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Remove self-intersections before supplying polygon data to polyPartition and rename triangulate2() to triangulate_pp()
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7 changed files with 53 additions and 30 deletions
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@ -98,7 +98,7 @@ void union_pt(const Slic3r::Polygons &subject, ClipperLib::PolyTree &retval, boo
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void union_pt_chained(const Slic3r::Polygons &subject, Slic3r::Polygons &retval, bool safety_offset_ = false);
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static void traverse_pt(ClipperLib::PolyNodes &nodes, Slic3r::Polygons &retval);
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void simplify_polygons(const Slic3r::Polygons &subject, Slic3r::Polygons &retval);
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void simplify_polygons(const Slic3r::Polygons &subject, Slic3r::Polygons &retval, bool preserve_collinear = false);
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void safety_offset(ClipperLib::Paths* &subject);
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