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	#6095 - Fixed toolpaths generation
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					 2 changed files with 100 additions and 54 deletions
				
			
		|  | @ -853,7 +853,7 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const | |||
|             if (render_path.color != color) | ||||
|                 continue; | ||||
| 
 | ||||
|             const IBuffer& ibuffer = t_buffer.indices[render_path.index_buffer_id]; | ||||
|             const IBuffer& ibuffer = t_buffer.indices[render_path.ibuffer_id]; | ||||
|             size_t vertices_offset = 0; | ||||
|             for (size_t j = 0; j < vertices_offsets.size(); ++j) { | ||||
|                 const VerticesOffset& offset = vertices_offsets[j]; | ||||
|  | @ -958,7 +958,7 @@ void GCodeViewer::export_toolpaths_to_obj(const char* filename) const | |||
|     size_t i = 0; | ||||
|     for (const RenderPath& render_path : t_buffer.render_paths) { | ||||
|         // get paths segments from buffer paths
 | ||||
|         const IndexBuffer& ibuffer = indices[render_path.index_buffer_id]; | ||||
|         const IndexBuffer& ibuffer = indices[render_path.ibuffer_id]; | ||||
|         const Path& path = t_buffer.paths[render_path.path_id]; | ||||
| 
 | ||||
|         float half_width = 0.5f * path.width; | ||||
|  | @ -2045,8 +2045,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) | |||
|         vertices.push_back(curr.position[2]); | ||||
|     }; | ||||
|     auto add_indices_as_point = [](const GCodeProcessor::MoveVertex& curr, TBuffer& buffer, | ||||
|             unsigned int index_buffer_id, IndexBuffer& indices, size_t move_id) { | ||||
|             buffer.add_path(curr, index_buffer_id, indices.size(), move_id); | ||||
|             unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) { | ||||
|             buffer.add_path(curr, ibuffer_id, indices.size(), move_id); | ||||
|             indices.push_back(static_cast<unsigned int>(indices.size())); | ||||
|     }; | ||||
| 
 | ||||
|  | @ -2071,11 +2071,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) | |||
|             add_vertex(curr); | ||||
|     }; | ||||
|     auto add_indices_as_line = [](const GCodeProcessor::MoveVertex& prev, const GCodeProcessor::MoveVertex& curr, TBuffer& buffer, | ||||
|         unsigned int index_buffer_id, IndexBuffer& indices, size_t move_id) { | ||||
|         unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) { | ||||
|             if (prev.type != curr.type || !buffer.paths.back().matches(curr)) { | ||||
|                 // add starting index
 | ||||
|                 indices.push_back(static_cast<unsigned int>(indices.size())); | ||||
|                 buffer.add_path(curr, index_buffer_id, indices.size() - 1, move_id - 1); | ||||
|                 buffer.add_path(curr, ibuffer_id, indices.size() - 1, move_id - 1); | ||||
|                 buffer.paths.back().first.position = prev.position; | ||||
|             } | ||||
| 
 | ||||
|  | @ -2087,7 +2087,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) | |||
| 
 | ||||
|             // add current index
 | ||||
|             indices.push_back(static_cast<unsigned int>(indices.size())); | ||||
|             last_path.last = { index_buffer_id, indices.size() - 1, move_id, curr.position }; | ||||
|             last_path.last = { ibuffer_id, indices.size() - 1, move_id, curr.position }; | ||||
|     }; | ||||
| 
 | ||||
|     // format data into the buffers to be rendered as solid
 | ||||
|  | @ -2237,7 +2237,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) | |||
|             prev_length = length; | ||||
|     }; | ||||
|     auto add_indices_as_solid = [](const GCodeProcessor::MoveVertex& prev, const GCodeProcessor::MoveVertex& curr, TBuffer& buffer, | ||||
|         size_t& buffer_vertices_size, unsigned int index_buffer_id, IndexBuffer& indices, size_t move_id) { | ||||
|         size_t& buffer_vertices_size, unsigned int ibuffer_id, IndexBuffer& indices, size_t move_id) { | ||||
|             static Vec3f prev_dir; | ||||
|             static Vec3f prev_up; | ||||
|             static float prev_length; | ||||
|  | @ -2252,7 +2252,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) | |||
|             }; | ||||
| 
 | ||||
|             if (prev.type != curr.type || !buffer.paths.back().matches(curr)) { | ||||
|                 buffer.add_path(curr, index_buffer_id, indices.size(), move_id - 1); | ||||
|                 buffer.add_path(curr, ibuffer_id, indices.size(), move_id - 1); | ||||
|                 buffer.paths.back().first.position = prev.position; | ||||
