||
if (page->technology & T_FFF) {
|
||||
|
@ -1589,6 +1641,57 @@ void ConfigWizard::priv::on_printer_pick(PagePrinters *page, const PrinterPicker
|
|||
}
|
||||
}
|
||||
|
||||
void ConfigWizard::priv::select_default_materials_for_printer_model(const std::vector<VendorProfile::PrinterModel>& models, Technology technology, const std::string& model_id)
|
||||
{
|
||||
PageMaterials* page_materials = technology & T_FFF ? page_filaments : page_sla_materials;
|
||||
|
||||
auto it = std::find_if(models.begin(), models.end(), [model_id](VendorProfile::PrinterModel model) {return model_id == model.id; });
|
||||
if (it != models.end())
|
||||
for (const std::string& material : it->default_materials)
|
||||
appconfig_new.set(page_materials->materials->appconfig_section(), material, "1");
|
||||
}
|
||||
|
||||
void ConfigWizard::priv::select_default_materials_if_needed(VendorProfile* vendor_profile, Technology technology, const std::string& model_id)
|
||||
{
|
||||
if ((technology & T_FFF && !any_fff_selected) ||
|
||||
(technology & T_SLA && !any_sla_selected) ||
|
||||
check_materials_in_config(technology, false))
|
||||
return;
|
||||
|
||||
select_default_materials_for_printer_model(vendor_profile->models, technology, model_id);
|
||||
}
|
||||
|
||||
void ConfigWizard::priv::selected_default_materials(Technology technology)
|
||||
{
|
||||
auto select_default_materials_for_printer_page = [this](PagePrinters * page_printers, Technology technology)
|
||||
{
|
||||
std::set<std::string> selected_models = page_printers->get_selected_models();
|
||||
const std::string vendor_id = page_printers->get_vendor_id();
|
||||
|
||||
for (auto& pair : bundles)
|
||||
{
|
||||
if (pair.first != vendor_id)
|
||||
continue;
|
||||
|
||||
for (const std::string& model_id : selected_models)
|
||||
select_default_materials_for_printer_model(pair.second.vendor_profile->models, technology, model_id);
|
||||
}
|
||||
};
|
||||
|
||||
PagePrinters* page_printers = technology & T_FFF ? page_fff : page_msla;
|
||||
select_default_materials_for_printer_page(page_printers, technology);
|
||||
|
||||
for (const auto& printer : pages_3rdparty)
|
||||
{
|
||||
page_printers = technology & T_FFF ? printer.second.first : printer.second.second;
|
||||
if (page_printers)
|
||||
select_default_materials_for_printer_page(page_printers, technology);
|
||||
}
|
||||
|
||||
update_materials(technology);
|
||||
(technology& T_FFF ? page_filaments : page_sla_materials)->reload_presets();
|
||||
}
|
||||
|
||||
void ConfigWizard::priv::on_3rdparty_install(const VendorProfile *vendor, bool install)
|
||||
{
|
||||
auto it = pages_3rdparty.find(vendor->id);
|
||||
|
@ -1625,7 +1728,7 @@ bool ConfigWizard::priv::on_bnt_finish()
|
|||
return check_materials_in_config(T_ANY);
|
||||
}
|
||||
|
||||
bool ConfigWizard::priv::check_materials_in_config(Technology technology)
|
||||
bool ConfigWizard::priv::check_materials_in_config(Technology technology, bool show_info_msg)
|
||||
{
|
||||
const auto exist_preset = [this](const std::string& section, const Materials& materials)
|
||||
{
|
||||
|
@ -1640,15 +1743,32 @@ bool ConfigWizard::priv::check_materials_in_config(Technology technology)
|
|||
return false;
|
||||
};
|
||||
|
||||
const auto ask_and_selected_default_materials = [this](wxString message, Technology technology)
|
||||
{
|
||||
wxMessageDialog msg(q, message, _(L("Notice")), wxYES_NO);
|
||||
if (msg.ShowModal() == wxID_YES)
|
||||
selected_default_materials(technology);
|
||||
};
|
||||
|
||||
if (any_fff_selected && technology & T_FFF && !exist_preset(AppConfig::SECTION_FILAMENTS, filaments))
|
||||
{
|
||||
show_info(q, _(L("You have to select at least one filament for selected printers")), "");
|
||||
if (show_info_msg)
|
||||
{
|
||||
wxString message = _(L("You have to select at least one filament for selected printers")) + "\n\n\t" +
|
||||
_(L("Do you want to automatic select default filaments?"));
|
||||
ask_and_selected_default_materials(message, T_FFF);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (any_sla_selected && technology & T_SLA && !exist_preset(AppConfig::SECTION_MATERIALS, sla_materials))
|
||||
{
|
||||
show_info(q, _(L("You have to select at least one material for selected printers")), "");
|
||||
if (show_info_msg)
|
||||
{
|
||||
wxString message = _(L("You have to select at least one material for selected printers")) + "\n\n\t" +
|
||||
_(L("Do you want to automatic select default materials?"));
|
||||
ask_and_selected_default_materials(message, T_SLA);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1730,6 +1850,11 @@ void ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *prese
|
|||
}
|
||||
app_config->set("version_check", page_update->version_check ? "1" : "0");
|
||||
app_config->set("preset_update", page_update->preset_update ? "1" : "0");
|
||||
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
app_config->set("export_sources_full_pathnames", page_reload_from_disk->full_pathnames ? "1" : "0");
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
|
||||
page_mode->serialize_mode(app_config);
|
||||
|
||||
std::string preferred_model;
|
||||
|
@ -1885,6 +2010,9 @@ ConfigWizard::ConfigWizard(wxWindow *parent)
|
|||
|
||||
p->add_page(p->page_custom = new PageCustom(this));
|
||||
p->add_page(p->page_update = new PageUpdate(this));
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
p->add_page(p->page_reload_from_disk = new PageReloadFromDisk(this));
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
p->add_page(p->page_mode = new PageMode(this));
|
||||
p->add_page(p->page_firmware = new PageFirmware(this));
|
||||
p->add_page(p->page_bed = new PageBedShape(this));
|
||||
|
|
|
@ -149,6 +149,7 @@ struct PrinterPicker: wxPanel
|
|||
void select_all(bool select, bool alternates = false);
|
||||
void select_one(size_t i, bool select);
|
||||
bool any_selected() const;
|
||||
std::set<std::string> get_selected_models() const ;
|
||||
|
||||
int get_width() const { return width; }
|
||||
const std::vector<int>& get_button_indexes() { return m_button_indexes; }
|
||||
|
@ -215,6 +216,9 @@ struct PagePrinters: ConfigWizardPage
|
|||
void select_all(bool select, bool alternates = false);
|
||||
int get_width() const;
|
||||
bool any_selected() const;
|
||||
std::set<std::string> get_selected_models();
|
||||
|
||||
std::string get_vendor_id() const { return printer_pickers.empty() ? "" : printer_pickers[0]->vendor_id; }
|
||||
|
||||
virtual void set_run_reason(ConfigWizard::RunReason run_reason) override;
|
||||
};
|
||||
|
@ -301,6 +305,17 @@ struct PageUpdate: ConfigWizardPage
|
|||
PageUpdate(ConfigWizard *parent);
|
||||
};
|
||||
|
||||
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
struct PageReloadFromDisk : ConfigWizardPage
|
||||
{
|
||||
bool full_pathnames;
|
||||
|
||||
PageReloadFromDisk(ConfigWizard* parent);
|
||||
};
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
|
||||
struct PageMode: ConfigWizardPage
|
||||
{
|
||||
wxRadioButton *radio_simple;
|
||||
|
@ -455,6 +470,11 @@ struct ConfigWizard::priv
|
|||
PageMaterials *page_sla_materials = nullptr;
|
||||
PageCustom *page_custom = nullptr;
|
||||
PageUpdate *page_update = nullptr;
|
||||
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
PageReloadFromDisk *page_reload_from_disk = nullptr;
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
//@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
|
||||
PageMode *page_mode = nullptr;
|
||||
PageVendors *page_vendors = nullptr;
|
||||
Pages3rdparty pages_3rdparty;
|
||||
|
@ -487,10 +507,17 @@ struct ConfigWizard::priv
|
|||
|
||||
void on_custom_setup();
|
||||
void on_printer_pick(PagePrinters *page, const PrinterPickerEvent &evt);
|
||||
void select_default_materials_for_printer_model(const std::vector<VendorProfile::PrinterModel> &models,
|
||||
Technology technology,
|
||||
const std::string & model_id);
|
||||
void select_default_materials_if_needed(VendorProfile* vendor_profile,
|
||||
Technology technology,
|
||||
const std::string &model_id);
|
||||
void selected_default_materials(Technology technology);
|
||||
void on_3rdparty_install(const VendorProfile *vendor, bool install);
|
||||
|
||||
bool on_bnt_finish();
|
||||
bool check_materials_in_config(Technology technology);
|
||||
bool check_materials_in_config(Technology technology, bool show_info_msg = true);
|
||||
void apply_config(AppConfig *app_config, PresetBundle *preset_bundle, const PresetUpdater *updater);
|
||||
// #ys_FIXME_alise
|
||||
void update_presets_in_config(const std::string& section, const std::string& alias_key, bool add);
|
||||
|
|
|
@ -132,9 +132,7 @@ GLCanvas3D::LayersEditing::LayersEditing()
|
|||
, m_object_max_z(0.f)
|
||||
, m_slicing_parameters(nullptr)
|
||||
, m_layer_height_profile_modified(false)
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
, m_adaptive_quality(0.5f)
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
, state(Unknown)
|
||||
, band_width(2.0f)
|
||||
, strength(0.005f)
|
||||
|
@ -155,9 +153,6 @@ GLCanvas3D::LayersEditing::~LayersEditing()
|
|||
}
|
||||
|
||||
const float GLCanvas3D::LayersEditing::THICKNESS_BAR_WIDTH = 70.0f;
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
const float GLCanvas3D::LayersEditing::THICKNESS_RESET_BUTTON_HEIGHT = 22.0f;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool GLCanvas3D::LayersEditing::init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename)
|
||||
{
|
||||
|
@ -224,7 +219,6 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
|||
if (!m_enabled)
|
||||
return;
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
|
||||
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
|
@ -319,13 +313,6 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
|
|||
imgui.end();
|
||||
|
||||
const Rect& bar_rect = get_bar_rect_viewport(canvas);
|
||||
#else
|
||||
const Rect& bar_rect = get_bar_rect_viewport(canvas);
|
||||
const Rect& reset_rect = get_reset_rect_viewport(canvas);
|
||||
|
||||
_render_tooltip_texture(canvas, bar_rect, reset_rect);
|
||||
_render_reset_texture(reset_rect);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
render_active_object_annotations(canvas, bar_rect);
|
||||
render_profile(bar_rect);
|
||||
}
|
||||
|
@ -352,68 +339,26 @@ bool GLCanvas3D::LayersEditing::bar_rect_contains(const GLCanvas3D& canvas, floa
|
|||
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
bool GLCanvas3D::LayersEditing::reset_rect_contains(const GLCanvas3D& canvas, float x, float y)
|
||||
{
|
||||
const Rect& rect = get_reset_rect_screen(canvas);
|
||||
return (rect.get_left() <= x) && (x <= rect.get_right()) && (rect.get_top() <= y) && (y <= rect.get_bottom());
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
Rect GLCanvas3D::LayersEditing::get_bar_rect_screen(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float w = (float)cnv_size.get_width();
|
||||
float h = (float)cnv_size.get_height();
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h);
|
||||
#else
|
||||
return Rect(w - thickness_bar_width(canvas), 0.0f, w, h - reset_button_height(canvas));
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
Rect GLCanvas3D::LayersEditing::get_reset_rect_screen(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float w = (float)cnv_size.get_width();
|
||||
float h = (float)cnv_size.get_height();
|
||||
|
||||
return Rect(w - thickness_bar_width(canvas), h - reset_button_height(canvas), w, h);
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
Rect GLCanvas3D::LayersEditing::get_bar_rect_viewport(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float half_w = 0.5f * (float)cnv_size.get_width();
|
||||
float half_h = 0.5f * (float)cnv_size.get_height();
|
||||
|
||||
float zoom = (float)canvas.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
|
||||
#else
|
||||
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, half_h * inv_zoom, half_w * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
Rect GLCanvas3D::LayersEditing::get_reset_rect_viewport(const GLCanvas3D& canvas)
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float half_w = 0.5f * (float)cnv_size.get_width();
|
||||
float half_h = 0.5f * (float)cnv_size.get_height();
|
||||
|
||||
float zoom = (float)canvas.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
|
||||
return Rect((half_w - thickness_bar_width(canvas)) * inv_zoom, (-half_h + reset_button_height(canvas)) * inv_zoom, half_w * inv_zoom, -half_h * inv_zoom);
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool GLCanvas3D::LayersEditing::is_initialized() const
|
||||
{
|
||||
return m_shader.is_initialized();
|
||||
|
@ -448,54 +393,6 @@ std::string GLCanvas3D::LayersEditing::get_tooltip(const GLCanvas3D& canvas) con
|
|||
return ret;
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void GLCanvas3D::LayersEditing::_render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const
|
||||
{
|
||||
// TODO: do this with ImGui
|
||||
|
||||
if (m_tooltip_texture.get_id() == 0)
|
||||
{
|
||||
std::string filename = resources_dir() + "/icons/variable_layer_height_tooltip.png";
|
||||
if (!m_tooltip_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
|
||||
return;
|
||||
}
|
||||
|
||||
#if ENABLE_RETINA_GL
|
||||
const float scale = canvas.get_canvas_size().get_scale_factor();
|
||||
#else
|
||||
const float scale = canvas.get_wxglcanvas()->GetContentScaleFactor();
|
||||
#endif
|
||||
const float width = (float)m_tooltip_texture.get_width() * scale;
|
||||
const float height = (float)m_tooltip_texture.get_height() * scale;
|
||||
|
||||
float zoom = (float)canvas.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float gap = 10.0f * inv_zoom;
|
||||
|
||||
float bar_left = bar_rect.get_left();
|
||||
float reset_bottom = reset_rect.get_bottom();
|
||||
|
||||
float l = bar_left - width * inv_zoom - gap;
|
||||
float r = bar_left - gap;
|
||||
float t = reset_bottom + height * inv_zoom + gap;
|
||||
float b = reset_bottom + gap;
|
||||
|
||||
GLTexture::render_texture(m_tooltip_texture.get_id(), l, r, b, t);
|
||||
}
|
||||
|
||||
void GLCanvas3D::LayersEditing::_render_reset_texture(const Rect& reset_rect) const
|
||||
{
|
||||
if (m_reset_texture.get_id() == 0)
|
||||
{
|
||||
std::string filename = resources_dir() + "/icons/variable_layer_height_reset.png";
|
||||
if (!m_reset_texture.load_from_file(filename, false, GLTexture::SingleThreaded, false))
|
||||
return;
|
||||
}
|
||||
|
||||
GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
void GLCanvas3D::LayersEditing::render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const
|
||||
{
|
||||
m_shader.start_using();
|
||||
|
@ -644,7 +541,6 @@ void GLCanvas3D::LayersEditing::reset_layer_height_profile(GLCanvas3D& canvas)
|
|||
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor)
|
||||
{
|
||||
this->update_slicing_parameters();
|
||||
|
@ -662,7 +558,6 @@ void GLCanvas3D::LayersEditing::smooth_layer_height_profile(GLCanvas3D& canvas,
|
|||
m_layers_texture.valid = false;
|
||||
canvas.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
void GLCanvas3D::LayersEditing::generate_layer_height_texture()
|
||||
{
|
||||
|
@ -725,19 +620,6 @@ float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
|
|||
* THICKNESS_BAR_WIDTH;
|
||||
}
|
||||
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
float GLCanvas3D::LayersEditing::reset_button_height(const GLCanvas3D &canvas)
|
||||
{
|
||||
return
|
||||
#if ENABLE_RETINA_GL
|
||||
canvas.get_canvas_size().get_scale_factor()
|
||||
#else
|
||||
canvas.get_wxglcanvas()->GetContentScaleFactor()
|
||||
#endif
|
||||
* THICKNESS_RESET_BUTTON_HEIGHT;
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
|
||||
const Point GLCanvas3D::Mouse::Drag::Invalid_2D_Point(INT_MAX, INT_MAX);
|
||||
const Vec3d GLCanvas3D::Mouse::Drag::Invalid_3D_Point(DBL_MAX, DBL_MAX, DBL_MAX);
|
||||
|
@ -964,8 +846,7 @@ void GLCanvas3D::WarningTexture::render(const GLCanvas3D& canvas) const
|
|||
if ((m_id > 0) && (m_original_width > 0) && (m_original_height > 0) && (m_width > 0) && (m_height > 0))
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float zoom = (float)canvas.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
|
||||
float left = (-0.5f * (float)m_original_width) * inv_zoom;
|
||||
float top = (-0.5f * (float)cnv_size.get_height() + (float)m_original_height + 2.0f) * inv_zoom;
|
||||
float right = left + (float)m_original_width * inv_zoom;
|
||||
|
@ -1011,7 +892,7 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
|
|||
std::vector<float>& colors,
|
||||
std::vector<std::string>& cp_legend_items)
|
||||
{
|
||||
std::vector<Model::CustomGCode> custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z;
|
||||
std::vector<Model::CustomGCode> custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
|
||||
|
||||
const int extruders_cnt = wxGetApp().extruders_edited_cnt();
|
||||
if (extruders_cnt == 1)
|
||||
|
@ -1137,6 +1018,12 @@ bool GLCanvas3D::LegendTexture::generate(const GCodePreviewData& preview_data, c
|
|||
|
||||
// calculate scaling
|
||||
const float scale_gl = canvas.get_canvas_size().get_scale_factor();
|
||||
#if ENABLE_RETINA_GL
|
||||
// For non-visible or non-created window getBackingScaleFactor function return 0.0 value.
