mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-12 01:07:57 -06:00
Merge remote-tracking branch 'origin/dev2' into dev_native
This commit is contained in:
commit
6260e43f61
30 changed files with 785 additions and 443 deletions
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@ -29,17 +29,14 @@
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// VERSION NUMBERS
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// 0 : .amf, .amf.xml and .zip.amf files saved by older slic3r. No version definition in them.
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// 1 : Introduction of amf versioning. No other change in data saved into amf files.
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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// 2 : Added z component of offset
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// Added x and y components of rotation
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#else
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// 2 : Added z component of offset.
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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// Added x, y and z components of scale
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const unsigned int VERSION_AMF = 2;
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#else
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const unsigned int VERSION_AMF = 1;
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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const char* SLIC3RPE_AMF_VERSION = "slic3rpe_amf_version";
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const char* SLIC3R_CONFIG_TYPE = "slic3rpe_config";
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@ -128,53 +125,60 @@ struct AMFParserContext
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NODE_TYPE_INSTANCE, // amf/constellation/instance
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NODE_TYPE_DELTAX, // amf/constellation/instance/deltax
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NODE_TYPE_DELTAY, // amf/constellation/instance/deltay
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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NODE_TYPE_DELTAZ, // amf/constellation/instance/deltaz
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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NODE_TYPE_RX, // amf/constellation/instance/rx
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NODE_TYPE_RY, // amf/constellation/instance/ry
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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NODE_TYPE_RZ, // amf/constellation/instance/rz
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NODE_TYPE_SCALE, // amf/constellation/instance/scale
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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NODE_TYPE_SCALEX, // amf/constellation/instance/scalex
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NODE_TYPE_SCALEY, // amf/constellation/instance/scaley
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NODE_TYPE_SCALEZ, // amf/constellation/instance/scalez
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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NODE_TYPE_METADATA, // anywhere under amf/*/metadata
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};
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struct Instance {
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rx_set(false), ry_set(false), rz_set(false), scale_set(false) {}
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#else
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Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rz_set(false), scale_set(false) {}
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rx_set(false), ry_set(false), rz_set(false), scalex_set(false), scaley_set(false), scalez_set(false) {}
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#else
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Instance() : deltax_set(false), deltay_set(false), rz_set(false), scale_set(false) {}
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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// Shift in the X axis.
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float deltax;
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bool deltax_set;
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// Shift in the Y axis.
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float deltay;
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bool deltay_set;
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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// Shift in the Z axis.
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float deltaz;
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bool deltaz_set;
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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// Rotation around the X axis.
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float rx;
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bool rx_set;
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// Rotation around the Y axis.
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float ry;
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bool ry_set;
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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// Rotation around the Z axis.
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float rz;
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bool rz_set;
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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// Scaling factors
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float scalex;
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bool scalex_set;
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float scaley;
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bool scaley_set;
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float scalez;
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bool scalez_set;
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#else
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// Scaling factor
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float scale;
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bool scale_set;
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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};
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struct Object {
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@ -289,18 +293,24 @@ void AMFParserContext::startElement(const char *name, const char **atts)
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node_type_new = NODE_TYPE_DELTAX;
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else if (strcmp(name, "deltay") == 0)
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node_type_new = NODE_TYPE_DELTAY;
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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else if (strcmp(name, "deltaz") == 0)
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node_type_new = NODE_TYPE_DELTAZ;
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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else if (strcmp(name, "rx") == 0)
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node_type_new = NODE_TYPE_RX;
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else if (strcmp(name, "ry") == 0)
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node_type_new = NODE_TYPE_RY;
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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else if (strcmp(name, "rz") == 0)
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node_type_new = NODE_TYPE_RZ;
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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else if (strcmp(name, "scalex") == 0)
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node_type_new = NODE_TYPE_SCALEX;
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else if (strcmp(name, "scaley") == 0)
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node_type_new = NODE_TYPE_SCALEY;
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else if (strcmp(name, "scalez") == 0)
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node_type_new = NODE_TYPE_SCALEZ;
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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else if (strcmp(name, "scale") == 0)
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node_type_new = NODE_TYPE_SCALE;
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}
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@ -359,19 +369,20 @@ void AMFParserContext::characters(const XML_Char *s, int len)
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{
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switch (m_path.size()) {
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case 4:
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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if (m_path.back() == NODE_TYPE_DELTAX ||
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m_path.back() == NODE_TYPE_DELTAY ||
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m_path.back() == NODE_TYPE_DELTAZ ||
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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m_path.back() == NODE_TYPE_RX ||
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m_path.back() == NODE_TYPE_RY ||
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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m_path.back() == NODE_TYPE_RZ ||
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m_path.back() == NODE_TYPE_SCALEX ||
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m_path.back() == NODE_TYPE_SCALEY ||
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m_path.back() == NODE_TYPE_SCALEZ ||
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m_path.back() == NODE_TYPE_SCALE)
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#else
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if (m_path.back() == NODE_TYPE_DELTAX || m_path.back() == NODE_TYPE_DELTAY || m_path.back() == NODE_TYPE_RZ || m_path.back() == NODE_TYPE_SCALE)
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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m_value[0].append(s, len);