|             } | ||||
| 
 | ||||
|  | @ -2365,7 +2365,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) | |||
|                 buffer_vertices_size += 6; | ||||
|             } | ||||
| 
 | ||||
|             last_path.last = { index_buffer_id, indices.size() - 1, move_id, curr.position }; | ||||
|             last_path.last = { ibuffer_id, indices.size() - 1, move_id, curr.position }; | ||||
|             prev_dir = dir; | ||||
|             prev_up = up; | ||||
|             prev_length = length; | ||||
|  | @ -2797,7 +2797,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
|     if (!keep_sequential_current_last) sequential_view->current.last = m_moves_count; | ||||
| 
 | ||||
|     // first pass: collect visible paths and update sequential view data
 | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|     std::vector<std::tuple<unsigned char, unsigned int, unsigned int, unsigned int>> paths; | ||||
| #else | ||||
|     std::vector<std::tuple<TBuffer*, unsigned int, unsigned int, unsigned int>> paths; | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|     for (size_t b = 0; b < m_buffers.size(); ++b) { | ||||
|         TBuffer& buffer = const_cast<TBuffer&>(m_buffers[b]); | ||||
|         // reset render paths
 | ||||
|  | @ -2820,7 +2824,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
| 
 | ||||
|             // store valid path
 | ||||
|             for (size_t j = 0; j < path.sub_paths.size(); ++j) { | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|                 paths.push_back({ static_cast<unsigned char>(b), path.sub_paths[j].first.b_id, static_cast<unsigned int>(i), static_cast<unsigned int>(j) }); | ||||
| #else | ||||
|                 paths.push_back({ &buffer, path.sub_paths[j].first.b_id, static_cast<unsigned int>(i), static_cast<unsigned int>(j) }); | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|             } | ||||
| 
 | ||||
|             global_endpoints.first = std::min(global_endpoints.first, path.sub_paths.front().first.s_id); | ||||
|  | @ -2895,8 +2903,14 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
| 
 | ||||
|     // second pass: filter paths by sequential data and collect them by color
 | ||||
|     RenderPath* render_path = nullptr; | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|     for (const auto& [tbuffer_id, ibuffer_id, path_id, sub_path_id] : paths) { | ||||
|         TBuffer& buffer = const_cast<TBuffer&>(m_buffers[tbuffer_id]); | ||||
|         const Path& path = buffer.paths[path_id]; | ||||
| #else | ||||
|     for (const auto& [buffer, ibuffer_id, path_id, sub_path_id] : paths) { | ||||
|         const Path& path = buffer->paths[path_id]; | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|         const Path::Sub_Path& sub_path = path.sub_paths[sub_path_id]; | ||||
|         if (m_sequential_view.current.last <= sub_path.first.s_id || sub_path.last.s_id <= m_sequential_view.current.first) | ||||
|             continue; | ||||
|  | @ -2932,27 +2946,43 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
|         default: { color = { 0.0f, 0.0f, 0.0f }; break; } | ||||
|         } | ||||
| 
 | ||||
|         RenderPath key{ color, static_cast<unsigned int>(ibuffer_id), path_id }; | ||||
|         if (render_path == nullptr || !RenderPathPropertyEqual()(*render_path, key)) | ||||
|             render_path = const_cast<RenderPath*>(&(*buffer->render_paths.emplace(key).first)); | ||||
| 
 | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|         RenderPath key{ tbuffer_id, color, static_cast<unsigned int>(ibuffer_id), path_id }; | ||||
|         if (render_path == nullptr || !RenderPathPropertyEqual()(*render_path, key)) | ||||
|             render_path = const_cast<RenderPath*>(&(*buffer.render_paths.emplace(key).first)); | ||||
| 
 | ||||
|         unsigned int delta_1st = 0; | ||||
|         if (sub_path.first.s_id < m_sequential_view.current.first && m_sequential_view.current.first <= sub_path.last.s_id) | ||||
|             delta_1st = static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id); | ||||
| #else | ||||
|         RenderPath key{ color, static_cast<unsigned int>(ibuffer_id), path_id }; | ||||
|         if (render_path == nullptr || !RenderPathPropertyEqual()(*render_path, key)) | ||||
|             render_path = const_cast<RenderPath*>(&(*buffer->render_paths.emplace(key).first)); | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
| 
 | ||||
|         unsigned int size_in_indices = 0; | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|         switch (buffer.render_primitive_type) | ||||
| #else | ||||