|
||||
// And using of the zero scale causes a crash, when we trying to draw text to the (0,0) rectangle
|
||||
if (scale_gl <= 0.0f)
|
||||
return false;
|
||||
#endif
|
||||
const float scale = scale_gl * wxGetApp().em_unit()*0.1; // get scale from em_unit() value, because of get_scale_factor() return 1
|
||||
const int scaled_square = std::floor((float)Px_Square * scale);
|
||||
const int scaled_title_offset = Px_Title_Offset * scale;
|
||||
|
@ -1321,8 +1208,7 @@ void GLCanvas3D::LegendTexture::render(const GLCanvas3D& canvas) const
|
|||
if ((m_id > 0) && (m_original_width > 0) && (m_original_height > 0) && (m_width > 0) && (m_height > 0))
|
||||
{
|
||||
const Size& cnv_size = canvas.get_canvas_size();
|
||||
float zoom = (float)canvas.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)canvas.get_camera().get_inv_zoom();
|
||||
float left = (-0.5f * (float)cnv_size.get_width()) * inv_zoom;
|
||||
float top = (0.5f * (float)cnv_size.get_height()) * inv_zoom;
|
||||
float right = left + (float)m_original_width * inv_zoom;
|
||||
|
@ -1343,9 +1229,6 @@ void GLCanvas3D::LegendTexture::render(const GLCanvas3D& canvas) const
|
|||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_OBJECT_SELECT, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
|
||||
|
@ -1369,11 +1252,9 @@ wxDEFINE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
|
|||
wxDEFINE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
|
||||
wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
#if ENABLE_THUMBNAIL_GENERATOR
|
||||
const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25;
|
||||
|
@ -1515,10 +1396,6 @@ bool GLCanvas3D::init()
|
|||
if (m_selection.is_enabled() && !m_selection.init())
|
||||
return false;
|
||||
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
post_event(SimpleEvent(EVT_GLCANVAS_INIT));
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
m_initialized = true;
|
||||
|
||||
return true;
|
||||
|
@ -1675,7 +1552,6 @@ bool GLCanvas3D::is_layers_editing_allowed() const
|
|||
return m_layers_editing.is_allowed();
|
||||
}
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void GLCanvas3D::reset_layer_height_profile()
|
||||
{
|
||||
wxGetApp().plater()->take_snapshot(_(L("Variable layer height - Reset")));
|
||||
|
@ -1699,7 +1575,6 @@ void GLCanvas3D::smooth_layer_height_profile(const HeightProfileSmoothingParams&
|
|||
m_layers_editing.state = LayersEditing::Completed;
|
||||
m_dirty = true;
|
||||
}
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool GLCanvas3D::is_reload_delayed() const
|
||||
{
|
||||
|
@ -1786,8 +1661,14 @@ void GLCanvas3D::zoom_to_selection()
|
|||
|
||||
void GLCanvas3D::select_view(const std::string& direction)
|
||||
{
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
m_camera.select_view(direction);
|
||||
if (m_canvas != nullptr)
|
||||
m_canvas->Refresh();
|
||||
#else
|
||||
if (m_camera.select_view(direction) && (m_canvas != nullptr))
|
||||
m_canvas->Refresh();
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
}
|
||||
|
||||
void GLCanvas3D::update_volumes_colors_by_extruder()
|
||||
|
@ -1844,10 +1725,12 @@ void GLCanvas3D::render()
|
|||
GLfloat position_top[4] = { -0.5f, -0.5f, 1.0f, 0.0f };
|
||||
glsafe(::glLightfv(GL_LIGHT0, GL_POSITION, position_top));
|
||||
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
float theta = m_camera.get_theta();
|
||||
if (theta > 180.f)
|
||||
// absolute value of the rotation
|
||||
theta = 360.f - theta;
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
|
||||
wxGetApp().imgui()->new_frame();
|
||||
|
||||
|
@ -1872,7 +1755,11 @@ void GLCanvas3D::render()
|
|||
_render_objects();
|
||||
_render_sla_slices();
|
||||
_render_selection();
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
_render_bed(!m_camera.is_looking_downward(), true);
|
||||
#else
|
||||
_render_bed(theta, true);
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
#if ENABLE_RENDER_SELECTION_CENTER
|
||||
_render_selection_center();
|
||||
|
@ -1921,11 +1808,7 @@ void GLCanvas3D::render()
|
|||
m_camera.debug_render();
|
||||
#endif // ENABLE_CAMERA_STATISTICS
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog(*this);
|
||||
#else
|
||||
wxGetApp().plater()->get_mouse3d_controller().render_settings_dialog((unsigned int)cnv_size.get_width(), (unsigned int)cnv_size.get_height());
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
wxGetApp().imgui()->render();
|
||||
|
||||
|
@ -2421,7 +2304,7 @@ static void load_gcode_retractions(const GCodePreviewData::Retraction& retractio
|
|||
|
||||
volume_index.first_volumes.emplace_back(extrusion_type, 0, (unsigned int)volumes.volumes.size());
|
||||
|
||||
GLVolume *volume = volumes.new_nontoolpath_volume(retractions.color.rgba, VERTEX_BUFFER_RESERVE_SIZE);
|
||||
GLVolume *volume = volumes.new_nontoolpath_volume(retractions.color.rgba.data(), VERTEX_BUFFER_RESERVE_SIZE);
|
||||
|
||||
GCodePreviewData::Retraction::PositionsList copy(retractions.positions);
|
||||
std::sort(copy.begin(), copy.end(), [](const GCodePreviewData::Retraction::Position& p1, const GCodePreviewData::Retraction::Position& p2) { return p1.position(2) < p2.position(2); });
|
||||
|
@ -3111,20 +2994,6 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
m_layers_editing.state = LayersEditing::Editing;
|
||||
_perform_layer_editing_action(&evt);
|
||||
}
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
else if ((layer_editing_object_idx != -1) && m_layers_editing.reset_rect_contains(*this, pos(0), pos(1)))
|
||||
{
|
||||
if (evt.LeftDown())
|
||||
{
|
||||
// A volume is selected and the mouse is inside the reset button. Reset the ModelObject's layer height profile.
|
||||
m_layers_editing.reset_layer_height_profile(*this);
|
||||
// Index 2 means no editing, just wait for mouse up event.
|
||||
m_layers_editing.state = LayersEditing::Completed;
|
||||
|
||||
m_dirty = true;
|
||||
}
|
||||
}
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
else if (evt.LeftDown() && (evt.ShiftDown() || evt.AltDown()) && m_picking_enabled)
|
||||
{
|
||||
if (m_gizmos.get_current_type() != GLGizmosManager::SlaSupports)
|
||||
|
@ -3207,7 +3076,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
// we do not want to translate objects if the user just clicked on an object while pressing shift to remove it from the selection and then drag
|
||||
if (m_selection.contains_volume(get_first_hover_volume_idx()))
|
||||
{
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
if (std::abs(m_camera.get_dir_forward()(2)) < EPSILON)
|
||||
#else
|
||||
if (m_camera.get_theta() == 90.0f)
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
{
|
||||
// side view -> move selected volumes orthogonally to camera view direction
|
||||
Linef3 ray = mouse_ray(pos);
|
||||
|
@ -3267,9 +3140,18 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
if (m_hover_volume_idxs.empty() && m_mouse.is_start_position_3D_defined())
|
||||
{
|
||||
const Vec3d& orig = m_mouse.drag.start_position_3D;
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
double x = Geometry::deg2rad(pos(0) - orig(0)) * (double)TRACKBALLSIZE;
|
||||
double y = Geometry::deg2rad(pos(1) - orig(1)) * (double)TRACKBALLSIZE;
|
||||
if (wxGetApp().plater()->get_mouse3d_controller().is_running() || (wxGetApp().app_config->get("use_free_camera") == "1"))
|
||||
m_camera.rotate_local_around_target(Vec3d(y, x, 0.0));
|
||||
else
|
||||
m_camera.rotate_on_sphere(x, y);
|
||||
#else
|
||||
float sign = m_camera.inverted_phi ? -1.0f : 1.0f;
|
||||
m_camera.phi += sign * ((float)pos(0) - (float)orig(0)) * TRACKBALLSIZE;
|
||||
m_camera.set_theta(m_camera.get_theta() - ((float)pos(1) - (float)orig(1)) * TRACKBALLSIZE, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
m_dirty = true;
|
||||
}
|
||||
m_mouse.drag.start_position_3D = Vec3d((double)pos(0), (double)pos(1), 0.0);
|
||||
|
@ -3319,9 +3201,11 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
|
|||
if (!evt.ShiftDown() && m_picking_enabled)
|
||||
deselect_all();
|
||||
}
|
||||
#if !ENABLE_6DOF_CAMERA
|
||||
else if (evt.LeftUp() && m_mouse.dragging)
|
||||
// Flips X mouse deltas if bed is upside down
|
||||
m_camera.inverted_phi = (m_camera.get_dir_up()(2) < 0.0);
|
||||
#endif // !ENABLE_6DOF_CAMERA
|
||||
else if (evt.RightUp())
|
||||
{
|
||||
m_mouse.position = pos.cast<double>();
|
||||
|
@ -3926,6 +3810,9 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
|
|||
|
||||
Camera camera;
|
||||
camera.set_type(Camera::Ortho);
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
camera.set_scene_box(scene_bounding_box());
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
camera.zoom_to_volumes(visible_volumes, thumbnail_data.width, thumbnail_data.height);
|
||||
camera.apply_viewport(0, 0, thumbnail_data.width, thumbnail_data.height);
|
||||
camera.apply_view_matrix();
|
||||
|
@ -3976,7 +3863,11 @@ void GLCanvas3D::_render_thumbnail_internal(ThumbnailData& thumbnail_data, bool
|
|||
glsafe(::glDisable(GL_DEPTH_TEST));
|
||||
|
||||
if (show_bed)
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
_render_bed(!camera.is_looking_downward(), false);
|
||||
#else
|
||||
_render_bed(camera.get_theta(), false);
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
if (transparent_background)
|
||||
glsafe(::glClearColor(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
|
@ -4227,10 +4118,8 @@ bool GLCanvas3D::_init_toolbars()
|
|||
if (!_init_undoredo_toolbar())
|
||||
return false;
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
if (!_init_view_toolbar())
|
||||
return false;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -4489,12 +4378,10 @@ bool GLCanvas3D::_init_undoredo_toolbar()
|
|||
return true;
|
||||
}
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool GLCanvas3D::_init_view_toolbar()
|
||||
{
|
||||
return wxGetApp().plater()->init_view_toolbar();
|
||||
}
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
bool GLCanvas3D::_set_current()
|
||||
{
|
||||
|
@ -4933,8 +4820,7 @@ void GLCanvas3D::_render_main_toolbar() const
|
|||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
Size cnv_size = get_canvas_size();
|
||||
float zoom = (float)m_camera.get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)m_camera.get_inv_zoom();
|
||||
|
||||
float top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
|
||||
float left = -0.5f * (m_main_toolbar.get_width() + m_undoredo_toolbar.get_width()) * inv_zoom;
|
||||
|
@ -4960,8 +4846,7 @@ void GLCanvas3D::_render_undoredo_toolbar() const
|
|||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
Size cnv_size = get_canvas_size();
|
||||
float zoom = (float)m_camera.get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)m_camera.get_inv_zoom();
|
||||
|
||||
float top = 0.5f * (float)cnv_size.get_height() * inv_zoom;
|
||||
float left = (m_main_toolbar.get_width() - 0.5f * (m_main_toolbar.get_width() + m_undoredo_toolbar.get_width())) * inv_zoom;
|
||||
|
@ -4983,8 +4868,7 @@ void GLCanvas3D::_render_view_toolbar() const
|
|||
#endif // ENABLE_RETINA_GL
|
||||
|
||||
Size cnv_size = get_canvas_size();
|
||||
float zoom = (float)m_camera.get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)m_camera.get_inv_zoom();
|
||||
|
||||
// places the toolbar on the bottom-left corner of the 3d scene
|
||||
float top = (-0.5f * (float)cnv_size.get_height() + m_view_toolbar.get_height()) * inv_zoom;
|
||||
|
@ -5407,11 +5291,11 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
|
|||
const std::string& code = it->gcode;
|
||||
// pause print or custom Gcode
|
||||
if (code == PausePrintCode ||
|
||||
(code != ColorChangeCode && code != ExtruderChangeCode))
|
||||
(code != ColorChangeCode && code != ToolChangeCode))
|
||||
return number_tools()-1; // last color item is a gray color for pause print or custom G-code
|
||||
|
||||
// change tool (extruder)
|
||||
if (code == ExtruderChangeCode)
|
||||
if (code == ToolChangeCode)
|
||||
return get_color_idx_for_tool_change(it, extruder);
|
||||
// change color for current extruder
|
||||
if (code == ColorChangeCode) {
|
||||
|
@ -5433,7 +5317,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
|
|||
return color_idx;
|
||||
}
|
||||
// change tool (extruder)
|
||||
if (it->gcode == ExtruderChangeCode)
|
||||
if (it->gcode == ToolChangeCode)
|
||||
return get_color_idx_for_tool_change(it, extruder);
|
||||
}
|
||||
|
||||
|
@ -5477,7 +5361,7 @@ void GLCanvas3D::_load_print_object_toolpaths(const PrintObject& print_object, c
|
|||
bool is_tool_change = false;
|
||||
while (it_n != color_print_values->begin()) {
|
||||
--it_n;
|
||||
if (it_n->gcode == ExtruderChangeCode) {
|
||||
if (it_n->gcode == ToolChangeCode) {
|
||||
is_tool_change = true;
|
||||
if (it_n->extruder == it->extruder || (it_n->extruder == 0 && it->extruder == extruder))
|
||||
return get_m600_color_idx(it);
|
||||
|
@ -5857,7 +5741,7 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
|
|||
return 0.0f;
|
||||
}
|
||||
|
||||
static GCodePreviewData::Color path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value)
|
||||
static Color path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value)
|
||||
{
|
||||
switch (data.extrusion.view_type)
|
||||
{
|
||||
|
@ -5875,8 +5759,8 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
|
|||
return data.get_volumetric_rate_color(value);
|
||||
case GCodePreviewData::Extrusion::Tool:
|
||||
{
|
||||
GCodePreviewData::Color color;
|
||||
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (unsigned int)value * 4), 4 * sizeof(float));
|
||||
Color color;
|
||||
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + (unsigned int)value * 4), 4 * sizeof(float));
|
||||
return color;
|
||||
}
|
||||
case GCodePreviewData::Extrusion::ColorPrint:
|
||||
|
@ -5884,16 +5768,16 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
|
|||
int color_cnt = (int)tool_colors.size() / 4;
|
||||
int val = value > color_cnt ? color_cnt - 1 : value;
|
||||
|
||||
GCodePreviewData::Color color;
|
||||
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + val * 4), 4 * sizeof(float));
|
||||
Color color;
|
||||
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + val * 4), 4 * sizeof(float));
|
||||
|
||||
return color;
|
||||
}
|
||||
default:
|
||||
return GCodePreviewData::Color::Dummy;
|
||||
return Color{};
|
||||
}
|
||||
|
||||
return GCodePreviewData::Color::Dummy;
|
||||
return Color{};
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -5936,7 +5820,7 @@ void GLCanvas3D::_load_gcode_extrusion_paths(const GCodePreviewData& preview_dat
|
|||
if (! values.empty()) {
|
||||
m_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, role, (unsigned int)m_volumes.volumes.size());
|
||||
for (const float value : values)
|
||||
roles_filters.back().emplace_back(value, m_volumes.new_toolpath_volume(Helper::path_color(preview_data, tool_colors, value).rgba, vertex_buffer_prealloc_size));
|
||||
roles_filters.back().emplace_back(value, m_volumes.new_toolpath_volume(Helper::path_color(preview_data, tool_colors, value).rgba.data(), vertex_buffer_prealloc_size));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6019,7 +5903,7 @@ inline void travel_paths_internal(
|
|||
by_type.reserve(values.size());
|
||||
// creates a new volume for each feedrate
|
||||
for (TYPE type : values)
|
||||
by_type.emplace_back(type, volumes.new_nontoolpath_volume(func_color(type).rgba, VERTEX_BUFFER_RESERVE_SIZE));
|
||||
by_type.emplace_back(type, volumes.new_nontoolpath_volume(func_color(type).rgba.data(), VERTEX_BUFFER_RESERVE_SIZE));
|
||||
}
|
||||
|
||||
// populates volumes
|
||||
|
@ -6066,19 +5950,19 @@ void GLCanvas3D::_load_gcode_travel_paths(const GCodePreviewData& preview_data,
|
|||
case GCodePreviewData::Extrusion::Feedrate:
|
||||
travel_paths_internal<float>(preview_data,
|
||||
[](const GCodePreviewData::Travel::Polyline &polyline) { return polyline.feedrate; },
|
||||
[&preview_data](const float feedrate) -> const GCodePreviewData::Color { return preview_data.get_feedrate_color(feedrate); },
|
||||
[&preview_data](const float feedrate) -> const Color { return preview_data.get_feedrate_color(feedrate); },
|
||||
m_volumes, m_initialized);
|
||||
break;
|
||||
case GCodePreviewData::Extrusion::Tool:
|
||||
travel_paths_internal<unsigned int>(preview_data,
|
||||
[](const GCodePreviewData::Travel::Polyline &polyline) { return polyline.extruder_id; },
|
||||
[&tool_colors](const unsigned int extruder_id) -> const GCodePreviewData::Color { assert((extruder_id + 1) * 4 <= tool_colors.size()); return GCodePreviewData::Color(tool_colors.data() + extruder_id * 4); },
|
||||
[&tool_colors](const unsigned int extruder_id) -> const Color { assert((extruder_id + 1) * 4 <= tool_colors.size()); return Color(tool_colors.data() + extruder_id * 4); },
|
||||
m_volumes, m_initialized);
|
||||
break;
|
||||
default:
|
||||
travel_paths_internal<unsigned int>(preview_data,
|
||||
[](const GCodePreviewData::Travel::Polyline &polyline) { return polyline.type; },
|
||||
[&preview_data](const unsigned int type) -> const GCodePreviewData::Color& { return preview_data.travel.type_colors[type]; },
|
||||
[&preview_data](const unsigned int type) -> const Color& { return preview_data.travel.type_colors[type]; },
|
||||
m_volumes, m_initialized);
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -83,9 +83,6 @@ template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>;
|
|||
|
||||
using HeightProfileSmoothEvent = Event<HeightProfileSmoothingParams>;
|
||||
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, RBtnEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_REMOVE_OBJECT, SimpleEvent);
|
||||
|
@ -108,11 +105,9 @@ wxDECLARE_EVENT(EVT_GLCANVAS_MOVE_DOUBLE_SLIDER, wxKeyEvent);
|
|||
wxDECLARE_EVENT(EVT_GLCANVAS_EDIT_COLOR_CHANGE, wxKeyEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
class GLCanvas3D
|
||||
{
|
||||
|
@ -162,17 +157,10 @@ private:
|
|||
|
||||
private:
|
||||
static const float THICKNESS_BAR_WIDTH;
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static const float THICKNESS_RESET_BUTTON_HEIGHT;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool m_enabled;
|
||||
Shader m_shader;
|
||||
unsigned int m_z_texture_id;
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
mutable GLTexture m_tooltip_texture;
|
||||
mutable GLTexture m_reset_texture;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
// Not owned by LayersEditing.
