Ported from the playground branch. Various documentation and optimization.

This commit is contained in:
bubnikv 2016-09-13 13:30:00 +02:00
parent a5b7f14dfa
commit 620c6c7378
38 changed files with 586 additions and 92 deletions

View file

@ -27,10 +27,18 @@ typedef std::vector<ModelObject*> ModelObjectPtrs;
typedef std::vector<ModelVolume*> ModelVolumePtrs;
typedef std::vector<ModelInstance*> ModelInstancePtrs;
// The print bed content.
// Description of a triangular model with multiple materials, multiple instances with various affine transformations
// and with multiple modifier meshes.
// A model groups multiple objects, each object having possibly multiple instances,
// all objects may share mutliple materials.
class Model
{
public:
public:
// Materials are owned by a model and referenced by objects through t_model_material_id.
// Single material may be shared by multiple models.
ModelMaterialMap materials;
// Objects are owned by a model. Each model may have multiple instances, each instance having its own transformation (shift, scale, rotation).
ModelObjectPtrs objects;
Model();
@ -63,34 +71,48 @@ class Model
void duplicate_objects_grid(size_t x, size_t y, coordf_t dist);
};
// Material, which may be shared across multiple ModelObjects of a single Model.
class ModelMaterial
{
friend class Model;
public:
public:
// Attributes are defined by the AMF file format, but they don't seem to be used by Slic3r for any purpose.
t_model_material_attributes attributes;
// Dynamic configuration storage for the object specific configuration values, overriding the global configuration.
DynamicPrintConfig config;
Model* get_model() const { return this->model; };
void apply(const t_model_material_attributes &attributes);
private:
private:
// Parent, owning this material.
Model* model;
ModelMaterial(Model *model);
ModelMaterial(Model *model, const ModelMaterial &other);
};
// A printable object, possibly having multiple print volumes (each with its own set of parameters and materials),
// and possibly having multiple modifier volumes, each modifier volume with its set of parameters and materials.
// Each ModelObject may be instantiated mutliple times, each instance having different placement on the print bed,
// different rotation and different uniform scaling.
class ModelObject
{
friend class Model;
public:
public:
std::string name;
std::string input_file;
// Instances of this ModelObject. Each instance defines a shift on the print bed, rotation around the Z axis and a uniform scaling.
// Instances are owned by this ModelObject.
ModelInstancePtrs instances;
// Printable and modifier volumes, each with its material ID and a set of override parameters.
// ModelVolumes are owned by this ModelObject.
ModelVolumePtrs volumes;
// Configuration parameters specific to a single ModelObject, overriding the global Slic3r settings.
DynamicPrintConfig config;
// Variation of a layer thickness for spans of Z coordinates.
t_layer_height_ranges layer_height_ranges;
/* This vector accumulates the total translation applied to the object by the
center_around_origin() method. Callers might want to apply the same translation
to new volumes before adding them to this object in order to preserve alignment
@ -134,7 +156,8 @@ class ModelObject
void split(ModelObjectPtrs* new_objects);
void update_bounding_box(); // this is a private method but we expose it until we need to expose it via XS
private:
private:
// Parent object, owning this ModelObject.
Model* model;
ModelObject(Model *model);
@ -144,15 +167,22 @@ class ModelObject
~ModelObject();
};
// An object STL, or a modifier volume, over which a different set of parameters shall be applied.
// ModelVolume instances are owned by a ModelObject.
class ModelVolume
{
friend class ModelObject;
public:
public:
std::string name;
// The triangular model.
TriangleMesh mesh;
// Configuration parameters specific to an object model geometry or a modifier volume,
// overriding the global Slic3r settings and the ModelObject settings.
DynamicPrintConfig config;
// Is it an object to be printed, or a modifier volume?
bool modifier;
// A parent object owning this modifier volume.
ModelObject* get_object() const { return this->object; };
t_model_material_id material_id() const;
void material_id(t_model_material_id material_id);
@ -161,7 +191,8 @@ class ModelVolume
ModelMaterial* assign_unique_material();
private:
private:
// Parent object owning this ModelVolume.
ModelObject* object;
t_model_material_id _material_id;
@ -169,19 +200,25 @@ class ModelVolume
ModelVolume(ModelObject *object, const ModelVolume &other);
};
// A single instance of a ModelObject.
// Knows the affine transformation of an object.
class ModelInstance
{
friend class ModelObject;
public:
double rotation; // in radians around mesh center point
public:
double rotation; // Rotation around the Z axis, in radians around mesh center point
double scaling_factor;
Pointf offset; // in unscaled coordinates
ModelObject* get_object() const { return this->object; };
// To be called on an external mesh
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
// To be called on an external polygon. It does not translate the polygon, only rotates and scales.
void transform_polygon(Polygon* polygon) const;
private:
private:
// Parent object, owning this instance.
ModelObject* object;
ModelInstance(ModelObject *object);