|         switch (buffer->render_primitive_type) | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|         { | ||||
|         case TBuffer::ERenderPrimitiveType::Point: { | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|             size_in_indices = buffer.indices_per_segment(); | ||||
| #else | ||||
|             size_in_indices = buffer->indices_per_segment(); | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|             break; | ||||
|         } | ||||
|         case TBuffer::ERenderPrimitiveType::Line: | ||||
|         case TBuffer::ERenderPrimitiveType::Triangle: { | ||||
|             unsigned int segments_count = std::min(m_sequential_view.current.last, sub_path.last.s_id) - std::max(m_sequential_view.current.first, sub_path.first.s_id); | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|             size_in_indices = buffer.indices_per_segment() * segments_count; | ||||
| #else | ||||
|             size_in_indices = buffer->indices_per_segment() * segments_count; | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|             break; | ||||
|         } | ||||
|         } | ||||
|  | @ -2961,7 +2991,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
|         if (size_in_indices == 0) | ||||
|             continue; | ||||
| 
 | ||||
|         if (buffer->render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) { | ||||
|         if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) { | ||||
|             if (sub_path_id == 0 && delta_1st == 0) | ||||
|                 size_in_indices += 6; // add 2 triangles for starting cap 
 | ||||
|             if (sub_path_id == path.sub_paths.size() - 1 && path.sub_paths.back().last.s_id <= m_sequential_view.current.last) | ||||
|  | @ -2980,8 +3010,8 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
| #endif // !ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
| 
 | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|         if (buffer->render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) { | ||||
|             delta_1st *= buffer->indices_per_segment(); | ||||
|         if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Triangle) { | ||||
|             delta_1st *= buffer.indices_per_segment(); | ||||
|             if (delta_1st > 0) { | ||||
|                 delta_1st += 6; // skip 2 triangles for corner cap 
 | ||||
|                 if (sub_path_id == 0) | ||||
|  | @ -2998,7 +3028,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
| #if 0 | ||||
|         // check sizes and offsets against index buffer size on gpu
 | ||||
|         GLint buffer_size; | ||||
|         glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer->indices[render_path->index_buffer_id].ibo)); | ||||
|         glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer->indices[render_path->ibuffer_id].ibo)); | ||||
|         glsafe(::glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_SIZE, &buffer_size)); | ||||
|         glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); | ||||
|         if (render_path->offsets.back() + render_path->sizes.back() * sizeof(IBufferType) > buffer_size) | ||||
|  | @ -3017,11 +3047,12 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
|     (*sequential_range_caps)[1].reset(); | ||||
| 
 | ||||
|     if (m_sequential_view.current.first != m_sequential_view.current.last) { | ||||
|         for (const auto& [buffer, ibuffer_id, path_id, sub_path_id] : paths) { | ||||
|             if (buffer->render_primitive_type != TBuffer::ERenderPrimitiveType::Triangle) | ||||
|         for (const auto& [tbuffer_id, ibuffer_id, path_id, sub_path_id] : paths) { | ||||
|             TBuffer& buffer = const_cast<TBuffer&>(m_buffers[tbuffer_id]); | ||||
|             if (buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Triangle) | ||||
|                 continue; | ||||
| 
 | ||||
|             const Path& path = buffer->paths[path_id]; | ||||
|             const Path& path = buffer.paths[path_id]; | ||||
|             const Path::Sub_Path& sub_path = path.sub_paths[sub_path_id]; | ||||
|             if (m_sequential_view.current.last <= sub_path.first.s_id || sub_path.last.s_id <= m_sequential_view.current.first) | ||||
|                 continue; | ||||
|  | @ -3029,14 +3060,14 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
|             // update cap for first endpoint of current range
 | ||||
|             if (m_sequential_view.current.first > sub_path.first.s_id) { | ||||
|                 SequentialRangeCap& cap = (*sequential_range_caps)[0]; | ||||
|                 const IBuffer& i_buffer = buffer->indices[ibuffer_id]; | ||||