|
||||
const DynamicPrintConfig *m_config;
|
||||
// ModelObject for the currently selected object (Model::objects[last_object_id]).
|
||||
|
@ -184,10 +172,8 @@ private:
|
|||
std::vector<double> m_layer_height_profile;
|
||||
bool m_layer_height_profile_modified;
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
mutable float m_adaptive_quality;
|
||||
mutable HeightProfileSmoothingParams m_smooth_params;
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
class LayersTexture
|
||||
{
|
||||
|
@ -235,24 +221,13 @@ private:
|
|||
void adjust_layer_height_profile();
|
||||
void accept_changes(GLCanvas3D& canvas);
|
||||
void reset_layer_height_profile(GLCanvas3D& canvas);
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void adaptive_layer_height_profile(GLCanvas3D& canvas, float quality_factor);
|
||||
void smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
static float get_cursor_z_relative(const GLCanvas3D& canvas);
|
||||
static bool bar_rect_contains(const GLCanvas3D& canvas, float x, float y);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static bool reset_rect_contains(const GLCanvas3D& canvas, float x, float y);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_bar_rect_screen(const GLCanvas3D& canvas);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_reset_rect_screen(const GLCanvas3D& canvas);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_bar_rect_viewport(const GLCanvas3D& canvas);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static Rect get_reset_rect_viewport(const GLCanvas3D& canvas);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
float object_max_z() const { return m_object_max_z; }
|
||||
|
||||
|
@ -261,18 +236,11 @@ private:
|
|||
private:
|
||||
bool is_initialized() const;
|
||||
void generate_layer_height_texture();
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void _render_tooltip_texture(const GLCanvas3D& canvas, const Rect& bar_rect, const Rect& reset_rect) const;
|
||||
void _render_reset_texture(const Rect& reset_rect) const;
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void render_active_object_annotations(const GLCanvas3D& canvas, const Rect& bar_rect) const;
|
||||
void render_profile(const Rect& bar_rect) const;
|
||||
void update_slicing_parameters();
|
||||
|
||||
static float thickness_bar_width(const GLCanvas3D &canvas);
|
||||
#if !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
static float reset_button_height(const GLCanvas3D &canvas);
|
||||
#endif // !ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
};
|
||||
|
||||
struct Mouse
|
||||
|
@ -540,11 +508,9 @@ public:
|
|||
bool is_layers_editing_enabled() const;
|
||||
bool is_layers_editing_allowed() const;
|
||||
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
void reset_layer_height_profile();
|
||||
void adaptive_layer_height_profile(float quality_factor);
|
||||
void smooth_layer_height_profile(const HeightProfileSmoothingParams& smoothing_params);
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
bool is_reload_delayed() const;
|
||||
|
||||
|
@ -684,9 +650,7 @@ private:
|
|||
bool _init_toolbars();
|
||||
bool _init_main_toolbar();
|
||||
bool _init_undoredo_toolbar();
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool _init_view_toolbar();
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
bool _set_current();
|
||||
void _resize(unsigned int w, unsigned int h);
|
||||
|
|
|
@ -69,8 +69,7 @@ namespace GUI {
|
|||
return;
|
||||
|
||||
const Camera& camera = canvas.get_camera();
|
||||
float zoom = (float)camera.get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)camera.get_inv_zoom();
|
||||
|
||||
Size cnv_size = canvas.get_canvas_size();
|
||||
float cnv_half_width = 0.5f * (float)cnv_size.get_width();
|
||||
|
|
|
@ -168,12 +168,26 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
|
|||
if (filenames.empty() || states.empty() || (sprite_size_px == 0))
|
||||
return false;
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
// every tile needs to have a 1px border around it to avoid artifacts when linear sampling on its edges
|
||||
unsigned int sprite_size_px_ex = sprite_size_px + 1;
|
||||
|
||||
m_width = 1 + (int)(sprite_size_px_ex * states.size());
|
||||
m_height = 1 + (int)(sprite_size_px_ex * filenames.size());
|
||||
#else
|
||||
m_width = (int)(sprite_size_px * states.size());
|
||||
m_height = (int)(sprite_size_px * filenames.size());
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
|
||||
int n_pixels = m_width * m_height;
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
int sprite_n_pixels = sprite_size_px_ex * sprite_size_px_ex;
|
||||
int sprite_stride = sprite_size_px_ex * 4;
|
||||
#else
|
||||
int sprite_n_pixels = sprite_size_px * sprite_size_px;
|
||||
int sprite_bytes = sprite_n_pixels * 4;
|
||||
int sprite_stride = sprite_size_px * 4;
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
int sprite_bytes = sprite_n_pixels * 4;
|
||||
|
||||
if (n_pixels <= 0)
|
||||
{
|
||||
|
@ -211,7 +225,12 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
|
|||
|
||||
float scale = (float)sprite_size_px / std::max(image->width, image->height);
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
// offset by 1 to leave the first pixel empty (both in x and y)
|
||||
nsvgRasterize(rast, image, 1, 1, scale, sprite_data.data(), sprite_size_px, sprite_size_px, sprite_stride);
|
||||
#else
|
||||
nsvgRasterize(rast, image, 0, 0, scale, sprite_data.data(), sprite_size_px, sprite_size_px, sprite_stride);
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
|
||||
// makes white only copy of the sprite
|
||||
::memcpy((void*)sprite_white_only_data.data(), (const void*)sprite_data.data(), sprite_bytes);
|
||||
|
@ -231,7 +250,11 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
|
|||
::memset((void*)&sprite_gray_only_data.data()[offset], 128, 3);
|
||||
}
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
int sprite_offset_px = sprite_id * (int)sprite_size_px_ex * m_width;
|
||||
#else
|
||||
int sprite_offset_px = sprite_id * sprite_size_px * m_width;
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
int state_id = -1;
|
||||
for (const std::pair<int, bool>& state : states)
|
||||
{
|
||||
|
@ -250,6 +273,23 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
|
|||
// applies background, if needed
|
||||
if (state.second)
|
||||
{
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
float inv_255 = 1.0f / 255.0f;
|
||||
// offset by 1 to leave the first pixel empty (both in x and y)
|
||||
for (unsigned int r = 1; r <= sprite_size_px; ++r)
|
||||
{
|
||||
unsigned int offset_r = r * sprite_size_px_ex;
|
||||
for (unsigned int c = 1; c <= sprite_size_px; ++c)
|
||||
{
|
||||
unsigned int offset = (offset_r + c) * 4;
|
||||
float alpha = (float)output_data.data()[offset + 3] * inv_255;
|
||||
output_data.data()[offset + 0] = (unsigned char)(output_data.data()[offset + 0] * alpha);
|
||||
output_data.data()[offset + 1] = (unsigned char)(output_data.data()[offset + 1] * alpha);
|
||||
output_data.data()[offset + 2] = (unsigned char)(output_data.data()[offset + 2] * alpha);
|
||||
output_data.data()[offset + 3] = (unsigned char)(128 * (1.0f - alpha) + output_data.data()[offset + 3] * alpha);
|
||||
}
|
||||
}
|
||||
#else
|
||||
for (int i = 0; i < sprite_n_pixels; ++i)
|
||||
{
|
||||
int offset = i * 4;
|
||||
|
@ -259,13 +299,22 @@ bool GLTexture::load_from_svg_files_as_sprites_array(const std::vector<std::stri
|
|||
output_data.data()[offset + 2] = (unsigned char)(output_data.data()[offset + 2] * alpha);
|
||||
output_data.data()[offset + 3] = (unsigned char)(128 * (1.0f - alpha) + output_data.data()[offset + 3] * alpha);
|
||||
}
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
}
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
int state_offset_px = sprite_offset_px + state_id * sprite_size_px_ex;
|
||||
for (int j = 0; j < (int)sprite_size_px_ex; ++j)
|
||||
{
|
||||
::memcpy((void*)&data.data()[(state_offset_px + j * m_width) * 4], (const void*)&output_data.data()[j * sprite_stride], sprite_stride);
|
||||
}
|
||||
#else
|
||||
int state_offset_px = sprite_offset_px + state_id * sprite_size_px;
|
||||
for (int j = 0; j < (int)sprite_size_px; ++j)
|
||||
{
|
||||
::memcpy((void*)&data.data()[(state_offset_px + j * m_width) * 4], (const void*)&output_data.data()[j * sprite_stride], sprite_stride);
|
||||
}
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
}
|
||||
|
||||
nsvgDelete(image);
|
||||
|
|
|
@ -86,7 +86,35 @@ bool GLToolbarItem::update_enabled_state()
|
|||
|
||||
void GLToolbarItem::render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
|
||||
{
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
auto uvs = [this](unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) ->GLTexture::Quad_UVs
|
||||
{
|
||||
assert((tex_width != 0) && (tex_height != 0));
|
||||
GLTexture::Quad_UVs ret;
|
||||
// tiles in the texture are spaced by 1 pixel
|
||||
float icon_size_px = (float)(tex_width - 1) / (float)Num_States;
|
||||
float inv_tex_width = 1.0f / (float)tex_width;
|
||||
float inv_tex_height = 1.0f / (float)tex_height;
|
||||
// tiles in the texture are spaced by 1 pixel
|
||||
float u_offset = 1.0f * inv_tex_width;
|
||||
float v_offset = 1.0f * inv_tex_height;
|
||||
float du = icon_size_px * inv_tex_width;
|
||||
float dv = icon_size_px * inv_tex_height;
|
||||
float left = u_offset + (float)m_state * du;
|
||||
float right = left + du - u_offset;
|
||||
float top = v_offset + (float)m_data.sprite_id * dv;
|
||||
float bottom = top + dv - v_offset;
|
||||
ret.left_top = { left, top };
|
||||
ret.left_bottom = { left, bottom };
|
||||
ret.right_bottom = { right, bottom };
|
||||
ret.right_top = { right, top };
|
||||
return ret;
|
||||
};
|
||||
|
||||
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, uvs(tex_width, tex_height, icon_size));
|
||||
#else
|
||||
GLTexture::render_sub_texture(tex_id, left, right, bottom, top, get_uvs(tex_width, tex_height, icon_size));
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
|
||||
if (is_pressed())
|
||||
{
|
||||
|
@ -97,6 +125,7 @@ void GLToolbarItem::render(unsigned int tex_id, float left, float right, float b
|
|||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const
|
||||
{
|
||||
GLTexture::Quad_UVs uvs;
|
||||
|
@ -110,14 +139,14 @@ GLTexture::Quad_UVs GLToolbarItem::get_uvs(unsigned int tex_width, unsigned int
|
|||
float right = left + scaled_icon_width;
|
||||
float top = (float)m_data.sprite_id * scaled_icon_height;
|
||||
float bottom = top + scaled_icon_height;
|
||||
|
||||
uvs.left_top = { left, top };
|
||||
uvs.left_bottom = { left, bottom };
|
||||
uvs.right_bottom = { right, bottom };
|
||||
uvs.right_top = { right, top };
|
||||
|
||||
|
||||
return uvs;
|
||||
}
|
||||
#endif // !ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
|
||||
BackgroundTexture::Metadata::Metadata()
|
||||
: filename("")
|
||||
|
@ -624,8 +653,7 @@ std::string GLToolbar::update_hover_state_horizontal(const Vec2d& mouse_pos, GLC
|
|||
{
|
||||
// NB: mouse_pos is already scaled appropriately
|
||||
|
||||
float zoom = (float)parent.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
|
@ -729,8 +757,7 @@ std::string GLToolbar::update_hover_state_vertical(const Vec2d& mouse_pos, GLCan
|
|||
{
|
||||
// NB: mouse_pos is already scaled appropriately
|
||||
|
||||
float zoom = (float)parent.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
|
@ -846,8 +873,7 @@ int GLToolbar::contains_mouse_horizontal(const Vec2d& mouse_pos, const GLCanvas3
|
|||
{
|
||||
// NB: mouse_pos is already scaled appropriately
|
||||
|
||||
float zoom = (float)parent.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
|
@ -920,8 +946,7 @@ int GLToolbar::contains_mouse_vertical(const Vec2d& mouse_pos, const GLCanvas3D&
|
|||
{
|
||||
// NB: mouse_pos is already scaled appropriately
|
||||
|
||||
float zoom = (float)parent.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
|
||||
float factor = m_layout.scale * inv_zoom;
|
||||
|
||||
Size cnv_size = parent.get_canvas_size();
|
||||
|
@ -1073,8 +1098,7 @@ void GLToolbar::render_horizontal(const GLCanvas3D& parent) const
|
|||
int tex_width = m_icons_texture.get_width();
|
||||
int tex_height = m_icons_texture.get_height();
|
||||
|
||||
float zoom = (float)parent.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
|
||||
float factor = inv_zoom * m_layout.scale;
|
||||
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
|
@ -1122,8 +1146,7 @@ void GLToolbar::render_vertical(const GLCanvas3D& parent) const
|
|||
int tex_width = m_icons_texture.get_width();
|
||||
int tex_height = m_icons_texture.get_height();
|
||||
|
||||
float zoom = (float)parent.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)parent.get_camera().get_inv_zoom();
|
||||
float factor = inv_zoom * m_layout.scale;
|
||||
|
||||
float scaled_icons_size = m_layout.icons_size * factor;
|
||||
|
|
|
@ -143,7 +143,9 @@ public:
|
|||
void render(unsigned int tex_id, float left, float right, float bottom, float top, unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
|
||||
|
||||
private:
|
||||
#if !ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
GLTexture::Quad_UVs get_uvs(unsigned int tex_width, unsigned int tex_height, unsigned int icon_size) const;
|
||||
#endif // !ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
void set_visible(bool visible) { m_data.visible = visible; }
|
||||
|
||||
friend class GLToolbar;
|
||||
|
@ -293,9 +295,7 @@ public:
|
|||
|
||||
bool is_any_item_pressed() const;
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
unsigned int get_items_count() const { return (unsigned int)m_items.size(); }
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
int get_item_id(const std::string& name) const;
|
||||
|
||||
void force_left_action(int item_id, GLCanvas3D& parent) { do_action(GLToolbarItem::Left, item_id, parent, false); }
|
||||
|
|
|
@ -533,7 +533,9 @@ void Preview::on_combochecklist_features(wxCommandEvent& evt)
|
|||
void Preview::on_checkbox_travel(wxCommandEvent& evt)
|
||||
{
|
||||
m_gcode_preview_data->travel.is_visible = m_checkbox_travel->IsChecked();
|
||||
refresh_print();
|
||||
m_gcode_preview_data->ranges.feedrate.set_mode(GCodePreviewData::FeedrateKind::TRAVEL, m_gcode_preview_data->travel.is_visible);
|
||||
// Rather than refresh, reload print so that speed color ranges get recomputed (affected by travel visibility)
|
||||
reload_print();
|
||||
}
|
||||
|
||||
void Preview::on_checkbox_retractions(wxCommandEvent& evt)
|
||||
|
@ -564,7 +566,7 @@ void Preview::update_view_type(bool slice_completed)
|
|||
{
|
||||
const DynamicPrintConfig& config = wxGetApp().preset_bundle->project_config;
|
||||
|
||||
const wxString& choice = !wxGetApp().plater()->model().custom_gcode_per_print_z.empty() /*&&
|
||||
const wxString& choice = !wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes.empty() /*&&
|
||||
(wxGetApp().extruders_edited_cnt()==1 || !slice_completed) */?
