Model's volume transform set as default

This commit is contained in:
Enrico Turri 2019-01-02 10:49:13 +01:00
parent 4b04e4e552
commit 611d9aa0d8
15 changed files with 6 additions and 792 deletions

View file

@ -1578,15 +1578,11 @@ std::vector<ExPolygons> PrintObject::_slice_volumes(const std::vector<float> &z,
//FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them.
TriangleMesh mesh;
for (const ModelVolume *v : volumes)
#if ENABLE_MODELVOLUME_TRANSFORM
{
TriangleMesh vol_mesh(v->mesh);
vol_mesh.transform(v->get_matrix());
mesh.merge(vol_mesh);
}
#else
mesh.merge(v->mesh);
#endif // ENABLE_MODELVOLUME_TRANSFORM
if (mesh.stl.stats.number_of_facets > 0) {
mesh.transform(m_trafo);
// apply XY shift