|                 cap.buffer = buffer; | ||||
|                 const IBuffer& i_buffer = buffer.indices[ibuffer_id]; | ||||
|                 cap.buffer = &buffer; | ||||
|                 cap.vbo = i_buffer.vbo; | ||||
| 
 | ||||
|                 // calculate offset into the index buffer
 | ||||
|                 unsigned int offset = sub_path.first.i_id; | ||||
|                 offset += 6; // add 2 triangles for corner cap
 | ||||
|                 offset += static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id) * buffer->indices_per_segment(); | ||||
|                 offset += static_cast<unsigned int>(m_sequential_view.current.first - sub_path.first.s_id) * buffer.indices_per_segment(); | ||||
|                 if (sub_path_id == 0) | ||||
|                     offset += 6; // add 2 triangles for starting cap
 | ||||
| 
 | ||||
|  | @ -3059,8 +3090,8 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
| 
 | ||||
|                 // extract color from render path
 | ||||
|                 size_t offset_bytes = offset * sizeof(IBufferType); | ||||
|                 for (const RenderPath& render_path : buffer->render_paths) { | ||||
|                     if (render_path.index_buffer_id == ibuffer_id) { | ||||
|                 for (const RenderPath& render_path : buffer.render_paths) { | ||||
|                     if (render_path.ibuffer_id == ibuffer_id) { | ||||
|                         for (size_t j = 0; j < render_path.offsets.size(); ++j) { | ||||
|                             if (render_path.contains(offset_bytes)) { | ||||
|                                 cap.color = render_path.color; | ||||
|  | @ -3074,14 +3105,14 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
|             // update cap for last endpoint of current range
 | ||||
|             if (m_sequential_view.current.last < sub_path.last.s_id) { | ||||
|                 SequentialRangeCap& cap = (*sequential_range_caps)[1]; | ||||
|                 const IBuffer& i_buffer = buffer->indices[ibuffer_id]; | ||||
|                 cap.buffer = buffer; | ||||
|                 const IBuffer& i_buffer = buffer.indices[ibuffer_id]; | ||||
|                 cap.buffer = &buffer; | ||||
|                 cap.vbo = i_buffer.vbo; | ||||
| 
 | ||||
|                 // calculate offset into the index buffer
 | ||||
|                 unsigned int offset = sub_path.first.i_id; | ||||
|                 offset += 6; // add 2 triangles for corner cap
 | ||||
|                 offset += static_cast<unsigned int>(m_sequential_view.current.last - 1 - sub_path.first.s_id) * buffer->indices_per_segment(); | ||||
|                 offset += static_cast<unsigned int>(m_sequential_view.current.last - 1 - sub_path.first.s_id) * buffer.indices_per_segment(); | ||||
|                 if (sub_path_id == 0) | ||||
|                     offset += 6; // add 2 triangles for starting cap
 | ||||
| 
 | ||||
|  | @ -3104,8 +3135,8 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
| 
 | ||||
|                 // extract color from render path
 | ||||
|                 size_t offset_bytes = offset * sizeof(IBufferType); | ||||
|                 for (const RenderPath& render_path : buffer->render_paths) { | ||||
|                     if (render_path.index_buffer_id == ibuffer_id) { | ||||
|                 for (const RenderPath& render_path : buffer.render_paths) { | ||||
|                     if (render_path.ibuffer_id == ibuffer_id) { | ||||
|                         for (size_t j = 0; j < render_path.offsets.size(); ++j) { | ||||
|                             if (render_path.contains(offset_bytes)) { | ||||
|                                 cap.color = render_path.color; | ||||
|  | @ -3316,7 +3347,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
| 
 | ||||
|     // second pass: filter paths by sequential data and collect them by color
 | ||||
|     RenderPath *render_path = nullptr; | ||||
|     for (const auto& [buffer, index_buffer_id, path_id] : paths) { | ||||
|     for (const auto& [buffer, ibuffer_id, path_id] : paths) { | ||||
|         const Path& path = buffer->paths[path_id]; | ||||
|         if (m_sequential_view.current.last <= path.first.s_id || path.last.s_id <= m_sequential_view.current.first) | ||||
|             continue; | ||||
|  | @ -3346,7 +3377,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool | |||
|         default: { color = { 0.0f, 0.0f, 0.0f }; break; } | ||||
|         } | ||||
| 
 | ||||
|         RenderPath key{ color, static_cast<unsigned int>(index_buffer_id), path_id }; | ||||
|         RenderPath key{ color, static_cast<unsigned int>(ibuffer_id), path_id }; | ||||