|
||||
_(L("Color Print")) :
|
||||
config.option<ConfigOptionFloats>("wiping_volumes_matrix")->values.size() > 1 ?
|
||||
|
@ -664,8 +666,11 @@ void Preview::update_double_slider(const std::vector<double>& layers_z, bool kee
|
|||
bool snap_to_min = force_sliders_full_range || m_slider->is_lower_at_min();
|
||||
bool snap_to_max = force_sliders_full_range || m_slider->is_higher_at_max();
|
||||
|
||||
std::vector<Model::CustomGCode> &ticks_from_model = wxGetApp().plater()->model().custom_gcode_per_print_z;
|
||||
check_slider_values(ticks_from_model, layers_z);
|
||||
// Detect and set manipulation mode for double slider
|
||||
update_double_slider_mode();
|
||||
|
||||
Model::CustomGCodeInfo &ticks_info_from_model = wxGetApp().plater()->model().custom_gcode_per_print_z;
|
||||
check_slider_values(ticks_info_from_model.gcodes, layers_z);
|
||||
|
||||
m_slider->SetSliderValues(layers_z);
|
||||
assert(m_slider->GetMinValue() == 0);
|
||||
|
@ -687,12 +692,61 @@ void Preview::update_double_slider(const std::vector<double>& layers_z, bool kee
|
|||
}
|
||||
m_slider->SetSelectionSpan(idx_low, idx_high);
|
||||
|
||||
m_slider->SetTicksValues(ticks_from_model);
|
||||
m_slider->SetTicksValues(ticks_info_from_model);
|
||||
|
||||
bool color_print_enable = (wxGetApp().plater()->printer_technology() == ptFFF);
|
||||
m_slider->EnableTickManipulation(wxGetApp().plater()->printer_technology() == ptFFF);
|
||||
}
|
||||
|
||||
m_slider->EnableTickManipulation(color_print_enable);
|
||||
m_slider->SetManipulationState(wxGetApp().extruders_edited_cnt());
|
||||
void Preview::update_double_slider_mode()
|
||||
{
|
||||
// true -> single-extruder printer profile OR
|
||||
// multi-extruder printer profile , but whole model is printed by only one extruder
|
||||
// false -> multi-extruder printer profile , and model is printed by several extruders
|
||||
bool one_extruder_printed_model = true;
|
||||
|
||||
// extruder used for whole model for multi-extruder printer profile
|
||||
int only_extruder = -1;
|
||||
|
||||
if (wxGetApp().extruders_edited_cnt() > 1)
|
||||
{
|
||||
const ModelObjectPtrs& objects = wxGetApp().plater()->model().objects;
|
||||
|
||||
// check if whole model uses just only one extruder
|
||||
if (!objects.empty())
|
||||
{
|
||||
const int extruder = objects[0]->config.has("extruder") ?
|
||||
objects[0]->config.option("extruder")->getInt() : 0;
|
||||
|
||||
auto is_one_extruder_printed_model = [objects, extruder]()
|
||||
{
|
||||
for (ModelObject* object : objects)
|
||||
{
|
||||
if (object->config.has("extruder") &&
|
||||
object->config.option("extruder")->getInt() != extruder)
|
||||
return false;
|
||||
|
||||
if (object->volumes.size() > 1)
|
||||
for (ModelVolume* volume : object->volumes)
|
||||
if (volume->config.has("extruder") &&
|
||||
volume->config.option("extruder")->getInt() != extruder)
|
||||
return false;
|
||||
|
||||
for (const auto& range : object->layer_config_ranges)
|
||||
if (range.second.has("extruder") &&
|
||||
range.second.option("extruder")->getInt() != extruder)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
if (is_one_extruder_printed_model())
|
||||
only_extruder = extruder;
|
||||
else
|
||||
one_extruder_printed_model = false;
|
||||
}
|
||||
}
|
||||
|
||||
m_slider->SetModeAndOnlyExtruder(one_extruder_printed_model, only_extruder);
|
||||
}
|
||||
|
||||
void Preview::reset_double_slider()
|
||||
|
@ -784,7 +838,7 @@ void Preview::load_print_as_fff(bool keep_z_range)
|
|||
colors.push_back("#808080"); // gray color for pause print or custom G-code
|
||||
|
||||
if (!gcode_preview_data_valid)
|
||||
color_print_values = wxGetApp().plater()->model().custom_gcode_per_print_z;
|
||||
color_print_values = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
|
||||
}
|
||||
else if (gcode_preview_data_valid || (m_gcode_preview_data->extrusion.view_type == GCodePreviewData::Extrusion::Tool) )
|
||||
{
|
||||
|
|
|
@ -157,8 +157,9 @@ private:
|
|||
void create_double_slider();
|
||||
void check_slider_values(std::vector<Model::CustomGCode> &ticks_from_model,
|
||||
const std::vector<double> &layers_z);
|
||||
void update_double_slider(const std::vector<double>& layers_z, bool keep_z_range = false);
|
||||
void reset_double_slider();
|
||||
void update_double_slider(const std::vector<double>& layers_z, bool keep_z_range = false);
|
||||
void update_double_slider_mode();
|
||||
// update DoubleSlider after keyDown in canvas
|
||||
void update_double_slider_from_canvas(wxKeyEvent& event);
|
||||
|
||||
|
|
|
@ -48,12 +48,10 @@ std::string GLGizmoMove3D::on_get_name() const
|
|||
return (_(L("Move")) + " [M]").ToUTF8().data();
|
||||
}
|
||||
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
bool GLGizmoMove3D::on_is_activable() const
|
||||
{
|
||||
return !m_parent.get_selection().is_empty();
|
||||
}
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
void GLGizmoMove3D::on_start_dragging()
|
||||
{
|
||||
|
|
|
@ -33,9 +33,7 @@ public:
|
|||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual bool on_is_activable() const;
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data);
|
||||
|
|
|
@ -449,12 +449,10 @@ std::string GLGizmoRotate3D::on_get_name() const
|
|||
return (_(L("Rotate")) + " [R]").ToUTF8().data();
|
||||
}
|
||||
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
bool GLGizmoRotate3D::on_is_activable() const
|
||||
{
|
||||
return !m_parent.get_selection().is_empty();
|
||||
}
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
void GLGizmoRotate3D::on_start_dragging()
|
||||
{
|
||||
|
|
|
@ -104,9 +104,7 @@ protected:
|
|||
if (id < 3)
|
||||
m_gizmos[id].disable_grabber(0);
|
||||
}
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual bool on_is_activable() const;
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
virtual void on_start_dragging();
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data)
|
||||
|
|
|
@ -49,12 +49,8 @@ std::string GLGizmoScale3D::on_get_name() const
|
|||
|
||||
bool GLGizmoScale3D::on_is_activable() const
|
||||
{
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
return !selection.is_empty() && !selection.is_wipe_tower();
|
||||
#else
|
||||
return !m_parent.get_selection().is_wipe_tower();
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_start_dragging()
|
||||
|
|
|
@ -567,7 +567,7 @@ bool GLGizmosManager::on_mouse(wxMouseEvent& evt)
|
|||
update_data();
|
||||
|
||||
wxGetApp().obj_manipul()->set_dirty();
|
||||
// Let the platter know that the dragging finished, so a delayed refresh
|
||||
// Let the plater know that the dragging finished, so a delayed refresh
|
||||
// of the scene with the background processing data should be performed.
|
||||
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
|
||||
// updates camera target constraints
|
||||
|
@ -861,13 +861,19 @@ void GLGizmosManager::render_background(float left, float top, float right, floa
|
|||
|
||||
void GLGizmosManager::do_render_overlay() const
|
||||
{
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
std::vector<size_t> selectable_idxs = get_selectable_idxs();
|
||||
if (selectable_idxs.empty())
|
||||
return;
|
||||
#else
|
||||
if (m_gizmos.empty())
|
||||
return;
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
|
||||
float cnv_w = (float)m_parent.get_canvas_size().get_width();
|
||||
float cnv_h = (float)m_parent.get_canvas_size().get_height();
|
||||
float zoom = (float)m_parent.get_camera().get_zoom();
|
||||
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
||||
float inv_zoom = (float)m_parent.get_camera().get_inv_zoom();
|
||||
|
||||
float height = get_scaled_total_height();
|
||||
float width = get_scaled_total_width();
|
||||
|
@ -893,23 +899,42 @@ void GLGizmosManager::do_render_overlay() const
|
|||
unsigned int icons_texture_id = m_icons_texture.get_id();
|
||||
int tex_width = m_icons_texture.get_width();
|
||||
int tex_height = m_icons_texture.get_height();
|
||||
float inv_tex_width = (tex_width != 0) ? 1.0f / tex_width : 0.0f;
|
||||
float inv_tex_height = (tex_height != 0) ? 1.0f / tex_height : 0.0f;
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
if ((icons_texture_id == 0) || (tex_width <= 1) || (tex_height <= 1))
|
||||
return;
|
||||
|
||||
float du = (float)(tex_width - 1) / (4.0f * (float)tex_width); // 4 is the number of possible states if the icons
|
||||
float dv = (float)(tex_height - 1) / (float)(m_gizmos.size() * tex_height);
|
||||
|
||||
// tiles in the texture are spaced by 1 pixel
|
||||
float u_offset = 1.0f / (float)tex_width;
|
||||
float v_offset = 1.0f / (float)tex_height;
|
||||
#else
|
||||
if ((icons_texture_id == 0) || (tex_width <= 0) || (tex_height <= 0))
|
||||
return;
|
||||
|
||||
float inv_tex_width = (tex_width != 0) ? 1.0f / tex_width : 0.0f;
|
||||
float inv_tex_height = (tex_height != 0) ? 1.0f / tex_height : 0.0f;
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
for (size_t idx : selectable_idxs)
|
||||
#else
|
||||
for (size_t idx : get_selectable_idxs())
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
{
|
||||
GLGizmoBase* gizmo = m_gizmos[idx].get();
|
||||
|
||||
unsigned int sprite_id = gizmo->get_sprite_id();
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
int icon_idx = (m_current == idx) ? 2 : ((m_hover == idx) ? 1 : (gizmo->is_activable()? 0 : 3));
|
||||
#else
|
||||
int icon_idx = m_current == idx ? 2 : (m_hover == idx ? 1 : 0);
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
#if ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
float v_top = v_offset + sprite_id * dv;
|
||||
float u_left = u_offset + icon_idx * du;
|
||||
float v_bottom = v_top + dv - v_offset;
|
||||
float u_right = u_left + du - u_offset;
|
||||
#else
|
||||
float u_icon_size = icons_size * inv_tex_width;
|
||||
float v_icon_size = icons_size * inv_tex_height;
|
||||
|
||||
|
@ -917,6 +942,7 @@ void GLGizmosManager::do_render_overlay() const
|
|||
float u_left = icon_idx * u_icon_size;
|
||||
float v_bottom = v_top + v_icon_size;
|
||||
float u_right = u_left + u_icon_size;
|
||||
#endif // ENABLE_MODIFIED_TOOLBAR_TEXTURES
|
||||
|
||||
GLTexture::render_sub_texture(icons_texture_id, zoomed_top_x, zoomed_top_x + zoomed_icons_size, zoomed_top_y - zoomed_icons_size, zoomed_top_y, { { u_left, v_bottom }, { u_right, v_bottom }, { u_right, v_top }, { u_left, v_top } });
|
||||
if (idx == m_current) {
|
||||
|
@ -960,9 +986,7 @@ bool GLGizmosManager::generate_icons_texture() const
|
|||
states.push_back(std::make_pair(1, false)); // Activable
|
||||
states.push_back(std::make_pair(0, false)); // Hovered
|
||||
states.push_back(std::make_pair(0, true)); // Selected
|
||||
#if ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
states.push_back(std::make_pair(2, false)); // Disabled
|
||||
#endif // ENABLE_GIZMO_ICONS_NON_ACTIVABLE_STATE
|
||||
|
||||
unsigned int sprite_size_px = (unsigned int)m_layout.scaled_icons_size();
|
||||
// // force even size
|
||||
|
|
|
@ -125,7 +125,7 @@ DPIFrame(NULL, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxDEFAULT_FRAME_S
|
|||
_3DScene::remove_all_canvases();
|
||||
// Slic3r::GUI::deregister_on_request_update_callback();
|
||||
|
||||
// set to null tabs and a platter
|
||||
// set to null tabs and a plater
|
||||
// to avoid any manipulations with them from App->wxEVT_IDLE after of the mainframe closing
|
||||
wxGetApp().tabs_list.clear();
|
||||
wxGetApp().plater_ = nullptr;
|
||||
|
@ -1007,7 +1007,7 @@ void MainFrame::load_configbundle(wxString file/* = wxEmptyString, const bool re
|
|||
}
|
||||
|
||||
// Load a provied DynamicConfig into the Print / Filament / Printer tabs, thus modifying the active preset.
|
||||
// Also update the platter with the new presets.
|
||||
// Also update the plater with the new presets.
