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Tech ENABLE_SEQUENTIAL_LIMITS -> Improved performance when showing sequential print clearance regions contours while dragging objects
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3 changed files with 49 additions and 50 deletions
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@ -388,7 +388,7 @@ static inline bool sequential_print_horizontal_clearance_valid(const Print &prin
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// Shrink the extruder_clearance_radius a tiny bit, so that if the object arrangement algorithm placed the objects
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// exactly by satisfying the extruder_clearance_radius, this test will not trigger collision.
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float(scale_(0.5 * print.config().extruder_clearance_radius.value - EPSILON)),
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jtRound, float(scale_(0.1))).front());
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jtRound, scale_(0.1)).front());
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#else
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it_convex_hull = map_model_object_to_convex_hull.emplace_hint(it_convex_hull, model_object_id,
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offset(print_object->model_object()->convex_hull_2d(
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