|         if (render_path == nullptr || ! RenderPathPropertyEqual()(*render_path, key)) | ||||
|             render_path = const_cast<RenderPath*>(&(*buffer->render_paths.emplace(key).first)); | ||||
|         unsigned int segments_count = std::min(m_sequential_view.current.last, path.last.s_id) - std::max(m_sequential_view.current.first, path.first.s_id) + 1; | ||||
|  | @ -3425,7 +3456,7 @@ void GCodeViewer::render_toolpaths() const | |||
|         glsafe(::glEnable(GL_POINT_SPRITE)); | ||||
| 
 | ||||
|         for (const RenderPath& path : buffer.render_paths) { | ||||
|             if (path.index_buffer_id == ibuffer_id) { | ||||
|             if (path.ibuffer_id == ibuffer_id) { | ||||
|                 set_uniform_color(path.color, shader); | ||||
|                 glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); | ||||
| #if ENABLE_GCODE_VIEWER_STATISTICS | ||||
|  | @ -3441,7 +3472,7 @@ void GCodeViewer::render_toolpaths() const | |||
|     auto render_as_lines = [light_intensity, set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) { | ||||
|         shader.set_uniform("light_intensity", light_intensity); | ||||
|         for (const RenderPath& path : buffer.render_paths) { | ||||
|             if (path.index_buffer_id == ibuffer_id) { | ||||
|             if (path.ibuffer_id == ibuffer_id) { | ||||
|                 set_uniform_color(path.color, shader); | ||||
|                 glsafe(::glMultiDrawElements(GL_LINES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); | ||||
| #if ENABLE_GCODE_VIEWER_STATISTICS | ||||
|  | @ -3453,7 +3484,7 @@ void GCodeViewer::render_toolpaths() const | |||
| 
 | ||||
|     auto render_as_triangles = [set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) { | ||||
|         for (const RenderPath& path : buffer.render_paths) { | ||||
|             if (path.index_buffer_id == ibuffer_id) { | ||||
|             if (path.ibuffer_id == ibuffer_id) { | ||||
|                 set_uniform_color(path.color, shader); | ||||
|                 glsafe(::glMultiDrawElements(GL_TRIANGLES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_SHORT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); | ||||
| #if ENABLE_GCODE_VIEWER_STATISTICS | ||||
|  | @ -3586,7 +3617,7 @@ void GCodeViewer::render_toolpaths() const | |||
|     }; | ||||
| 
 | ||||
|     auto render_as_points = [this, zoom, point_size, near_plane_height, set_uniform_color] | ||||
|     (const TBuffer& buffer, unsigned int index_buffer_id, EOptionsColors color_id, GLShaderProgram& shader) { | ||||
|     (const TBuffer& buffer, unsigned int ibuffer_id, EOptionsColors color_id, GLShaderProgram& shader) { | ||||
|         set_uniform_color(Options_Colors[static_cast<unsigned int>(color_id)], shader); | ||||
| #if ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS | ||||
|         shader.set_uniform("use_fixed_screen_size", 1); | ||||
|  | @ -3603,7 +3634,7 @@ void GCodeViewer::render_toolpaths() const | |||
|         glsafe(::glEnable(GL_POINT_SPRITE)); | ||||
| 
 | ||||
|         for (const RenderPath& path : buffer.render_paths) { | ||||
|             if (path.index_buffer_id == index_buffer_id) { | ||||
|             if (path.ibuffer_id == ibuffer_id) { | ||||
|                 glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); | ||||
| #if ENABLE_GCODE_VIEWER_STATISTICS | ||||
|                 ++const_cast<Statistics*>(&m_statistics)->gl_multi_points_calls_count; | ||||
|  | @ -3615,10 +3646,10 @@ void GCodeViewer::render_toolpaths() const | |||
|         glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE)); | ||||
|     }; | ||||
| 
 | ||||
|     auto render_as_lines = [this, light_intensity, set_uniform_color](const TBuffer& buffer, unsigned int index_buffer_id, GLShaderProgram& shader) { | ||||
|     auto render_as_lines = [this, light_intensity, set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) { | ||||
|         shader.set_uniform("light_intensity", light_intensity); | ||||
|         for (const RenderPath& path : buffer.render_paths) { | ||||
|             if (path.index_buffer_id == index_buffer_id) { | ||||
|             if (path.ibuffer_id == ibuffer_id) { | ||||
|                 set_uniform_color(path.color, shader); | ||||
|                 glsafe(::glMultiDrawElements(GL_LINES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); | ||||
| #if ENABLE_GCODE_VIEWER_STATISTICS | ||||
|  | @ -3628,9 +3659,9 @@ void GCodeViewer::render_toolpaths() const | |||
|         } | ||||
|     }; | ||||
| 
 | ||||
|     auto render_as_triangles = [this, set_uniform_color](const TBuffer& buffer, unsigned int index_buffer_id, GLShaderProgram& shader) { | ||||
