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Fix of [2.3.0-alpha4] Crash - several models cause crash when slicing #5208
Fixed some issues in internal anchors of the Adaptive Cubic infill. The ugly and dangerous implicit casting operators in Line, MultiPoint, Polyline and Polygon were made explicit.
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25 changed files with 237 additions and 110 deletions
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@ -34,14 +34,15 @@ struct FillParams
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{
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bool full_infill() const { return density > 0.9999f; }
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// Don't connect the fill lines around the inner perimeter.
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bool dont_connect() const { return anchor_length < 0.05f; }
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bool dont_connect() const { return anchor_length_max < 0.05f; }
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// Fill density, fraction in <0, 1>
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float density { 0.f };
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// Length of an infill anchor along the perimeter.
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// 1000mm is roughly the maximum length line that fits into a 32bit coord_t.
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float anchor_length { 1000.f };
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float anchor_length { 1000.f };
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float anchor_length_max { 1000.f };
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// Don't adjust spacing to fill the space evenly.
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bool dont_adjust { true };
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