Fixed conflicts after merge with master

This commit is contained in:
enricoturri1966 2020-03-18 14:26:44 +01:00
commit 61f3b53ef8
23 changed files with 1999 additions and 2227 deletions

View file

@ -124,7 +124,14 @@ ObjectList::ObjectList(wxWindow* parent) :
// On Windows and Linux, forces a kill focus emulation on the object manipulator fields because this event handler is called
// before the kill focus event handler on the object manipulator when changing selection in the list, invalidating the object
// manipulator cache with the following call to selection_changed()
wxGetApp().obj_manipul()->emulate_kill_focus();
// wxGetApp().obj_manipul()->emulate_kill_focus(); // It's not necessury anymore #ys_FIXME delete after testing
// On Windows and Linux:
// It's not invoked KillFocus event for "temporary" panels (like "Manipulation panel", "Settings", "Layer ranges"),
// if we change selection in object list.
// see https://github.com/prusa3d/PrusaSlicer/issues/3303
// But, if we call SetFocus() for ObjectList it will cause an invoking of a KillFocus event for "temporary" panels
this->SetFocus();
#else
// To avoid selection update from SetSelection() and UnselectAll() under osx
if (m_prevent_list_events)
@ -3041,7 +3048,10 @@ void ObjectList::add_layer_item(const t_layer_height_range& range,
bool ObjectList::edit_layer_range(const t_layer_height_range& range, coordf_t layer_height)
{
const int obj_idx = get_selected_obj_idx();
// Use m_selected_object_id instead of get_selected_obj_idx()
// because of get_selected_obj_idx() return obj_idx for currently selected item.
// But edit_layer_range(...) function can be called, when Selection in ObjectList could be changed
const int obj_idx = m_selected_object_id ;
if (obj_idx < 0)
return false;
@ -3064,7 +3074,10 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, coordf_t la
bool ObjectList::edit_layer_range(const t_layer_height_range& range, const t_layer_height_range& new_range, bool dont_update_ui)
{
const int obj_idx = get_selected_obj_idx();
// Use m_selected_object_id instead of get_selected_obj_idx()
// because of get_selected_obj_idx() return obj_idx for currently selected item.
// But edit_layer_range(...) function can be called, when Selection in ObjectList could be changed
const int obj_idx = m_selected_object_id;
if (obj_idx < 0) return false;
take_snapshot(_(L("Edit Height Range")));
@ -3091,10 +3104,13 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, const t_lay
add_layer_item(r.first, root_item);
}
if (!dont_update_ui)
// if this function was invoked from wxEVT_CHANGE_SELECTION selected item could be other than itLayer or itLayerRoot
if (!dont_update_ui && (sel_type & (itLayer | itLayerRoot)))
select_item(sel_type&itLayer ? m_objects_model->GetItemByLayerRange(obj_idx, new_range) : root_item);
Expand(root_item);
m_prevent_list_events = false;
return true;
}

View file

@ -100,6 +100,7 @@ protected:
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
bool m_first_input_window_render;
mutable std::string m_tooltip;
public:
GLGizmoBase(GLCanvas3D& parent,
@ -145,7 +146,7 @@ public:
void update(const UpdateData& data);
void render() const { on_render(); }
void render() const { m_tooltip.clear(); on_render(); }
void render_for_picking() const { on_render_for_picking(); }
void render_input_window(float x, float y, float bottom_limit);