|
||||
void MainFrame::load_config(const DynamicPrintConfig& config)
|
||||
{
|
||||
PrinterTechnology printer_technology = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology();
|
||||
|
|
|
@ -125,7 +125,7 @@ public:
|
|||
void load_config(const DynamicPrintConfig& config);
|
||||
void select_tab(size_t tab) const;
|
||||
void select_view(const std::string& direction);
|
||||
// Propagate changed configuration from the Tab to the Platter and save changes to the AppConfig
|
||||
// Propagate changed configuration from the Tab to the Plater and save changes to the AppConfig
|
||||
void on_config_changed(DynamicPrintConfig* cfg) const ;
|
||||
|
||||
void add_to_recent_projects(const wxString& filename);
|
||||
|
|
|
@ -5,9 +5,7 @@
|
|||
#include "GUI_App.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
#include "AppConfig.hpp"
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
#include "GLCanvas3D.hpp"
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
#include <wx/glcanvas.h>
|
||||
|
||||
|
@ -156,7 +154,8 @@ bool Mouse3DController::State::apply(Camera& camera)
|
|||
{
|
||||
const Vec3d& translation = m_translation.queue.front();
|
||||
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
camera.set_target(camera.get_target() + m_translation_params.scale * (translation(0) * camera.get_dir_right() + translation(2) * camera.get_dir_up()));
|
||||
double zoom_factor = camera.min_zoom() / camera.get_zoom();
|
||||
camera.set_target(camera.get_target() + zoom_factor * m_translation_params.scale * (translation(0) * camera.get_dir_right() + translation(2) * camera.get_dir_up()));
|
||||
if (translation(1) != 0.0)
|
||||
camera.update_zoom(m_zoom_params.scale * translation(1) / std::abs(translation(1)));
|
||||
#else
|
||||
|
@ -168,12 +167,17 @@ bool Mouse3DController::State::apply(Camera& camera)
|
|||
|
||||
if (has_rotation())
|
||||
{
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
Vec3d rotation = (m_rotation_params.scale * m_rotation.queue.front()).cast<double>();
|
||||
camera.rotate_local_around_target(Vec3d(Geometry::deg2rad(rotation(0)), Geometry::deg2rad(-rotation(2)), Geometry::deg2rad(-rotation(1))));
|
||||
#else
|
||||
const Vec3f& rotation = m_rotation.queue.front();
|
||||
float theta = m_rotation_params.scale * rotation(0);
|
||||
float phi = m_rotation_params.scale * rotation(2);
|
||||
float sign = camera.inverted_phi ? -1.0f : 1.0f;
|
||||
camera.phi += sign * phi;
|
||||
camera.set_theta(camera.get_theta() + theta, wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA);
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
m_rotation.queue.pop();
|
||||
ret = true;
|
||||
}
|
||||
|
@ -200,9 +204,7 @@ Mouse3DController::Mouse3DController()
|
|||
, m_device_str("")
|
||||
, m_running(false)
|
||||
, m_show_settings_dialog(false)
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
, m_settings_dialog_closed_by_user(false)
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
{
|
||||
m_last_time = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
@ -247,9 +249,7 @@ bool Mouse3DController::apply(Camera& camera)
|
|||
disconnect_device();
|
||||
// hides the settings dialog if the user un-plug the device
|
||||
m_show_settings_dialog = false;
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
m_settings_dialog_closed_by_user = false;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
}
|
||||
|
||||
// check if the user plugged the device
|
||||
|
@ -259,16 +259,11 @@ bool Mouse3DController::apply(Camera& camera)
|
|||
return is_device_connected() ? m_state.apply(camera) : false;
|
||||
}
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
void Mouse3DController::render_settings_dialog(GLCanvas3D& canvas) const
|
||||
#else
|
||||
void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
{
|
||||
if (!m_running || !m_show_settings_dialog)
|
||||
return;
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
// when the user clicks on [X] or [Close] button we need to trigger
|
||||
// an extra frame to let the dialog disappear
|
||||
if (m_settings_dialog_closed_by_user)
|
||||
|
@ -280,16 +275,10 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
|||
}
|
||||
|
||||
Size cnv_size = canvas.get_canvas_size();
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
ImGuiWrapper& imgui = *wxGetApp().imgui();
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
imgui.set_next_window_pos(0.5f * (float)cnv_size.get_width(), 0.5f * (float)cnv_size.get_height(), ImGuiCond_Always, 0.5f, 0.5f);
|
||||
#else
|
||||
imgui.set_next_window_pos(0.5f * (float)canvas_width, 0.5f * (float)canvas_height, ImGuiCond_Always, 0.5f, 0.5f);
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
static ImVec2 last_win_size(0.0f, 0.0f);
|
||||
bool shown = true;
|
||||
if (imgui.begin(_(L("3Dconnexion settings")), &shown, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse))
|
||||
|
@ -304,9 +293,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
|||
last_win_size = win_size;
|
||||
canvas.request_extra_frame();
|
||||
}
|
||||
#else
|
||||
imgui.begin(_(L("3Dconnexion settings")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
const ImVec4& color = ImGui::GetStyleColorVec4(ImGuiCol_Separator);
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, color);
|
||||
|
@ -321,16 +307,16 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
|||
ImGui::PopStyleColor();
|
||||
|
||||
float translation_scale = (float)m_state.get_translation_scale() / State::DefaultTranslationScale;
|
||||
if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.2f, 5.0f, "%.1f"))
|
||||
if (imgui.slider_float(_(L("Translation")) + "##1", &translation_scale, 0.1f, 10.0f, "%.1f"))
|
||||
m_state.set_translation_scale(State::DefaultTranslationScale * (double)translation_scale);
|
||||
|
||||
float rotation_scale = m_state.get_rotation_scale() / State::DefaultRotationScale;
|
||||
if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.2f, 5.0f, "%.1f"))
|
||||
if (imgui.slider_float(_(L("Rotation")) + "##1", &rotation_scale, 0.1f, 10.0f, "%.1f"))
|
||||
m_state.set_rotation_scale(State::DefaultRotationScale * rotation_scale);
|
||||
|
||||
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
float zoom_scale = m_state.get_zoom_scale() / State::DefaultZoomScale;
|
||||
if (imgui.slider_float(_(L("Zoom")), &zoom_scale, 0.2f, 5.0f, "%.1f"))
|
||||
if (imgui.slider_float(_(L("Zoom")), &zoom_scale, 0.1f, 10.0f, "%.1f"))
|
||||
m_state.set_zoom_scale(State::DefaultZoomScale * zoom_scale);
|
||||
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
|
||||
|
@ -389,7 +375,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
|||
Vec3f target = wxGetApp().plater()->get_camera().get_target().cast<float>();
|
||||
ImGui::InputFloat3("Target", target.data(), "%.3f", ImGuiInputTextFlags_ReadOnly);
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
ImGui::Separator();
|
||||
if (imgui.button(_(L("Close"))))
|
||||
|
@ -406,7 +391,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
|
|||
canvas.set_as_dirty();
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
imgui.end();
|
||||
}
|
||||
|
@ -631,13 +615,16 @@ bool Mouse3DController::connect_device()
|
|||
|
||||
if (m_device != nullptr)
|
||||
{
|
||||
std::vector<wchar_t> manufacturer(1024, 0);
|
||||
hid_get_manufacturer_string(m_device, manufacturer.data(), 1024);
|
||||
m_device_str = boost::nowide::narrow(manufacturer.data());
|
||||
wchar_t buffer[1024];
|
||||
hid_get_manufacturer_string(m_device, buffer, 1024);
|
||||
m_device_str = boost::nowide::narrow(buffer);
|
||||
// #3479 seems to show that sometimes an extra whitespace is added, so we remove it
|
||||
boost::algorithm::trim(m_device_str);
|
||||
|
||||
std::vector<wchar_t> product(1024, 0);
|
||||
hid_get_product_string(m_device, product.data(), 1024);
|
||||
m_device_str += "/" + boost::nowide::narrow(product.data());
|
||||
hid_get_product_string(m_device, buffer, 1024);
|
||||
m_device_str += "/" + boost::nowide::narrow(buffer);
|
||||
// #3479 seems to show that sometimes an extra whitespace is added, so we remove it
|
||||
boost::algorithm::trim(m_device_str);
|
||||
|
||||
BOOST_LOG_TRIVIAL(info) << "Connected 3DConnexion device:";
|
||||
BOOST_LOG_TRIVIAL(info) << "Manufacturer/product: " << m_device_str;
|
||||
|
@ -647,12 +634,12 @@ bool Mouse3DController::connect_device()
|
|||
BOOST_LOG_TRIVIAL(info) << "Path................: '" << path << "'";
|
||||
|
||||
// get device parameters from the config, if present
|
||||
double translation_speed = 1.0;
|
||||
float rotation_speed = 1.0;
|
||||
double translation_speed = 4.0;
|
||||
float rotation_speed = 4.0;
|
||||
double translation_deadzone = State::DefaultTranslationDeadzone;
|
||||
float rotation_deadzone = State::DefaultRotationDeadzone;
|
||||
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
double zoom_speed = 1.0;
|
||||
double zoom_speed = 2.0;
|
||||
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
wxGetApp().app_config->get_mouse_device_translation_speed(m_device_str, translation_speed);
|
||||
wxGetApp().app_config->get_mouse_device_translation_deadzone(m_device_str, translation_deadzone);
|
||||
|
@ -662,12 +649,12 @@ bool Mouse3DController::connect_device()
|
|||
wxGetApp().app_config->get_mouse_device_zoom_speed(m_device_str, zoom_speed);
|
||||
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
// clamp to valid values
|
||||
m_state.set_translation_scale(State::DefaultTranslationScale * std::clamp(translation_speed, 0.2, 5.0));
|
||||
m_state.set_translation_scale(State::DefaultTranslationScale * std::clamp(translation_speed, 0.1, 10.0));
|
||||
m_state.set_translation_deadzone(std::clamp(translation_deadzone, 0.0, State::MaxTranslationDeadzone));
|
||||
m_state.set_rotation_scale(State::DefaultRotationScale * std::clamp(rotation_speed, 0.2f, 5.0f));
|
||||
m_state.set_rotation_scale(State::DefaultRotationScale * std::clamp(rotation_speed, 0.1f, 10.0f));
|
||||
m_state.set_rotation_deadzone(std::clamp(rotation_deadzone, 0.0f, State::MaxRotationDeadzone));
|
||||
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
m_state.set_zoom_scale(State::DefaultZoomScale * std::clamp(zoom_speed, 0.2, 5.0));
|
||||
m_state.set_zoom_scale(State::DefaultZoomScale * std::clamp(zoom_speed, 0.1, 10.0));
|
||||
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
}
|
||||
#if ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
|
||||
|
@ -874,9 +861,15 @@ bool Mouse3DController::handle_packet_translation(const DataPacket& packet)
|
|||
bool Mouse3DController::handle_packet_rotation(const DataPacket& packet, unsigned int first_byte)
|
||||
{
|
||||
double deadzone = (double)m_state.get_rotation_deadzone();
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
Vec3f rotation((float)convert_input(packet[first_byte + 0], packet[first_byte + 1], deadzone),
|
||||
(float)convert_input(packet[first_byte + 2], packet[first_byte + 3], deadzone),
|
||||
(float)convert_input(packet[first_byte + 4], packet[first_byte + 5], deadzone));
|
||||
#else
|
||||
Vec3f rotation(-(float)convert_input(packet[first_byte + 0], packet[first_byte + 1], deadzone),
|
||||
(float)convert_input(packet[first_byte + 2], packet[first_byte + 3], deadzone),
|
||||
-(float)convert_input(packet[first_byte + 4], packet[first_byte + 5], deadzone));
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
if (!rotation.isApprox(Vec3f::Zero()))
|
||||
{
|
||||
|
|
|
@ -18,9 +18,7 @@ namespace Slic3r {
|
|||
namespace GUI {
|
||||
|
||||
struct Camera;
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
class GLCanvas3D;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
class Mouse3DController
|
||||
{
|
||||
|
@ -68,7 +66,7 @@ class Mouse3DController
|
|||
CustomParameters<double> m_translation_params;
|
||||
CustomParameters<float> m_rotation_params;
|
||||
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
CustomParameters<float> m_zoom_params;
|
||||
CustomParameters<double> m_zoom_params;
|
||||
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
|
||||
|
||||
// When the 3Dconnexion driver is running the system gets, by default, mouse wheel events when rotations around the X axis are detected.
|
||||
|
@ -143,13 +141,9 @@ class Mouse3DController
|
|||
hid_device* m_device;
|
||||
std::string m_device_str;
|
||||
bool m_running;
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
mutable bool m_show_settings_dialog;
|
||||
// set to true when ther user closes the dialog by clicking on [X] or [Close] buttons
|
||||
mutable bool m_settings_dialog_closed_by_user;
|
||||
#else
|
||||
bool m_show_settings_dialog;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
std::chrono::time_point<std::chrono::high_resolution_clock> m_last_time;
|
||||
|
||||
public:
|
||||
|
@ -167,11 +161,7 @@ public:
|
|||
|
||||
bool is_settings_dialog_shown() const { return m_show_settings_dialog; }
|
||||
void show_settings_dialog(bool show) { m_show_settings_dialog = show && is_running(); }
|
||||
#if ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
void render_settings_dialog(GLCanvas3D& canvas) const;
|
||||
#else
|
||||
void render_settings_dialog(unsigned int canvas_width, unsigned int canvas_height) const;
|
||||
#endif // ENABLE_3DCONNEXION_DEVICES_CLOSE_SETTING_DIALOG
|
||||
|
||||
private:
|
||||
bool connect_device();
|
||||
|
|
|
@ -326,7 +326,7 @@ wxBitmapComboBox(parent, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(15 *
|
|||
cfg_new.set_key_value("extruder_colour", colors);
|
||||
|
||||
wxGetApp().get_tab(Preset::TYPE_PRINTER)->load_config(cfg_new);
|
||||
wxGetApp().preset_bundle->update_platter_filament_ui(extruder_idx, this);
|
||||
wxGetApp().preset_bundle->update_plater_filament_ui(extruder_idx, this);
|
||||
wxGetApp().plater()->on_config_change(cfg_new);
|
||||
}
|
||||
});
|
||||
|
@ -952,18 +952,18 @@ void Sidebar::update_all_preset_comboboxes()
|
|||
|
||||
// Update the print choosers to only contain the compatible presets, update the dirty flags.
|
||||
if (print_tech == ptFFF)
|
||||
preset_bundle.prints.update_platter_ui(p->combo_print);
|
||||
preset_bundle.prints.update_plater_ui(p->combo_print);
|
||||
else {
|
||||
preset_bundle.sla_prints.update_platter_ui(p->combo_sla_print);
|
||||
preset_bundle.sla_materials.update_platter_ui(p->combo_sla_material);
|
||||
preset_bundle.sla_prints.update_plater_ui(p->combo_sla_print);
|
||||
preset_bundle.sla_materials.update_plater_ui(p->combo_sla_material);
|
||||
}
|
||||
// Update the printer choosers, update the dirty flags.
|
||||
preset_bundle.printers.update_platter_ui(p->combo_printer);
|
||||
preset_bundle.printers.update_plater_ui(p->combo_printer);
|
||||
// Update the filament choosers to only contain the compatible presets, update the color preview,
|
||||
// update the dirty flags.