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break;
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case 6:
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@ -411,15 +422,13 @@ void AMFParserContext::endElement(const char * /* name */)
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m_instance->deltay_set = true;
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m_value[0].clear();
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break;
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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case NODE_TYPE_DELTAZ:
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assert(m_instance);
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m_instance->deltaz = float(atof(m_value[0].c_str()));
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m_instance->deltaz_set = true;
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m_value[0].clear();
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break;
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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case NODE_TYPE_RX:
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assert(m_instance);
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m_instance->rx = float(atof(m_value[0].c_str()));
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@ -432,7 +441,7 @@ void AMFParserContext::endElement(const char * /* name */)
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m_instance->ry_set = true;
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m_value[0].clear();
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break;
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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case NODE_TYPE_RZ:
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assert(m_instance);
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m_instance->rz = float(atof(m_value[0].c_str()));
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@ -441,10 +450,39 @@ void AMFParserContext::endElement(const char * /* name */)
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break;
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case NODE_TYPE_SCALE:
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assert(m_instance);
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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m_instance->scalex = float(atof(m_value[0].c_str()));
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m_instance->scalex_set = true;
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m_instance->scaley = float(atof(m_value[0].c_str()));
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m_instance->scaley_set = true;
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m_instance->scalez = float(atof(m_value[0].c_str()));
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m_instance->scalez_set = true;
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#else
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m_instance->scale = float(atof(m_value[0].c_str()));
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m_instance->scale_set = true;
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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m_value[0].clear();
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break;
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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case NODE_TYPE_SCALEX:
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assert(m_instance);
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m_instance->scalex = float(atof(m_value[0].c_str()));
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m_instance->scalex_set = true;
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m_value[0].clear();
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break;
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case NODE_TYPE_SCALEY:
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assert(m_instance);
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m_instance->scaley = float(atof(m_value[0].c_str()));
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m_instance->scaley_set = true;
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m_value[0].clear();
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break;
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case NODE_TYPE_SCALEZ:
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assert(m_instance);
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m_instance->scalez = float(atof(m_value[0].c_str()));
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m_instance->scalez_set = true;
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m_value[0].clear();
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break;
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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// Object vertices:
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case NODE_TYPE_VERTEX:
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@ -581,18 +619,16 @@ void AMFParserContext::endDocument()
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for (const Instance &instance : object.second.instances)
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if (instance.deltax_set && instance.deltay_set) {
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ModelInstance *mi = m_model.objects[object.second.idx]->add_instance();
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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mi->set_offset(Vec3d(instance.deltax_set ? (double)instance.deltax : 0.0, instance.deltay_set ? (double)instance.deltay : 0.0, instance.deltaz_set ? (double)instance.deltaz : 0.0));
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mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));
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mi->set_scaling_factor(Vec3d(instance.scalex_set ? (double)instance.scalex : 1.0, instance.scaley_set ? (double)instance.scaley : 1.0, instance.scalez_set ? (double)instance.scalez : 1.0));
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#else
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mi->offset(0) = instance.deltax;
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mi->offset(1) = instance.deltay;
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));
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#else
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mi->rotation = instance.rz_set ? instance.rz : 0.f;
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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mi->scaling_factor = instance.scale_set ? instance.scale : 1.f;
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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}
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}
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}
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@ -892,33 +928,37 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
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" <instance objectid=\"" PRINTF_ZU "\">\n"
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" <deltax>%lf</deltax>\n"
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" <deltay>%lf</deltay>\n"
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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" <deltaz>%lf</deltaz>\n"
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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" <rx>%lf</rx>\n"
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" <ry>%lf</ry>\n"
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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" <rz>%lf</rz>\n"
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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" <scalex>%lf</scalex>\n"
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" <scaley>%lf</scaley>\n"
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" <scalez>%lf</scalez>\n"
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#else
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" <scale>%lf</scale>\n"
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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" </instance>\n",
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object_id,
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#if ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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instance->get_offset(X),
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instance->get_offset(Y),
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instance->get_offset(Z),
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#else
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instance->offset(0),
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instance->offset(1),
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#endif // ENABLE_MODELINSTANCE_3D_OFFSET
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#if ENABLE_MODELINSTANCE_3D_ROTATION
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instance->get_rotation(X),
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instance->get_rotation(Y),
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instance->get_rotation(Z),
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instance->get_scaling_factor(X),
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instance->get_scaling_factor(Y),
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instance->get_scaling_factor(Z));
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#else
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instance->offset(0),
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instance->offset(1),
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instance->rotation,
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#endif // ENABLE_MODELINSTANCE_3D_ROTATION
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instance->scaling_factor);
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#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
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//FIXME missing instance->scaling_factor
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instances.append(buf);
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