Fix of [2.3.0-alpha4] Crash - several models cause crash when slicing #5208

Fixed some issues in internal anchors of the Adaptive Cubic infill.
The ugly and dangerous implicit casting operators in Line, MultiPoint,
Polyline and Polygon were made explicit.
This commit is contained in:
Vojtech Bubnik 2020-11-24 16:00:46 +01:00
parent 10c41290fd
commit 62bdc192d8
25 changed files with 237 additions and 110 deletions

View file

@ -34,14 +34,15 @@ struct FillParams
{
bool full_infill() const { return density > 0.9999f; }
// Don't connect the fill lines around the inner perimeter.
bool dont_connect() const { return anchor_length < 0.05f; }
bool dont_connect() const { return anchor_length_max < 0.05f; }
// Fill density, fraction in <0, 1>
float density { 0.f };
// Length of an infill anchor along the perimeter.
// 1000mm is roughly the maximum length line that fits into a 32bit coord_t.
float anchor_length { 1000.f };
float anchor_length { 1000.f };
float anchor_length_max { 1000.f };
// Don't adjust spacing to fill the space evenly.
bool dont_adjust { true };