|     auto render_as_triangles = [this, set_uniform_color](const TBuffer& buffer, unsigned int ibuffer_id, GLShaderProgram& shader) { | ||||
|         for (const RenderPath& path : buffer.render_paths) { | ||||
|             if (path.index_buffer_id == index_buffer_id) { | ||||
|             if (path.ibuffer_id == ibuffer_id) { | ||||
|                 set_uniform_color(path.color, shader); | ||||
|                 glsafe(::glMultiDrawElements(GL_TRIANGLES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); | ||||
| #if ENABLE_GCODE_VIEWER_STATISTICS | ||||
|  |  | |||
|  | @ -218,14 +218,19 @@ class GCodeViewer | |||
|     // Used to batch the indices needed to render the paths
 | ||||
|     struct RenderPath | ||||
|     { | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|         // Index of the parent tbuffer
 | ||||
|         unsigned char               tbuffer_id; | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|         // Render path property
 | ||||
|         Color                       color; | ||||
|         // Index of the buffer in TBuffer::indices
 | ||||
|         unsigned int                index_buffer_id; | ||||
|         unsigned int                ibuffer_id; | ||||
|         // Render path content
 | ||||
|         // Index of the path in TBuffer::paths
 | ||||
|         unsigned int                path_id; | ||||
|         std::vector<unsigned int>   sizes; | ||||
|         std::vector<size_t>         offsets; // use size_t because we need an unsigned int whose size matches pointer's size (used in the call glMultiDrawElements())
 | ||||
|         std::vector<size_t>         offsets; // use size_t because we need an unsigned integer whose size matches pointer's size (used in the call glMultiDrawElements())
 | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|         bool contains(size_t offset) const { | ||||
|             for (size_t i = 0; i < offsets.size(); ++i) { | ||||
|  | @ -236,26 +241,36 @@ class GCodeViewer | |||
|         } | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|     }; | ||||
|     struct RenderPathPropertyHash { | ||||
|         size_t operator() (const RenderPath &p) const { | ||||
|             // Conver the RGB value to an integer hash.
 | ||||
| //            return (size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) * 7919) ^ size_t(p.index_buffer_id);
 | ||||
|             return size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) ^ size_t(p.index_buffer_id); | ||||
|         } | ||||
|     }; | ||||
| //    // for unordered_set implementation of render_paths
 | ||||
| //    struct RenderPathPropertyHash {
 | ||||
| //        size_t operator() (const RenderPath &p) const {
 | ||||
| //            // Convert the RGB value to an integer hash.
 | ||||
| ////            return (size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) * 7919) ^ size_t(p.ibuffer_id);
 | ||||
| //            return size_t(int(p.color[0] * 255) + 255 * int(p.color[1] * 255) + (255 * 255) * int(p.color[2] * 255)) ^ size_t(p.ibuffer_id);
 | ||||
| //        }
 | ||||
| //    };
 | ||||
|     struct RenderPathPropertyLower { | ||||
|         bool operator() (const RenderPath &l, const RenderPath &r) const { | ||||
|             for (int i = 0; i < 3; ++ i) | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|             if (l.tbuffer_id < r.tbuffer_id) | ||||
|                 return true; | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|             for (int i = 0; i < 3; ++i) { | ||||
|                 if (l.color[i] < r.color[i]) | ||||
|                     return true; | ||||
|                 else if (l.color[i] > r.color[i]) | ||||
|                     return false; | ||||
|             return l.index_buffer_id < r.index_buffer_id; | ||||
|             } | ||||
|             return l.ibuffer_id < r.ibuffer_id; | ||||
|         } | ||||
|     }; | ||||
|     struct RenderPathPropertyEqual { | ||||
|         bool operator() (const RenderPath &l, const RenderPath &r) const { | ||||
|             return l.color == r.color && l.index_buffer_id == r.index_buffer_id; | ||||
| #if ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS | ||||
|             return l.tbuffer_id == r.tbuffer_id && l.ibuffer_id == r.ibuffer_id && l.color == r.color; | ||||
| #else | ||||
|             return l.color == r.color && l.ibuffer_id == r.ibuffer_id; | ||||
| #endif // ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS
 | ||||
|         } | ||||
|     }; | ||||
| 
 | ||||
|  |  | |||
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