Model's volume transform set as default

This commit is contained in:
Enrico Turri 2019-01-02 10:49:13 +01:00
parent 4b04e4e552
commit 611d9aa0d8
15 changed files with 6 additions and 792 deletions

View file

@ -21,10 +21,8 @@
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0)
// Modified camera target behavior
#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
// Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
#define ENABLE_MODELVOLUME_TRANSFORM (1 && ENABLE_1_42_0)
// Keeps objects on bed while scaling them using the scale gizmo
#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_MODELVOLUME_TRANSFORM)
#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_1_42_0)
// All rotations made using the rotate gizmo are done with respect to the world reference system
#define ENABLE_WORLD_ROTATIONS (1 && ENABLE_1_42_0)
// Scene's GUI made using imgui library