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Ported from the playground branch. Various documentation and optimization.
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@ -162,6 +162,10 @@ Layer::any_bottom_region_slice_contains(const T &item) const
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}
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template bool Layer::any_bottom_region_slice_contains<Polyline>(const Polyline &item) const;
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// Here the perimeters are created cummulatively for all layer regions sharing the same parameters influencing the perimeters.
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// The perimeter paths and the thin fills (ExtrusionEntityCollection) are assigned to the first compatible layer region.
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// The resulting fill surface is split back among the originating regions.
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void
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Layer::make_perimeters()
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{
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