Rotate gizmo oriented in the current instance reference system for single volume rotations

This commit is contained in:
Enrico Turri 2019-01-10 13:13:11 +01:00
parent 107152b25e
commit 5f9d36e5b0
4 changed files with 37 additions and 28 deletions

View file

@ -675,7 +675,7 @@ private:
bool overlay_contains_mouse(const GLCanvas3D& canvas, const Vec2d& mouse_pos) const;
bool grabber_contains_mouse() const;
void update(const Linef3& mouse_ray, bool shift_down, const Point* mouse_pos = nullptr);
void update(const Linef3& mouse_ray, const Selection& selection, bool shift_down, const Point* mouse_pos = nullptr);
Rect get_reset_rect_viewport(const GLCanvas3D& canvas) const;
EType get_current_type() const;