Improve gcode preview navigation (#5326)

* preview: home/end to move to start/end step of the layer

Add HOME and END key action to preview tab which moves horizontal slider
position to a first and last position respectively

* preview: cross-layer gcode inspection

Automatically advance gcode preview to the next layer when pressing
right at the last step of the layer. Same for the first step of the
layer: pressing 'left' will switch preview to the previous layer
This commit is contained in:
Dima Buzdyk 2024-05-19 19:27:25 +05:00 committed by GitHub
parent 7a335590e2
commit 6369772510
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GPG key ID: B5690EEEBB952194
3 changed files with 32 additions and 36 deletions

View file

@ -2852,6 +2852,7 @@ void GLCanvas3D::load_gcode_preview(const GCodeProcessorResult& gcode_result, co
m_gcode_viewer.init(wxGetApp().get_mode(), wxGetApp().preset_bundle);
m_gcode_viewer.load(gcode_result, *this->fff_print(), wxGetApp().plater()->build_volume(), exclude_bounding_box,
wxGetApp().get_mode(), only_gcode);
m_gcode_viewer.get_moves_slider()->SetHigherValue(m_gcode_viewer.get_moves_slider()->GetMaxValue());
if (wxGetApp().is_editor()) {
//BBS: always load shell at preview, do this in load_shells
@ -3609,51 +3610,44 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
if (m_canvas_type == CanvasPreview) {
IMSlider *m_layers_slider = get_gcode_viewer().get_layers_slider();
IMSlider *m_moves_slider = get_gcode_viewer().get_moves_slider();
if (evt.CmdDown() || evt.ShiftDown()) {
if (evt.GetKeyCode() == 'G') {
m_layers_slider->show_go_to_layer(true);
}
IMSlider *m_layers_slider = get_gcode_viewer().get_layers_slider();
IMSlider *m_moves_slider = get_gcode_viewer().get_moves_slider();
if (keyCode == WXK_UP || keyCode == WXK_DOWN) {
int new_pos;
if (m_layers_slider->GetSelection() == ssHigher) {
new_pos = keyCode == WXK_UP ? m_layers_slider->GetHigherValue() + 5 : m_layers_slider->GetHigherValue() - 5;
m_layers_slider->SetHigherValue(new_pos);
}
else if (m_layers_slider->GetSelection() == ssLower) {
new_pos = keyCode == WXK_UP ? m_layers_slider->GetLowerValue() + 5 : m_layers_slider->GetLowerValue() - 5;
m_layers_slider->SetLowerValue(new_pos);
}
if (m_layers_slider->is_one_layer()) m_layers_slider->SetLowerValue(m_layers_slider->GetHigherValue());
// BBS set as dirty, update in render_gcode()
m_layers_slider->set_as_dirty();
} else if (keyCode == WXK_LEFT || keyCode == WXK_RIGHT) {
const int new_pos = keyCode == WXK_RIGHT ? m_moves_slider->GetHigherValue() + 5 : m_moves_slider->GetHigherValue() - 5;
m_moves_slider->SetHigherValue(new_pos);
// BBS set as dirty, update in render_gcode()
m_moves_slider->set_as_dirty();
}
int increment = (evt.CmdDown() || evt.ShiftDown()) ? 5 : 1;
if ((evt.CmdDown() || evt.ShiftDown()) && evt.GetKeyCode() == 'G') {
m_layers_slider->show_go_to_layer(true);
}
else if (keyCode == WXK_UP || keyCode == WXK_DOWN) {
int new_pos;
if (m_layers_slider->GetSelection() == ssHigher) {
new_pos = keyCode == WXK_UP ? m_layers_slider->GetHigherValue() + 1 : m_layers_slider->GetHigherValue() - 1;
new_pos = keyCode == WXK_UP ? m_layers_slider->GetHigherValue() + increment : m_layers_slider->GetHigherValue() - increment;
m_layers_slider->SetHigherValue(new_pos);
m_moves_slider->SetHigherValue(m_moves_slider->GetMaxValue());
}
else if (m_layers_slider->GetSelection() == ssLower) {
new_pos = keyCode == WXK_UP ? m_layers_slider->GetLowerValue() + 1 : m_layers_slider->GetLowerValue() - 1;
new_pos = keyCode == WXK_UP ? m_layers_slider->GetLowerValue() + increment : m_layers_slider->GetLowerValue() - increment;
m_layers_slider->SetLowerValue(new_pos);
}
if (m_layers_slider->is_one_layer()) m_layers_slider->SetLowerValue(m_layers_slider->GetHigherValue());
// BBS set as dirty, update in render_gcode()
m_layers_slider->set_as_dirty();
} else if (keyCode == WXK_LEFT || keyCode == WXK_RIGHT) {
const int new_pos = keyCode == WXK_RIGHT ? m_moves_slider->GetHigherValue() + 1 : m_moves_slider->GetHigherValue() - 1;
} else if (keyCode == WXK_LEFT) {
if (m_moves_slider->GetHigherValue() == m_moves_slider->GetMinValue() && (m_layers_slider->GetHigherValue() > m_layers_slider->GetMinValue())) {
m_layers_slider->SetHigherValue(m_layers_slider->GetHigherValue() - 1);
m_moves_slider->SetHigherValue(m_moves_slider->GetMaxValue());
} else {
m_moves_slider->SetHigherValue(m_moves_slider->GetHigherValue() - increment);
}
} else if (keyCode == WXK_RIGHT) {
if (m_moves_slider->GetHigherValue() == m_moves_slider->GetMaxValue() && (m_layers_slider->GetHigherValue() < m_layers_slider->GetMaxValue())) {
m_layers_slider->SetHigherValue(m_layers_slider->GetHigherValue() + 1);
m_moves_slider->SetHigherValue(m_moves_slider->GetMinValue());
} else {
m_moves_slider->SetHigherValue(m_moves_slider->GetHigherValue() + increment);
}
} else if (keyCode == WXK_HOME || keyCode == WXK_END) {
const int new_pos = keyCode == WXK_HOME ? m_moves_slider->GetMinValue() : m_moves_slider->GetMaxValue();
m_moves_slider->SetHigherValue(new_pos);
// BBS set as dirty, update in render_gcode()
m_moves_slider->set_as_dirty();
}
if (m_layers_slider->is_dirty() && m_layers_slider->is_one_layer())
m_layers_slider->SetLowerValue(m_layers_slider->GetHigherValue());
m_dirty = true;
}
}