Rotate gizmo oriented in the current instance reference system for single volume rotations

This commit is contained in:
Enrico Turri 2019-01-10 13:13:11 +01:00
parent 107152b25e
commit 5f9d36e5b0
4 changed files with 37 additions and 28 deletions

View file

@ -228,10 +228,10 @@ void GLGizmoBase::stop_dragging()
on_stop_dragging();
}
void GLGizmoBase::update(const UpdateData& data)
void GLGizmoBase::update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1)
on_update(data);
on_update(data, selection);
}
float GLGizmoBase::picking_color_component(unsigned int id) const
@ -368,9 +368,9 @@ void GLGizmoRotate::on_start_dragging(const GLCanvas3D::Selection& selection)
m_snap_fine_out_radius = m_snap_fine_in_radius + m_radius * ScaleLongTooth;
}
void GLGizmoRotate::on_update(const UpdateData& data)
void GLGizmoRotate::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(data.mouse_ray));
Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(data.mouse_ray, selection));
Vec2d orig_dir = Vec2d::UnitX();
Vec2d new_dir = mouse_pos.normalized();
@ -442,7 +442,7 @@ void GLGizmoRotate::on_render(const GLCanvas3D::Selection& selection) const
::glEnable(GL_DEPTH_TEST);
::glPushMatrix();
transform_to_local();
transform_to_local(selection);
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
::glColor3fv((m_hover_id != -1) ? m_drag_color : m_highlight_color);
@ -473,7 +473,7 @@ void GLGizmoRotate::on_render_for_picking(const GLCanvas3D::Selection& selection
::glPushMatrix();
transform_to_local();
transform_to_local(selection);
const BoundingBoxf3& box = selection.get_bounding_box();
render_grabbers_for_picking(box);
@ -635,10 +635,16 @@ void GLGizmoRotate::render_grabber_extension(const BoundingBoxf3& box, bool pick
::glDisable(GL_LIGHTING);
}
void GLGizmoRotate::transform_to_local() const
void GLGizmoRotate::transform_to_local(const GLCanvas3D::Selection& selection) const
{
::glTranslated(m_center(0), m_center(1), m_center(2));
if (selection.is_single_volume() || selection.is_single_modifier())
{
Transform3d orient_matrix = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true);
::glMultMatrixd(orient_matrix.data());
}
switch (m_axis)
{
case X:
@ -662,7 +668,7 @@ void GLGizmoRotate::transform_to_local() const
}
}
Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray) const
Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, const GLCanvas3D::Selection& selection) const
{
double half_pi = 0.5 * (double)PI;
@ -690,6 +696,9 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray) cons
}
}
if (selection.is_single_volume() || selection.is_single_modifier())
m = m * selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true).inverse();
m.translate(-m_center);
return transform(mouse_ray, m).intersect_plane(0.0);
@ -841,7 +850,7 @@ void GLGizmoScale3D::on_start_dragging(const GLCanvas3D::Selection& selection)
}
}
void GLGizmoScale3D::on_update(const UpdateData& data)
void GLGizmoScale3D::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if ((m_hover_id == 0) || (m_hover_id == 1))
do_scale_x(data);
@ -1209,7 +1218,7 @@ void GLGizmoMove3D::on_stop_dragging()
m_displacement = Vec3d::Zero();
}
void GLGizmoMove3D::on_update(const UpdateData& data)
void GLGizmoMove3D::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id == 0)
m_displacement(0) = calc_projection(data);
@ -2137,7 +2146,7 @@ void GLGizmoSlaSupports::delete_current_grabber(bool delete_all)
m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
void GLGizmoSlaSupports::on_update(const UpdateData& data)
void GLGizmoSlaSupports::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1 && data.mouse_pos) {
Vec3f new_pos;
@ -2379,7 +2388,7 @@ void GLGizmoCut::on_start_dragging(const GLCanvas3D::Selection& selection)
m_drag_center(2) = m_cut_z;
}
void GLGizmoCut::on_update(const UpdateData& data)
void GLGizmoCut::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1) {
set_cut_z(m_start_z + calc_projection(data.mouse_ray));