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https://github.com/SoftFever/OrcaSlicer.git
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Fixed conflicts after merge with master
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commit
61f3b53ef8
23 changed files with 1999 additions and 2227 deletions
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@ -124,7 +124,14 @@ ObjectList::ObjectList(wxWindow* parent) :
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// On Windows and Linux, forces a kill focus emulation on the object manipulator fields because this event handler is called
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// before the kill focus event handler on the object manipulator when changing selection in the list, invalidating the object
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// manipulator cache with the following call to selection_changed()
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wxGetApp().obj_manipul()->emulate_kill_focus();
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// wxGetApp().obj_manipul()->emulate_kill_focus(); // It's not necessury anymore #ys_FIXME delete after testing
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// On Windows and Linux:
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// It's not invoked KillFocus event for "temporary" panels (like "Manipulation panel", "Settings", "Layer ranges"),
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// if we change selection in object list.
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// see https://github.com/prusa3d/PrusaSlicer/issues/3303
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// But, if we call SetFocus() for ObjectList it will cause an invoking of a KillFocus event for "temporary" panels
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this->SetFocus();
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#else
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// To avoid selection update from SetSelection() and UnselectAll() under osx
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if (m_prevent_list_events)
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@ -3041,7 +3048,10 @@ void ObjectList::add_layer_item(const t_layer_height_range& range,
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bool ObjectList::edit_layer_range(const t_layer_height_range& range, coordf_t layer_height)
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{
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const int obj_idx = get_selected_obj_idx();
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// Use m_selected_object_id instead of get_selected_obj_idx()
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// because of get_selected_obj_idx() return obj_idx for currently selected item.
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// But edit_layer_range(...) function can be called, when Selection in ObjectList could be changed
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const int obj_idx = m_selected_object_id ;
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if (obj_idx < 0)
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return false;
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@ -3064,7 +3074,10 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, coordf_t la
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bool ObjectList::edit_layer_range(const t_layer_height_range& range, const t_layer_height_range& new_range, bool dont_update_ui)
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{
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const int obj_idx = get_selected_obj_idx();
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// Use m_selected_object_id instead of get_selected_obj_idx()
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// because of get_selected_obj_idx() return obj_idx for currently selected item.
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// But edit_layer_range(...) function can be called, when Selection in ObjectList could be changed
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const int obj_idx = m_selected_object_id;
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if (obj_idx < 0) return false;
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take_snapshot(_(L("Edit Height Range")));
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@ -3091,10 +3104,13 @@ bool ObjectList::edit_layer_range(const t_layer_height_range& range, const t_lay
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add_layer_item(r.first, root_item);
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}
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if (!dont_update_ui)
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// if this function was invoked from wxEVT_CHANGE_SELECTION selected item could be other than itLayer or itLayerRoot
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if (!dont_update_ui && (sel_type & (itLayer | itLayerRoot)))
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select_item(sel_type&itLayer ? m_objects_model->GetItemByLayerRange(obj_idx, new_range) : root_item);
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Expand(root_item);
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m_prevent_list_events = false;
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return true;
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}
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@ -100,6 +100,7 @@ protected:
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mutable std::vector<Grabber> m_grabbers;
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ImGuiWrapper* m_imgui;
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bool m_first_input_window_render;
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mutable std::string m_tooltip;
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public:
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GLGizmoBase(GLCanvas3D& parent,
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@ -145,7 +146,7 @@ public:
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void update(const UpdateData& data);
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void render() const { on_render(); }
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void render() const { m_tooltip.clear(); on_render(); }
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void render_for_picking() const { on_render_for_picking(); }
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void render_input_window(float x, float y, float bottom_limit);
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