Merge remote-tracking branch 'origin/dev2' into dev_native

This commit is contained in:
bubnikv 2018-09-25 15:33:51 +02:00
commit 6260e43f61
30 changed files with 785 additions and 443 deletions

View file

@ -256,15 +256,17 @@ public:
private:
// Offset of the volume to be rendered.
Vec3d m_offset;
#if ENABLE_MODELINSTANCE_3D_ROTATION
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// Rotation around three axes of the volume to be rendered.
Vec3d m_rotation;
// Scale factor along the three axes of the volume to be rendered.
Vec3d m_scaling_factor;
#else
// Rotation around Z axis of the volume to be rendered.
double m_rotation;
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
// Scale factor of the volume to be rendered.
double m_scaling_factor;
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// World matrix of the volume to be rendered.
mutable Transform3f m_world_matrix;
// Whether or not is needed to recalculate the world matrix.
@ -332,19 +334,21 @@ public:
// Sets render color in dependence of current state
void set_render_color();
#if ENABLE_MODELINSTANCE_3D_ROTATION
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
const Vec3d& get_rotation() const;
void set_rotation(const Vec3d& rotation);
void set_scaling_factor(const Vec3d& scaling_factor);
#else
double get_rotation() const;
void set_rotation(double rotation);
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
void set_scaling_factor(double factor);
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
const Vec3d& get_offset() const;
void set_offset(const Vec3d& offset);
void set_scaling_factor(double factor);
void set_convex_hull(const TriangleMesh& convex_hull);
void set_select_group_id(const std::string& select_by);
@ -567,11 +571,13 @@ public:
static void register_on_wipe_tower_moved_callback(wxGLCanvas* canvas, void* callback);
static void register_on_enable_action_buttons_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_scale_uniformly_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_scale_3D_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_rotate_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_rotate_3D_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_flatten_callback(wxGLCanvas* canvas, void* callback);
static void register_on_gizmo_flatten_3D_callback(wxGLCanvas* canvas, void* callback);
static void register_on_update_geometry_info_callback(wxGLCanvas* canvas, void* callback);
static void register_on_update_geometry_3D_info_callback(wxGLCanvas* canvas, void* callback);
static void register_action_add_callback(wxGLCanvas* canvas, void* callback);
static void register_action_delete_callback(wxGLCanvas* canvas, void* callback);