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Model's volume transform set as default
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15 changed files with 6 additions and 792 deletions
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@ -21,10 +21,8 @@
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#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0)
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// Modified camera target behavior
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#define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0)
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// Add Geometry::Transformation class and use it into ModelInstance, ModelVolume and GLVolume
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#define ENABLE_MODELVOLUME_TRANSFORM (1 && ENABLE_1_42_0)
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// Keeps objects on bed while scaling them using the scale gizmo
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#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_MODELVOLUME_TRANSFORM)
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#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_1_42_0)
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// All rotations made using the rotate gizmo are done with respect to the world reference system
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#define ENABLE_WORLD_ROTATIONS (1 && ENABLE_1_42_0)
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// Scene's GUI made using imgui library
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