Merge remote-tracking branch 'origin/dev2' into dev_native

This commit is contained in:
bubnikv 2018-09-25 15:33:51 +02:00
commit 6260e43f61
30 changed files with 785 additions and 443 deletions

View file

@ -29,17 +29,14 @@
// VERSION NUMBERS
// 0 : .amf, .amf.xml and .zip.amf files saved by older slic3r. No version definition in them.
// 1 : Introduction of amf versioning. No other change in data saved into amf files.
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// 2 : Added z component of offset
// Added x and y components of rotation
#else
// 2 : Added z component of offset.
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
// Added x, y and z components of scale
const unsigned int VERSION_AMF = 2;
#else
const unsigned int VERSION_AMF = 1;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
const char* SLIC3RPE_AMF_VERSION = "slic3rpe_amf_version";
const char* SLIC3R_CONFIG_TYPE = "slic3rpe_config";
@ -128,53 +125,60 @@ struct AMFParserContext
NODE_TYPE_INSTANCE, // amf/constellation/instance
NODE_TYPE_DELTAX, // amf/constellation/instance/deltax
NODE_TYPE_DELTAY, // amf/constellation/instance/deltay
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
NODE_TYPE_DELTAZ, // amf/constellation/instance/deltaz
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
NODE_TYPE_RX, // amf/constellation/instance/rx
NODE_TYPE_RY, // amf/constellation/instance/ry
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
NODE_TYPE_RZ, // amf/constellation/instance/rz
NODE_TYPE_SCALE, // amf/constellation/instance/scale
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
NODE_TYPE_SCALEX, // amf/constellation/instance/scalex
NODE_TYPE_SCALEY, // amf/constellation/instance/scaley
NODE_TYPE_SCALEZ, // amf/constellation/instance/scalez
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
NODE_TYPE_METADATA, // anywhere under amf/*/metadata
};
struct Instance {
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rx_set(false), ry_set(false), rz_set(false), scale_set(false) {}
#else
Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rz_set(false), scale_set(false) {}
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
Instance() : deltax_set(false), deltay_set(false), deltaz_set(false), rx_set(false), ry_set(false), rz_set(false), scalex_set(false), scaley_set(false), scalez_set(false) {}
#else
Instance() : deltax_set(false), deltay_set(false), rz_set(false), scale_set(false) {}
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// Shift in the X axis.
float deltax;
bool deltax_set;
// Shift in the Y axis.
float deltay;
bool deltay_set;
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// Shift in the Z axis.
float deltaz;
bool deltaz_set;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
// Rotation around the X axis.
float rx;
bool rx_set;
// Rotation around the Y axis.
float ry;
bool ry_set;
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// Rotation around the Z axis.
float rz;
bool rz_set;
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// Scaling factors
float scalex;
bool scalex_set;
float scaley;
bool scaley_set;
float scalez;
bool scalez_set;
#else
// Scaling factor
float scale;
bool scale_set;
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
};
struct Object {
@ -289,18 +293,24 @@ void AMFParserContext::startElement(const char *name, const char **atts)
node_type_new = NODE_TYPE_DELTAX;
else if (strcmp(name, "deltay") == 0)
node_type_new = NODE_TYPE_DELTAY;
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
else if (strcmp(name, "deltaz") == 0)
node_type_new = NODE_TYPE_DELTAZ;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
else if (strcmp(name, "rx") == 0)
node_type_new = NODE_TYPE_RX;
else if (strcmp(name, "ry") == 0)
node_type_new = NODE_TYPE_RY;
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
else if (strcmp(name, "rz") == 0)
node_type_new = NODE_TYPE_RZ;
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
else if (strcmp(name, "scalex") == 0)
node_type_new = NODE_TYPE_SCALEX;
else if (strcmp(name, "scaley") == 0)
node_type_new = NODE_TYPE_SCALEY;
else if (strcmp(name, "scalez") == 0)
node_type_new = NODE_TYPE_SCALEZ;
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
else if (strcmp(name, "scale") == 0)
node_type_new = NODE_TYPE_SCALE;
}
@ -359,19 +369,20 @@ void AMFParserContext::characters(const XML_Char *s, int len)
{
switch (m_path.size()) {
case 4:
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
if (m_path.back() == NODE_TYPE_DELTAX ||
m_path.back() == NODE_TYPE_DELTAY ||
m_path.back() == NODE_TYPE_DELTAZ ||
#if ENABLE_MODELINSTANCE_3D_ROTATION
m_path.back() == NODE_TYPE_RX ||
m_path.back() == NODE_TYPE_RY ||
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
m_path.back() == NODE_TYPE_RZ ||
m_path.back() == NODE_TYPE_SCALEX ||
m_path.back() == NODE_TYPE_SCALEY ||
m_path.back() == NODE_TYPE_SCALEZ ||