|
||||
if (print_tech == ptFFF) {
|
||||
for (size_t i = 0; i < p->combos_filament.size(); ++i)
|
||||
preset_bundle.update_platter_filament_ui(i, p->combos_filament[i]);
|
||||
preset_bundle.update_plater_filament_ui(i, p->combos_filament[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -986,22 +986,22 @@ void Sidebar::update_presets(Preset::Type preset_type)
|
|||
}
|
||||
|
||||
for (size_t i = 0; i < filament_cnt; i++) {
|
||||
preset_bundle.update_platter_filament_ui(i, p->combos_filament[i]);
|
||||
preset_bundle.update_plater_filament_ui(i, p->combos_filament[i]);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case Preset::TYPE_PRINT:
|
||||
preset_bundle.prints.update_platter_ui(p->combo_print);
|
||||
preset_bundle.prints.update_plater_ui(p->combo_print);
|
||||
break;
|
||||
|
||||
case Preset::TYPE_SLA_PRINT:
|
||||
preset_bundle.sla_prints.update_platter_ui(p->combo_sla_print);
|
||||
preset_bundle.sla_prints.update_plater_ui(p->combo_sla_print);
|
||||
break;
|
||||
|
||||
case Preset::TYPE_SLA_MATERIAL:
|
||||
preset_bundle.sla_materials.update_platter_ui(p->combo_sla_material);
|
||||
preset_bundle.sla_materials.update_plater_ui(p->combo_sla_material);
|
||||
break;
|
||||
|
||||
case Preset::TYPE_PRINTER:
|
||||
|
@ -1195,9 +1195,9 @@ void Sidebar::update_sliced_info_sizer()
|
|||
{
|
||||
double material_cost = cfg->option("bottle_cost")->getFloat() /
|
||||
cfg->option("bottle_volume")->getFloat();
|
||||
str_total_cost = wxString::Format("%.2f", material_cost*(ps.objects_used_material + ps.support_used_material) / 1000);
|
||||
str_total_cost = wxString::Format("%.3f", material_cost*(ps.objects_used_material + ps.support_used_material) / 1000);
|
||||
}
|
||||
p->sliced_info->SetTextAndShow(siCost, str_total_cost);
|
||||
p->sliced_info->SetTextAndShow(siCost, str_total_cost, "Cost");
|
||||
|
||||
wxString t_est = std::isnan(ps.estimated_print_time) ? "N/A" : get_time_dhms(float(ps.estimated_print_time));
|
||||
p->sliced_info->SetTextAndShow(siEstimatedTime, t_est, _(L("Estimated printing time")) + " :");
|
||||
|
@ -1774,9 +1774,7 @@ struct Plater::priv
|
|||
|
||||
void set_current_canvas_as_dirty();
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool init_view_toolbar();
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
void reset_all_gizmos();
|
||||
void update_ui_from_settings();
|
||||
|
@ -1924,9 +1922,6 @@ private:
|
|||
bool complit_init_object_menu();
|
||||
bool complit_init_sla_object_menu();
|
||||
bool complit_init_part_menu();
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
void init_view_toolbar();
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
bool can_split() const;
|
||||
bool layers_height_allowed() const;
|
||||
|
@ -1995,7 +1990,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
background_process.set_finished_event(EVT_PROCESS_COMPLETED);
|
||||
// Default printer technology for default config.
|
||||
background_process.select_technology(this->printer_technology);
|
||||
// Register progress callback from the Print class to the Platter.
|
||||
// Register progress callback from the Print class to the Plater.
|
||||
|
||||
auto statuscb = [this](const Slic3r::PrintBase::SlicingStatus &status) {
|
||||
wxQueueEvent(this->q, new Slic3r::SlicingStatusEvent(EVT_SLICING_UPDATE, 0, status));
|
||||
|
@ -2060,11 +2055,9 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
view3D_canvas->Bind(EVT_GLCANVAS_RESETGIZMOS, [this](SimpleEvent&) { reset_all_gizmos(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_UNDO, [this](SimpleEvent&) { this->undo(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_REDO, [this](SimpleEvent&) { this->redo(); });
|
||||
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, [this](SimpleEvent&) { this->view3D->get_canvas3d()->reset_layer_height_profile(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, [this](Event<float>& evt) { this->view3D->get_canvas3d()->adaptive_layer_height_profile(evt.data); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, [this](HeightProfileSmoothEvent& evt) { this->view3D->get_canvas3d()->smooth_layer_height_profile(evt.data); });
|
||||
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
|
||||
|
||||
// 3DScene/Toolbar:
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_ADD, &priv::on_action_add, this);
|
||||
|
@ -2078,9 +2071,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
view3D_canvas->Bind(EVT_GLTOOLBAR_SPLIT_OBJECTS, &priv::on_action_split_objects, this);
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_SPLIT_VOLUMES, &priv::on_action_split_volumes, this);
|
||||
view3D_canvas->Bind(EVT_GLTOOLBAR_LAYERSEDITING, &priv::on_action_layersediting, this);
|
||||
#if !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_INIT, [this](SimpleEvent&) { init_view_toolbar(); });
|
||||
#endif // !ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&)
|
||||
{
|
||||
set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values,
|
||||
|
@ -2276,7 +2266,7 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
|
|||
if (object->volumes.size() > 1)
|
||||
{
|
||||
Slic3r::GUI::show_info(nullptr,
|
||||
_(L("You can't load SLA project if there is at least one multi-part object on the bed")) + "\n\n" +
|
||||
_(L("You cannot load SLA project with a multi-part object on the bed")) + "\n\n" +
|
||||
_(L("Please check your object list before preset changing.")),
|
||||
_(L("Attention!")));
|
||||
return obj_idxs;
|
||||
|
@ -2709,7 +2699,7 @@ void Plater::priv::reset()
|
|||
// The hiding of the slicing results, if shown, is not taken care by the background process, so we do it here
|
||||
this->sidebar->show_sliced_info_sizer(false);
|
||||
|
||||
model.custom_gcode_per_print_z.clear();
|
||||
model.custom_gcode_per_print_z.gcodes.clear();
|
||||
}
|
||||
|
||||
void Plater::priv::mirror(Axis axis)
|
||||
|
@ -3008,7 +2998,6 @@ unsigned int Plater::priv::update_background_process(bool force_validation, bool
|
|||
this->update_print_volume_state();
|
||||
// Apply new config to the possibly running background task.
|
||||
bool was_running = this->background_process.running();
|
||||
this->background_process.set_force_update_print_regions(force_validation);
|
||||
Print::ApplyStatus invalidated = this->background_process.apply(this->q->model(), wxGetApp().preset_bundle->full_config());
|
||||
|
||||
// Just redraw the 3D canvas without reloading the scene to consume the update of the layer height profile.
|
||||
|
@ -3228,12 +3217,9 @@ void Plater::priv::reload_from_disk()
|
|||
|
||||
// collects paths of files to load
|
||||
std::vector<fs::path> input_paths;
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
std::vector<fs::path> missing_input_paths;
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
for (const SelectedVolume& v : selected_volumes)
|
||||
{
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
const ModelObject* object = model.objects[v.object_idx];
|
||||
const ModelVolume* volume = object->volumes[v.volume_idx];
|
||||
|
||||
|
@ -3244,14 +3230,8 @@ void Plater::priv::reload_from_disk()
|
|||
else
|
||||
missing_input_paths.push_back(volume->source.input_file);
|
||||
}
|
||||
#else
|
||||
const ModelVolume* volume = model.objects[v.object_idx]->volumes[v.volume_idx];
|
||||
if (!volume->source.input_file.empty() && boost::filesystem::exists(volume->source.input_file))
|
||||
input_paths.push_back(volume->source.input_file);
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
}
|
||||
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
std::sort(missing_input_paths.begin(), missing_input_paths.end());
|
||||
missing_input_paths.erase(std::unique(missing_input_paths.begin(), missing_input_paths.end()), missing_input_paths.end());
|
||||
|
||||
|
@ -3301,7 +3281,6 @@ void Plater::priv::reload_from_disk()
|
|||
return;
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
|
||||
std::sort(input_paths.begin(), input_paths.end());
|
||||
input_paths.erase(std::unique(input_paths.begin(), input_paths.end()), input_paths.end());
|
||||
|
@ -3347,27 +3326,17 @@ void Plater::priv::reload_from_disk()
|
|||
new_volume->config.apply(old_volume->config);
|
||||
new_volume->set_type(old_volume->type());
|
||||
new_volume->set_material_id(old_volume->material_id());
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
new_volume->set_transformation(old_volume->get_transformation() * old_volume->source.transform);
|
||||
#else
|
||||
new_volume->set_transformation(old_volume->get_transformation());
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
new_volume->translate(new_volume->get_transformation().get_matrix(true) * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
|
||||
new_volume->source.input_file = path;
|
||||
std::swap(old_model_object->volumes[old_v.volume_idx], old_model_object->volumes.back());
|
||||
old_model_object->delete_volume(old_model_object->volumes.size() - 1);
|
||||
#if ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
old_model_object->ensure_on_bed();
|
||||
#endif // ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
model.adjust_min_z();
|
||||
#endif // !ENABLE_KEEP_LOADED_VOLUME_TRANSFORM_AS_STAND_ALONE
|
||||
|
||||
// update 3D scene
|
||||
update();
|
||||
|
||||
|
@ -3490,8 +3459,8 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
|
|||
|
||||
// TODO: ?
|
||||
if (preset_type == Preset::TYPE_FILAMENT && sidebar->is_multifilament()) {
|
||||
// Only update the platter UI for the 2nd and other filaments.
|
||||
wxGetApp().preset_bundle->update_platter_filament_ui(idx, combo);
|
||||
// Only update the plater UI for the 2nd and other filaments.
|
||||
wxGetApp().preset_bundle->update_plater_filament_ui(idx, combo);
|
||||
}
|
||||
else {
|
||||
wxWindowUpdateLocker noUpdates(sidebar->presets_panel());
|
||||
|
@ -3981,17 +3950,11 @@ void Plater::priv::set_current_canvas_as_dirty()
|
|||
preview->set_as_dirty();
|
||||
}
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool Plater::priv::init_view_toolbar()
|
||||
#else
|
||||
void Plater::priv::init_view_toolbar()
|
||||
#endif //!ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
{
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
if (view_toolbar.get_items_count() > 0)
|
||||
// already initialized
|
||||
return true;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
BackgroundTexture::Metadata background_data;
|
||||
background_data.filename = "toolbar_background.png";
|
||||
|
@ -4001,11 +3964,7 @@ void Plater::priv::init_view_toolbar()
|
|||
background_data.bottom = 16;
|
||||
|
||||
if (!view_toolbar.init(background_data))
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return false;
|
||||
#else
|
||||
return;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
view_toolbar.set_horizontal_orientation(GLToolbar::Layout::HO_Left);
|
||||
view_toolbar.set_vertical_orientation(GLToolbar::Layout::VO_Bottom);
|
||||
|
@ -4020,11 +3979,7 @@ void Plater::priv::init_view_toolbar()
|
|||
item.sprite_id = 0;
|
||||
item.left.action_callback = [this]() { if (this->q != nullptr) wxPostEvent(this->q, SimpleEvent(EVT_GLVIEWTOOLBAR_3D)); };
|
||||
if (!view_toolbar.add_item(item))
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return false;
|
||||
#else
|
||||
return;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
item.name = "Preview";
|
||||
item.icon_filename = "preview.svg";
|
||||
|
@ -4032,18 +3987,12 @@ void Plater::priv::init_view_toolbar()
|
|||
item.sprite_id = 1;
|
||||
item.left.action_callback = [this]() { if (this->q != nullptr) wxPostEvent(this->q, SimpleEvent(EVT_GLVIEWTOOLBAR_PREVIEW)); };
|
||||
if (!view_toolbar.add_item(item))
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return false;
|
||||
#else
|
||||
return;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
view_toolbar.select_item("3D");
|
||||
view_toolbar.set_enabled(true);
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
return true;
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
}
|
||||
|
||||
bool Plater::priv::can_set_instance_to_object() const
|
||||
|
@ -4108,11 +4057,7 @@ bool Plater::priv::can_reload_from_disk() const
|
|||
for (const SelectedVolume& v : selected_volumes)
|
||||
{
|
||||
const ModelVolume* volume = model.objects[v.object_idx]->volumes[v.volume_idx];
|
||||
#if ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
if (!volume->source.input_file.empty())
|
||||
#else
|
||||
if (!volume->source.input_file.empty() && boost::filesystem::exists(volume->source.input_file))
|
||||
#endif // ENABLE_RELOAD_FROM_DISK_MISSING_SELECTION
|
||||
paths.push_back(volume->source.input_file);
|
||||
}
|
||||
std::sort(paths.begin(), paths.end());
|
||||
|
@ -4895,7 +4840,12 @@ void Plater::export_amf()
|
|||
wxBusyCursor wait;
|
||||
bool export_config = true;
|
||||
DynamicPrintConfig cfg = wxGetApp().preset_bundle->full_config_secure();
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
bool full_pathnames = wxGetApp().app_config->get("export_sources_full_pathnames") == "1";
|
||||
if (Slic3r::store_amf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr, full_pathnames)) {
|
||||
#else
|
||||
if (Slic3r::store_amf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr)) {
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
// Success
|
||||
p->statusbar()->set_status_text(wxString::Format(_(L("AMF file exported to %s")), path));
|
||||
} else {
|
||||
|
@ -4924,6 +4874,16 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
|
|||
DynamicPrintConfig cfg = wxGetApp().preset_bundle->full_config_secure();
|
||||
const std::string path_u8 = into_u8(path);
|
||||
wxBusyCursor wait;
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
bool full_pathnames = wxGetApp().app_config->get("export_sources_full_pathnames") == "1";
|
||||
#if ENABLE_THUMBNAIL_GENERATOR
|
||||
ThumbnailData thumbnail_data;
|
||||
p->generate_thumbnail(thumbnail_data, THUMBNAIL_SIZE_3MF.first, THUMBNAIL_SIZE_3MF.second, false, true, true, true);
|
||||
if (Slic3r::store_3mf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr, full_pathnames, &thumbnail_data)) {
|
||||
#else
|
||||
if (Slic3r::store_3mf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr, full_pathnames)) {
|
||||
#endif // ENABLE_THUMBNAIL_GENERATOR
|
||||
#else
|
||||
#if ENABLE_THUMBNAIL_GENERATOR
|
||||
ThumbnailData thumbnail_data;
|
||||
p->generate_thumbnail(thumbnail_data, THUMBNAIL_SIZE_3MF.first, THUMBNAIL_SIZE_3MF.second, false, true, true, true);
|
||||
|
@ -4931,6 +4891,7 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
|
|||
#else
|
||||
if (Slic3r::store_3mf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr)) {
|
||||
#endif // ENABLE_THUMBNAIL_GENERATOR
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
// Success
|
||||
p->statusbar()->set_status_text(wxString::Format(_(L("3MF file exported to %s")), path));
|
||||
p->set_project_filename(path);
|
||||
|
@ -5158,7 +5119,7 @@ void Plater::on_extruders_change(size_t num_extruders)
|
|||
choices.push_back(choice);
|
||||
|
||||
// initialize selection
|
||||
wxGetApp().preset_bundle->update_platter_filament_ui(i, choice);
|
||||
wxGetApp().preset_bundle->update_plater_filament_ui(i, choice);
|
||||
++i;
|
||||
}
|
||||
|
||||
|
@ -5325,9 +5286,9 @@ std::vector<std::string> Plater::get_extruder_colors_from_plater_config() const
|
|||
std::vector<std::string> Plater::get_colors_for_color_print() const
|
||||
{
|
||||
std::vector<std::string> colors = get_extruder_colors_from_plater_config();
|
||||
colors.reserve(colors.size() + p->model.custom_gcode_per_print_z.size());
|
||||
colors.reserve(colors.size() + p->model.custom_gcode_per_print_z.gcodes.size());
|
||||
|
||||
for (const Model::CustomGCode& code : p->model.custom_gcode_per_print_z)
|
||||
for (const Model::CustomGCode& code : p->model.custom_gcode_per_print_z.gcodes)
|
||||
if (code.gcode == ColorChangeCode)
|
||||
colors.emplace_back(code.color);
|
||||
|
||||
|
@ -5491,12 +5452,10 @@ void Plater::msw_rescale()
|
|||
GetParent()->Layout();
|
||||
}
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool Plater::init_view_toolbar()
|
||||
{
|
||||
return p->init_view_toolbar();
|
||||
}
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
const Camera& Plater::get_camera() const
|
||||
{
|
||||
|
|
|
@ -267,9 +267,7 @@ public:
|
|||
|
||||
void msw_rescale();
|
||||
|
||||
#if ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
bool init_view_toolbar();
|
||||
#endif // ENABLE_VIEW_TOOLBAR_BACKGROUND_FIX
|
||||
|
||||
const Camera& get_camera() const;
|
||||
const Mouse3DController& get_mouse3d_controller() const;
|
||||
|
|
|
@ -19,16 +19,11 @@ PreferencesDialog::PreferencesDialog(wxWindow* parent) :
|
|||
void PreferencesDialog::build()
|
||||
{
|
||||
auto app_config = get_app_config();
|
||||
m_optgroup = std::make_shared<ConfigOptionsGroup>(this, _(L("General")));
|
||||
m_optgroup->label_width = 40;
|
||||
m_optgroup->m_on_change = [this](t_config_option_key opt_key, boost::any value) {
|
||||
m_optgroup_general = std::make_shared<ConfigOptionsGroup>(this, _(L("General")));
|
||||
m_optgroup_general->label_width = 40;
|
||||
m_optgroup_general->m_on_change = [this](t_config_option_key opt_key, boost::any value) {
|
||||
m_values[opt_key] = boost::any_cast<bool>(value) ? "1" : "0";
|
||||
|
||||
if (opt_key == "use_custom_toolbar_size") {
|
||||
m_icon_size_sizer->ShowItems(boost::any_cast<bool>(value));
|
||||
this->layout();
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// TODO
|
||||
// $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
|
||||
|
@ -47,7 +42,7 @@ void PreferencesDialog::build()
|
|||
"instead of the one containing the input files.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->has("remember_output_path") ? app_config->get("remember_output_path") == "1" : true });
|
||||
Option option(def, "remember_output_path");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
def.label = L("Auto-center parts");
|
||||
def.type = coBool;
|
||||
|
@ -55,7 +50,7 @@ void PreferencesDialog::build()
|
|||
"around the print bed center.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("autocenter") == "1" });
|
||||
option = Option (def,"autocenter");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
def.label = L("Background processing");
|
||||
def.type = coBool;
|
||||
|
@ -63,7 +58,7 @@ void PreferencesDialog::build()
|
|||
"as they\'re loaded in order to save time when exporting G-code.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("background_processing") == "1" });
|
||||
option = Option (def,"background_processing");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
// Please keep in sync with ConfigWizard
|
||||
def.label = L("Check for application updates");
|
||||
|
@ -71,7 +66,17 @@ void PreferencesDialog::build()
|
|||
def.tooltip = L("If enabled, PrusaSlicer will check for the new versions of itself online. When a new version becomes available a notification is displayed at the next application startup (never during program usage). This is only a notification mechanisms, no automatic installation is done.");
|
||||
def.set_default_value(new ConfigOptionBool(app_config->get("version_check") == "1"));
|
||||
option = Option (def, "version_check");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
#if ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
// Please keep in sync with ConfigWizard
|
||||
def.label = L("Export sources full pathnames to 3mf and amf");
|
||||
def.type = coBool;
|
||||
def.tooltip = L("If enabled, allows the Reload from disk command to automatically find and load the files when invoked.");
|
||||
def.set_default_value(new ConfigOptionBool(app_config->get("export_sources_full_pathnames") == "1"));
|
||||
option = Option(def, "export_sources_full_pathnames");
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
#endif // ENABLE_CONFIGURABLE_PATHS_EXPORT_TO_3MF_AND_AMF
|
||||
|
||||
// Please keep in sync with ConfigWizard
|
||||
def.label = L("Update built-in Presets automatically");
|
||||
|
@ -79,7 +84,7 @@ void PreferencesDialog::build()
|
|||
def.tooltip = L("If enabled, Slic3r downloads updates of built-in system presets in the background. These updates are downloaded into a separate temporary location. When a new preset version becomes available it is offered at application startup.");
|
||||
def.set_default_value(new ConfigOptionBool(app_config->get("preset_update") == "1"));
|
||||
option = Option (def, "preset_update");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
def.label = L("Suppress \" - default - \" presets");
|
||||
def.type = coBool;
|
||||
|
@ -87,7 +92,7 @@ void PreferencesDialog::build()
|
|||
"selections once there are any other valid presets available.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("no_defaults") == "1" });
|
||||
option = Option (def,"no_defaults");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
def.label = L("Show incompatible print and filament presets");
|
||||
def.type = coBool;
|
||||
|
@ -95,7 +100,7 @@ void PreferencesDialog::build()
|
|||
"even if they are marked as incompatible with the active printer");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("show_incompatible_presets") == "1" });
|
||||
option = Option (def,"show_incompatible_presets");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
|
||||
#if __APPLE__
|
||||
def.label = L("Use Retina resolution for the 3D scene");
|
||||
|
@ -104,28 +109,55 @@ void PreferencesDialog::build()
|
|||
"If you are experiencing 3D performance problems, disabling this option may help.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("use_retina_opengl") == "1" });
|
||||
option = Option (def, "use_retina_opengl");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_general->append_single_option_line(option);
|
||||
#endif
|
||||
|
||||
def.label = L("Use perspective camera");
|
||||
def.type = coBool;
|
||||
def.tooltip = L("If enabled, use perspective camera. If not enabled, use orthographic camera.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("use_perspective_camera") == "1" });
|
||||
option = Option(def, "use_perspective_camera");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
m_optgroup_camera = std::make_shared<ConfigOptionsGroup>(this, _(L("Camera")));
|
||||
m_optgroup_camera->label_width = 40;
|
||||
m_optgroup_camera->m_on_change = [this](t_config_option_key opt_key, boost::any value) {
|
||||
m_values[opt_key] = boost::any_cast<bool>(value) ? "1" : "0";
|
||||
};
|
||||
|
||||
def.label = L("Use perspective camera");
|
||||
def.type = coBool;
|
||||
def.tooltip = L("If enabled, use perspective camera. If not enabled, use orthographic camera.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("use_perspective_camera") == "1" });
|
||||
option = Option(def, "use_perspective_camera");
|
||||
m_optgroup_camera->append_single_option_line(option);
|
||||
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
def.label = L("Use free camera");
|
||||
def.type = coBool;
|
||||
def.tooltip = L("If enabled, use free camera. If not enabled, use constrained camera.");
|
||||
def.set_default_value(new ConfigOptionBool(app_config->get("use_free_camera") == "1"));
|
||||
option = Option(def, "use_free_camera");
|
||||
m_optgroup_camera->append_single_option_line(option);
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
|
||||
m_optgroup_gui = std::make_shared<ConfigOptionsGroup>(this, _(L("GUI")));
|
||||
m_optgroup_gui->label_width = 40;
|
||||
m_optgroup_gui->m_on_change = [this](t_config_option_key opt_key, boost::any value) {
|
||||
m_values[opt_key] = boost::any_cast<bool>(value) ? "1" : "0";
|
||||
if (opt_key == "use_custom_toolbar_size") {
|
||||
m_icon_size_sizer->ShowItems(boost::any_cast<bool>(value));
|
||||
this->layout();
|
||||
}
|
||||
};
|
||||
|
||||
def.label = L("Use custom size for toolbar icons");
|
||||
def.type = coBool;
|
||||
def.tooltip = L("If enabled, you can change size of toolbar icons manually.");
|
||||
def.set_default_value(new ConfigOptionBool{ app_config->get("use_custom_toolbar_size") == "1" });
|
||||
option = Option (def,"use_custom_toolbar_size");
|
||||
m_optgroup->append_single_option_line(option);
|
||||
option = Option(def, "use_custom_toolbar_size");
|
||||
m_optgroup_gui->append_single_option_line(option);
|
||||
|
||||
create_icon_size_slider();
|
||||
m_icon_size_sizer->ShowItems(app_config->get("use_custom_toolbar_size") == "1");
|
||||
create_icon_size_slider();
|
||||
m_icon_size_sizer->ShowItems(app_config->get("use_custom_toolbar_size") == "1");
|
||||
|
||||
auto sizer = new wxBoxSizer(wxVERTICAL);
|
||||
sizer->Add(m_optgroup->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10);
|
||||
sizer->Add(m_optgroup_general->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10);
|
||||
sizer->Add(m_optgroup_camera->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10);
|
||||
sizer->Add(m_optgroup_gui->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10);
|
||||
|
||||
SetFont(wxGetApp().normal_font());
|
||||
|
||||
|
@ -157,7 +189,9 @@ void PreferencesDialog::accept()
|
|||
|
||||
void PreferencesDialog::on_dpi_changed(const wxRect &suggested_rect)
|
||||
{
|
||||
m_optgroup->msw_rescale();
|
||||
m_optgroup_general->msw_rescale();
|
||||
m_optgroup_camera->msw_rescale();
|
||||
m_optgroup_gui->msw_rescale();
|
||||
|
||||
msw_buttons_rescale(this, em_unit(), { wxID_OK, wxID_CANCEL });
|
||||
|
||||
|
@ -182,7 +216,7 @@ void PreferencesDialog::create_icon_size_slider()
|
|||
|
||||
m_icon_size_sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
||||
wxWindow* parent = m_optgroup->ctrl_parent();
|
||||
wxWindow* parent = m_optgroup_gui->ctrl_parent();
|
||||
|
||||
if (isOSX)
|
||||
// For correct rendering of the slider and value label under OSX
|
||||
|
@ -230,8 +264,9 @@ void PreferencesDialog::create_icon_size_slider()
|
|||
win->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
}
|
||||
|
||||
m_optgroup->sizer->Add(m_icon_size_sizer, 0, wxEXPAND | wxALL, em);
|
||||
m_optgroup_gui->sizer->Add(m_icon_size_sizer, 0, wxEXPAND | wxALL, em);
|
||||
}
|
||||
|
||||
|
||||
} // GUI
|
||||
} // Slic3r
|
|
@ -15,8 +15,10 @@ class ConfigOptionsGroup;
|
|||
class PreferencesDialog : public DPIDialog
|
||||
{
|
||||
std::map<std::string, std::string> m_values;
|
||||
std::shared_ptr<ConfigOptionsGroup> m_optgroup;
|
||||
wxSizer* m_icon_size_sizer;
|
||||
std::shared_ptr<ConfigOptionsGroup> m_optgroup_general;
|
||||
std::shared_ptr<ConfigOptionsGroup> m_optgroup_camera;
|
||||
std::shared_ptr<ConfigOptionsGroup> m_optgroup_gui;
|
||||
wxSizer* m_icon_size_sizer;
|
||||
bool isOSX {false};
|
||||
public:
|
||||
PreferencesDialog(wxWindow* parent);
|
||||
|
|
|
@ -184,6 +184,16 @@ VendorProfile VendorProfile::from_ini(const ptree &tree, const boost::filesystem
|
|||
} else {
|
||||
BOOST_LOG_TRIVIAL(error) << boost::format("Vendor bundle: `%1%`: Malformed variants field: `%2%`") % id % variants_field;
|
||||
}
|
||||
auto default_materials_field = section.second.get<std::string>("default_materials", "");
|
||||
if (default_materials_field.empty())
|
||||
default_materials_field = section.second.get<std::string>("default_filaments", "");
|
||||
if (Slic3r::unescape_strings_cstyle(default_materials_field, model.default_materials)) {
|
||||
Slic3r::sort_remove_duplicates(model.default_materials);
|
||||
} else {
|
||||
BOOST_LOG_TRIVIAL(error) << boost::format("Vendor bundle: `%1%`: Malformed default_materials field: `%2%`") % id % default_materials_field;
|
||||
}
|
||||
model.bed_model = section.second.get<std::string>("bed_model", "");
|
||||
model.bed_texture = section.second.get<std::string>("bed_texture", "");
|
||||
if (! model.id.empty() && ! model.variants.empty())
|
||||
res.models.push_back(std::move(model));
|
||||
}
|
||||
|
@ -1020,7 +1030,7 @@ size_t PresetCollection::update_compatible_internal(const PresetWithVendorProfil
|
|||
|
||||
// Update the wxChoice UI component from this list of presets.
|
||||
// Hide the
|
||||
void PresetCollection::update_platter_ui(GUI::PresetComboBox *ui)
|
||||
void PresetCollection::update_plater_ui(GUI::PresetComboBox *ui)
|
||||
{
|
||||
if (ui == nullptr)
|
||||
return;
|
||||
|
@ -1504,4 +1514,20 @@ const Preset* PrinterPresetCollection::find_by_model_id(const std::string &model
|
|||
return it != cend() ? &*it : nullptr;
|
||||
}
|
||||
|
||||
namespace PresetUtils {
|
||||
const VendorProfile::PrinterModel* system_printer_model(const Preset &preset)
|
||||
{
|
||||
const VendorProfile::PrinterModel *out = nullptr;
|
||||
if (preset.vendor != nullptr) {
|
||||
auto *printer_model = preset.config.opt<ConfigOptionString>("printer_model");
|
||||
if (printer_model != nullptr && ! printer_model->value.empty()) {
|
||||
auto it = std::find_if(preset.vendor->models.begin(), preset.vendor->models.end(), [printer_model](const VendorProfile::PrinterModel &pm) { return pm.id == printer_model->value; });
|
||||
if (it != preset.vendor->models.end())
|
||||
out = &(*it);
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
} // namespace PresetUtils
|
||||
|
||||
} // namespace Slic3r
|
||||
|
|
|
@ -61,6 +61,10 @@ public:
|
|||
PrinterTechnology technology;
|
||||
std::string family;
|
||||
std::vector<PrinterVariant> variants;
|
||||
std::vector<std::string> default_materials;
|
||||
// Vendor & Printer Model specific print bed model & texture.
|
||||
std::string bed_model;
|
||||
std::string bed_texture;
|
||||
|
||||
PrinterVariant* variant(const std::string &name) {
|
||||
for (auto &v : this->variants)
|
||||
|
@ -380,7 +384,8 @@ public:
|
|||
size_t n = this->m_presets.size();
|
||||
size_t i_compatible = n;
|
||||
for (; i < n; ++ i)
|
||||
if (m_presets[i].is_compatible) {
|
||||
// Since we use the filament selection from Wizard, it's needed to control the preset visibility too
|
||||
if (m_presets[i].is_compatible && m_presets[i].is_visible) {
|
||||
if (prefered_condition(m_presets[i].name))
|
||||
return i;
|
||||
if (i_compatible == n)
|
||||
|
@ -437,7 +442,7 @@ public:
|
|||
// Update the choice UI from the list of presets.
|
||||
// Only the compatible presets are shown.
|
||||
// If an incompatible preset is selected, it is shown as well.
|
||||
void update_platter_ui(GUI::PresetComboBox *ui);
|
||||
void update_plater_ui(GUI::PresetComboBox *ui);
|
||||
|
||||
// Update a dirty floag of the current preset, update the labels of the UI component accordingly.
|
||||
// Return true if the dirty flag changed.
|
||||
|
@ -526,7 +531,7 @@ private:
|
|||
// Is the "- default -" preset suppressed?
|
||||
bool m_default_suppressed = true;
|
||||
size_t m_num_default_presets = 0;
|
||||
// Compatible & incompatible marks, to be placed at the wxBitmapComboBox items of a Platter.
|
||||
// Compatible & incompatible marks, to be placed at the wxBitmapComboBox items of a Plater.
|
||||
// These bitmaps are not owned by PresetCollection, but by a PresetBundle.
|
||||
const wxBitmap *m_bitmap_compatible = nullptr;
|
||||
const wxBitmap *m_bitmap_incompatible = nullptr;
|
||||
|
@ -559,6 +564,11 @@ public:
|
|||
const Preset* find_by_model_id(const std::string &model_id) const;
|
||||
};
|
||||
|
||||
namespace PresetUtils {
|
||||
// PrinterModel of a system profile, from which this preset is derived, or null if it is not derived from a system profile.
|
||||
const VendorProfile::PrinterModel* system_printer_model(const Preset &preset);
|
||||
} // namespace PresetUtils
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif /* slic3r_Preset_hpp_ */
|
||||
|
|
|
@ -877,7 +877,7 @@ void PresetBundle::load_config_file_config(const std::string &name_or_path, bool
|
|||
// 4) Load the project config values (the per extruder wipe matrix etc).
|
||||
this->project_config.apply_only(config, s_project_options);
|
||||
|
||||
update_custom_gcode_per_print_z_from_config(GUI::wxGetApp().plater()->model().custom_gcode_per_print_z, &this->project_config);
|
||||
update_custom_gcode_per_print_z_from_config(GUI::wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes, &this->project_config);
|
||||
|
||||
break;
|
||||
}
|
||||
|
@ -1572,7 +1572,7 @@ void PresetBundle::load_default_preset_bitmaps(wxWindow *window)
|
|||
this->load_compatible_bitmaps(window);
|
||||
}
|
||||
|
||||
void PresetBundle::update_platter_filament_ui(unsigned int idx_extruder, GUI::PresetComboBox *ui)
|
||||
void PresetBundle::update_plater_filament_ui(unsigned int idx_extruder, GUI::PresetComboBox *ui)
|
||||
{
|
||||
if (ui == nullptr || this->printers.get_edited_preset().printer_technology() == ptSLA ||
|
||||
this->filament_presets.size() <= idx_extruder )
|
||||
|
|
|
@ -109,8 +109,8 @@ public:
|
|||
// Export a config bundle file containing all the presets and the names of the active presets.
|
||||
void export_configbundle(const std::string &path, bool export_system_settings = false);
|
||||
|
||||
// Update a filament selection combo box on the platter for an idx_extruder.