m_path.back() == NODE_TYPE_SCALE)
#else
if (m_path.back() == NODE_TYPE_DELTAX || m_path.back() == NODE_TYPE_DELTAY || m_path.back() == NODE_TYPE_RZ || m_path.back() == NODE_TYPE_SCALE)
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
m_value[0].append(s, len);
break;
case 6:
@ -411,15 +422,13 @@ void AMFParserContext::endElement(const char * /* name */)
m_instance->deltay_set = true;
m_value[0].clear();
break;
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
case NODE_TYPE_DELTAZ:
assert(m_instance);
m_instance->deltaz = float(atof(m_value[0].c_str()));
m_instance->deltaz_set = true;
m_value[0].clear();
break;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
case NODE_TYPE_RX:
assert(m_instance);
m_instance->rx = float(atof(m_value[0].c_str()));
@ -432,7 +441,7 @@ void AMFParserContext::endElement(const char * /* name */)
m_instance->ry_set = true;
m_value[0].clear();
break;
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
case NODE_TYPE_RZ:
assert(m_instance);
m_instance->rz = float(atof(m_value[0].c_str()));
@ -441,10 +450,39 @@ void AMFParserContext::endElement(const char * /* name */)
break;
case NODE_TYPE_SCALE:
assert(m_instance);
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
m_instance->scalex = float(atof(m_value[0].c_str()));
m_instance->scalex_set = true;
m_instance->scaley = float(atof(m_value[0].c_str()));
m_instance->scaley_set = true;
m_instance->scalez = float(atof(m_value[0].c_str()));
m_instance->scalez_set = true;
#else
m_instance->scale = float(atof(m_value[0].c_str()));
m_instance->scale_set = true;
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
m_value[0].clear();
break;
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
case NODE_TYPE_SCALEX:
assert(m_instance);
m_instance->scalex = float(atof(m_value[0].c_str()));
m_instance->scalex_set = true;
m_value[0].clear();
break;
case NODE_TYPE_SCALEY:
assert(m_instance);
m_instance->scaley = float(atof(m_value[0].c_str()));
m_instance->scaley_set = true;
m_value[0].clear();
break;
case NODE_TYPE_SCALEZ:
assert(m_instance);
m_instance->scalez = float(atof(m_value[0].c_str()));
m_instance->scalez_set = true;
m_value[0].clear();
break;
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
// Object vertices:
case NODE_TYPE_VERTEX:
@ -581,18 +619,16 @@ void AMFParserContext::endDocument()
for (const Instance &instance : object.second.instances)
if (instance.deltax_set && instance.deltay_set) {
ModelInstance *mi = m_model.objects[object.second.idx]->add_instance();
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
mi->set_offset(Vec3d(instance.deltax_set ? (double)instance.deltax : 0.0, instance.deltay_set ? (double)instance.deltay : 0.0, instance.deltaz_set ? (double)instance.deltaz : 0.0));
mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));
mi->set_scaling_factor(Vec3d(instance.scalex_set ? (double)instance.scalex : 1.0, instance.scaley_set ? (double)instance.scaley : 1.0, instance.scalez_set ? (double)instance.scalez : 1.0));
#else
mi->offset(0) = instance.deltax;
mi->offset(1) = instance.deltay;
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
mi->set_rotation(Vec3d(instance.rx_set ? (double)instance.rx : 0.0, instance.ry_set ? (double)instance.ry : 0.0, instance.rz_set ? (double)instance.rz : 0.0));
#else
mi->rotation = instance.rz_set ? instance.rz : 0.f;
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
mi->scaling_factor = instance.scale_set ? instance.scale : 1.f;
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
}
}
}
@ -892,33 +928,37 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
" <instance objectid=\"" PRINTF_ZU "\">\n"
" <deltax>%lf</deltax>\n"
" <deltay>%lf</deltay>\n"
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
" <deltaz>%lf</deltaz>\n"
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
" <rx>%lf</rx>\n"
" <ry>%lf</ry>\n"
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
" <rz>%lf</rz>\n"
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
" <scalex>%lf</scalex>\n"
" <scaley>%lf</scaley>\n"
" <scalez>%lf</scalez>\n"
#else
" <scale>%lf</scale>\n"
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
" </instance>\n",
object_id,
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
instance->get_offset(X),
instance->get_offset(Y),
instance->get_offset(Z),
#else
instance->offset(0),
instance->offset(1),
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_ROTATION
instance->get_rotation(X),
instance->get_rotation(Y),
instance->get_rotation(Z),
instance->get_scaling_factor(X),
instance->get_scaling_factor(Y),
instance->get_scaling_factor(Z));
#else
instance->offset(0),
instance->offset(1),
instance->rotation,
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
instance->scaling_factor);
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
//FIXME missing instance->scaling_factor
instances.append(buf);