|
||||
void update_platter_filament_ui(unsigned int idx_extruder, GUI::PresetComboBox *ui);
|
||||
// Update a filament selection combo box on the plater for an idx_extruder.
|
||||
void update_plater_filament_ui(unsigned int idx_extruder, GUI::PresetComboBox *ui);
|
||||
|
||||
// Enable / disable the "- default -" preset.
|
||||
void set_default_suppressed(bool default_suppressed);
|
||||
|
|
|
@ -2004,7 +2004,11 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field) co
|
|||
const float max_y = box.max(1) + Margin;
|
||||
|
||||
// view dependend order of rendering to keep correct transparency
|
||||
#if ENABLE_6DOF_CAMERA
|
||||
bool camera_on_top = wxGetApp().plater()->get_camera().is_looking_downward();
|
||||
#else
|
||||
bool camera_on_top = wxGetApp().plater()->get_camera().get_theta() <= 90.0f;
|
||||
#endif // ENABLE_6DOF_CAMERA
|
||||
float z1 = camera_on_top ? min_z : max_z;
|
||||
float z2 = camera_on_top ? max_z : min_z;
|
||||
|
||||
|
|
|
@ -905,7 +905,7 @@ void Tab::update_wiping_button_visibility() {
|
|||
}
|
||||
|
||||
|
||||
// Call a callback to update the selection of presets on the platter:
|
||||
// Call a callback to update the selection of presets on the plater:
|
||||
// To update the content of the selection boxes,
|
||||
// to update the filament colors of the selection boxes,
|
||||
// to update the "dirty" flags of the selection boxes,
|
||||
|
@ -2825,7 +2825,7 @@ void Tab::select_preset(std::string preset_name, bool delete_current)
|
|||
if (canceled) {
|
||||
update_tab_ui();
|
||||
// Trigger the on_presets_changed event so that we also restore the previous value in the plater selector,
|
||||
// if this action was initiated from the platter.
|
||||
// if this action was initiated from the plater.
|
||||
on_presets_changed();
|
||||
} else {
|
||||
if (current_dirty)
|
||||
|
@ -3053,7 +3053,7 @@ void Tab::save_preset(std::string name /*= ""*/)
|
|||
m_preset_bundle->update_compatible(false);
|
||||
// Add the new item into the UI component, remove dirty flags and activate the saved item.
|
||||
update_tab_ui();
|
||||
// Update the selection boxes at the platter.
|
||||
// Update the selection boxes at the plater.
|
||||
on_presets_changed();
|
||||
// If current profile is saved, "delete preset" button have to be enabled
|
||||
m_btn_delete_preset->Enable(true);
|
||||
|
@ -3444,27 +3444,25 @@ void TabSLAMaterial::build()
|
|||
DynamicPrintConfig new_conf = *m_config;
|
||||
|
||||
if (opt_key == "bottle_volume") {
|
||||
double new_bottle_weight = boost::any_cast<double>(value)/(new_conf.option("material_density")->getFloat() * 1000);
|
||||
double new_bottle_weight = boost::any_cast<double>(value)*(new_conf.option("material_density")->getFloat() / 1000);
|
||||
new_conf.set_key_value("bottle_weight", new ConfigOptionFloat(new_bottle_weight));
|
||||
}
|
||||
if (opt_key == "bottle_weight") {
|
||||
double new_bottle_volume = boost::any_cast<double>(value)*(new_conf.option("material_density")->getFloat() * 1000);
|
||||
double new_bottle_volume = boost::any_cast<double>(value)/new_conf.option("material_density")->getFloat() * 1000;
|
||||
new_conf.set_key_value("bottle_volume", new ConfigOptionFloat(new_bottle_volume));
|
||||
}
|
||||
if (opt_key == "material_density") {
|
||||
double new_bottle_volume = new_conf.option("bottle_weight")->getFloat() * boost::any_cast<double>(value) * 1000;
|
||||
double new_bottle_volume = new_conf.option("bottle_weight")->getFloat() / boost::any_cast<double>(value) * 1000;
|
||||
new_conf.set_key_value("bottle_volume", new ConfigOptionFloat(new_bottle_volume));
|
||||
}
|
||||
|
||||
load_config(new_conf);
|
||||
|
||||
update_dirty();
|
||||
on_value_change(opt_key, value);
|
||||
|
||||
if (opt_key == "bottle_volume" || opt_key == "bottle_cost") {
|
||||
wxGetApp().sidebar().update_sliced_info_sizer();
|
||||
wxGetApp().sidebar().Layout();
|
||||
}
|
||||
// Change of any from those options influences for an update of "Sliced Info"
|
||||
wxGetApp().sidebar().update_sliced_info_sizer();
|
||||
wxGetApp().sidebar().Layout();
|
||||
};
|
||||
|
||||
optgroup = page->new_optgroup(_(L("Layers")));
|
||||
|
|
|
@ -231,7 +231,7 @@ public:
|
|||
// Counter for the updating (because of an update() function can have a recursive behavior):
|
||||
// 1. increase value from the very beginning of an update() function
|
||||
// 2. decrease value at the end of an update() function
|
||||
// 3. propagate changed configuration to the Platter when (m_update_cnt == 0) only
|
||||
// 3. propagate changed configuration to the Plater when (m_update_cnt == 0) only
|
||||
int m_update_cnt = 0;
|
||||
|
||||
public:
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -782,6 +782,8 @@ public:
|
|||
const wxString& name = wxEmptyString);
|
||||
~DoubleSlider() {}
|
||||
|
||||
using t_mode = Slic3r::Model::CustomGCodeInfo::MODE;
|
||||
|
||||
/* For exporting GCode in GCodeWriter is used XYZF_NUM(val) = PRECISION(val, 3) for XYZ values.
|
||||
* So, let use same value as a permissible error for layer height.
|
||||
*/
|
||||
|
@ -805,33 +807,24 @@ public:
|
|||
// Set low and high slider position. If the span is non-empty, disable the "one layer" mode.
|
||||
void SetSelectionSpan(const int lower_val, const int higher_val);
|
||||
void SetMaxValue(const int max_value);
|
||||
void SetKoefForLabels(const double koef) {
|
||||
m_label_koef = koef;
|
||||
}
|
||||
void SetSliderValues(const std::vector<double>& values) {
|
||||
m_values = values;
|
||||
}
|
||||
void SetKoefForLabels(const double koef) { m_label_koef = koef; }
|
||||
void SetSliderValues(const std::vector<double>& values) { m_values = values; }
|
||||
void ChangeOneLayerLock();
|
||||
std::vector<Slic3r::Model::CustomGCode> GetTicksValues() const;
|
||||
void SetTicksValues(const std::vector<Slic3r::Model::CustomGCode> &heights);
|
||||
void EnableTickManipulation(bool enable = true) {
|
||||
m_is_enabled_tick_manipulation = enable;
|
||||
}
|
||||
void DisableTickManipulation() {
|
||||
EnableTickManipulation(false);
|
||||
}
|
||||
Slic3r::Model::CustomGCodeInfo GetTicksValues() const;
|
||||
void SetTicksValues(const Slic3r::Model::CustomGCodeInfo &custom_gcode_per_print_z);
|
||||
void EnableTickManipulation(bool enable = true) { m_is_enabled_tick_manipulation = enable; }
|
||||
void DisableTickManipulation() { EnableTickManipulation(false); }
|
||||
|
||||
enum ManipulationState {
|
||||
msSingleExtruder, // single extruder printer preset is selected
|
||||
msMultiExtruder // multiple extruder printer preset is selected, and "Whole print" is selected
|
||||
};
|
||||
void SetManipulationState(ManipulationState state) {
|
||||
m_state = state;
|
||||
void SetManipulationMode(t_mode mode) { m_mode = mode; }
|
||||
t_mode GetManipulationMode() const { return m_mode; }
|
||||
|
||||
void SetModeAndOnlyExtruder(const bool is_one_extruder_printed_model, const int only_extruder)
|
||||
{
|
||||
m_mode = !is_one_extruder_printed_model ? t_mode::MultiExtruder :
|
||||
only_extruder < 0 ? t_mode::SingleExtruder :
|
||||
t_mode::MultiAsSingle;
|
||||
m_only_extruder = only_extruder;
|
||||
}
|
||||
void SetManipulationState(int extruders_cnt) {
|
||||
m_state = extruders_cnt ==1 ? msSingleExtruder : msMultiExtruder;
|
||||
}
|
||||
ManipulationState GetManipulationState() const { return m_state; }
|
||||
|
||||
bool is_horizontal() const { return m_style == wxSL_HORIZONTAL; }
|
||||
bool is_one_layer() const { return m_is_one_layer; }
|
||||
|
@ -850,13 +843,27 @@ public:
|
|||
void OnKeyUp(wxKeyEvent &event);
|
||||
void OnChar(wxKeyEvent &event);
|
||||
void OnRightDown(wxMouseEvent& event);
|
||||
int get_extruder_for_tick(int tick);
|
||||
void OnRightUp(wxMouseEvent& event);
|
||||
void add_code(std::string code, int selected_extruder = -1);
|
||||
|
||||
void add_code_as_tick(std::string code, int selected_extruder = -1);
|
||||
// add default action for tick, when press "+"
|
||||
void add_current_tick(bool call_from_keyboard = false);
|
||||
// delete current tick, when press "-"
|
||||
void delete_current_tick();
|
||||
void edit_tick();
|
||||
void change_extruder(int extruder);
|
||||
void edit_extruder_sequence();
|
||||
|
||||
struct TICK_CODE
|
||||
{
|
||||
bool operator<(const TICK_CODE& other) const { return other.tick > this->tick; }
|
||||
bool operator>(const TICK_CODE& other) const { return other.tick < this->tick; }
|
||||
|
||||
int tick = 0;
|
||||
std::string gcode = Slic3r::ColorChangeCode;
|
||||
int extruder = 0;
|
||||
std::string color;
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
void render();
|
||||
|
@ -878,11 +885,11 @@ protected:
|
|||
void detect_selected_slider(const wxPoint& pt);
|
||||
void correct_lower_value();
|
||||
void correct_higher_value();
|
||||
wxString get_tooltip(IconFocus icon_focus);
|
||||
void move_current_thumb(const bool condition);
|
||||
void action_tick(const TicksAction action);
|
||||
void enter_window(wxMouseEvent& event, const bool enter);
|
||||
|
||||
private:
|
||||
|
||||
bool is_point_in_rect(const wxPoint& pt, const wxRect& rect);
|
||||
int is_point_near_tick(const wxPoint& pt);
|
||||
|
||||
|
@ -894,8 +901,18 @@ protected:
|
|||
wxSize get_size();
|
||||
void get_size(int *w, int *h);
|
||||
double get_double_value(const SelectedSlider& selection);
|
||||
wxString get_tooltip(IconFocus icon_focus);
|
||||
|
||||
std::string get_color_for_tool_change_tick(std::set<TICK_CODE>::const_iterator it) const;
|
||||
std::string get_color_for_color_change_tick(std::set<TICK_CODE>::const_iterator it) const;
|
||||
int get_extruder_for_tick(int tick);
|
||||
std::set<int> get_used_extruders_for_tick(int tick);
|
||||
|
||||
void post_ticks_changed_event(const std::string& gcode = "");
|
||||
bool check_ticks_changed_event(const std::string& gcode);
|
||||
void append_change_extruder_menu_item(wxMenu*);
|
||||
void append_add_color_change_menu_item(wxMenu*);
|
||||
|
||||
private:
|
||||
bool is_osx { false };
|
||||
wxFont m_font;
|
||||
int m_min_value;
|
||||
|
@ -914,7 +931,7 @@ private:
|
|||
ScalableBitmap m_bmp_one_layer_unlock_off;
|
||||
ScalableBitmap m_bmp_revert;
|
||||
ScalableBitmap m_bmp_cog;
|
||||
SelectedSlider m_selection;
|
||||
SelectedSlider m_selection;
|
||||
bool m_is_left_down = false;
|
||||
bool m_is_right_down = false;
|
||||
bool m_is_one_layer = false;
|
||||
|
@ -924,11 +941,12 @@ private:
|
|||
bool m_is_enabled_tick_manipulation = true;
|
||||
bool m_show_context_menu = false;
|
||||
bool m_show_edit_menu = false;
|
||||
bool m_edit_extruder_sequence = false;
|
||||
bool m_suppress_add_code = false;
|
||||
ManipulationState m_state = msSingleExtruder;
|
||||
std::string m_custom_gcode = "";
|
||||
std::string m_pause_print_msg;
|
||||
bool m_force_edit_extruder_sequence = false;
|
||||
bool m_force_mode_apply = true;
|
||||
bool m_force_add_tick = false;
|
||||
bool m_force_delete_tick = false;
|
||||
t_mode m_mode = t_mode::SingleExtruder;
|
||||
int m_only_extruder = -1;
|
||||
|
||||
wxRect m_rect_lower_thumb;
|
||||
wxRect m_rect_higher_thumb;
|
||||
|
@ -957,50 +975,44 @@ private:
|
|||
|
||||
std::vector<wxPen*> m_line_pens;
|
||||
std::vector<wxPen*> m_segm_pens;
|
||||
std::set<int> m_ticks;
|
||||
std::vector<double> m_values;
|
||||
|
||||
struct TICK_CODE
|
||||
struct TICK_CODE_INFO
|
||||
{
|
||||
bool operator<(const TICK_CODE& other) const { return other.tick > this->tick; }
|
||||
bool operator>(const TICK_CODE& other) const { return other.tick < this->tick; }
|
||||
std::set<TICK_CODE> ticks;
|
||||
t_mode mode = t_mode::SingleExtruder;
|
||||
|
||||
int tick = 0;
|
||||
std::string gcode = Slic3r::ColorChangeCode;
|
||||
int extruder = 0;
|
||||
std::string color;
|
||||
};
|
||||
bool empty() const { return ticks.empty(); }
|
||||
void set_pause_print_msg(const std::string& message) { pause_print_msg = message; }
|
||||
|
||||
std::set<TICK_CODE> m_ticks_;
|
||||
bool add_tick (const int tick, std::string &code, int extruder, double print_z);
|
||||
bool edit_tick (std::set<TICK_CODE>::iterator it, double print_z);
|
||||
void switch_code(const std::string& code_from, const std::string& code_to);
|
||||
void erase_all_ticks_with_code (const std::string& gcode);
|
||||
bool has_tick_with_code (const std::string& gcode);
|
||||
|
||||
void suppress_plus (bool suppress) { m_suppress_plus = suppress;}
|
||||
void suppress_minus(bool suppress) { m_suppress_minus = suppress;}
|
||||
bool suppressed_plus () { return m_suppress_plus ; }
|
||||
bool suppressed_minus() { return m_suppress_minus; }
|
||||
|
||||
private:
|
||||
|
||||
std::string custom_gcode = "";
|
||||
std::string pause_print_msg = "";
|
||||
bool m_suppress_plus = false;
|
||||
bool m_suppress_minus = false;
|
||||
}
|
||||
m_ticks;
|
||||
|
||||
public:
|
||||
struct ExtrudersSequence
|
||||
{
|
||||
bool is_mm_intervals;
|
||||
double interval_by_mm;
|
||||
int interval_by_layers;
|
||||
std::vector<size_t> extruders;
|
||||
bool is_mm_intervals = true;
|
||||
double interval_by_mm = 3.0;
|
||||
int interval_by_layers = 10;
|
||||
std::vector<size_t> extruders = { 0 };
|
||||
|
||||
ExtrudersSequence() :
|
||||
is_mm_intervals(true),
|
||||
interval_by_mm(3.0),
|
||||
interval_by_layers(10),
|
||||
extruders({ 0 }) {}
|
||||
|
||||
ExtrudersSequence(const ExtrudersSequence& other) :
|
||||
is_mm_intervals(other.is_mm_intervals),
|
||||
interval_by_mm(other.interval_by_mm),
|
||||
interval_by_layers(other.interval_by_layers),
|
||||
extruders(other.extruders) {}
|
||||
|
||||
ExtrudersSequence& operator=(const ExtrudersSequence& other) {
|
||||
this->is_mm_intervals = other.is_mm_intervals;
|
||||
this->interval_by_mm = other.interval_by_mm;
|
||||
this->interval_by_layers= other.interval_by_layers;
|
||||
this->extruders = other.extruders;
|
||||
|
||||
return *this;
|
||||
}
|
||||
bool operator==(const ExtrudersSequence& other) const
|
||||
{
|
||||
return (other.is_mm_intervals == this->is_mm_intervals ) &&
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue