Porting object list manipulation from Perl to c++:

* Set count and scale to the objects on c++ side
* Select/unselect object
This commit is contained in:
YuSanka 2018-06-05 13:17:24 +02:00
parent dcf0b432cb
commit 5f82d01f19
5 changed files with 54 additions and 16 deletions

View file

@ -181,6 +181,14 @@ void add_object_to_list(const std::string &name, int instances_count=1, int scal
void delete_object_from_list();
// Delete all objects from the list
void delete_all_objects_from_list();
// Set count of object on c++ side
void set_object_count(int idx, int count);
// Set object scale on c++ side
void set_object_scale(int idx, int scale);
// Unselect all objects in the list on c++ side
void unselect_objects();
// Select current object in the list on c++ side
void select_current_object(int idx);
void add_expert_mode_part(wxWindow* parent, wxBoxSizer* sizer);
void add_frequently_changed_parameters(wxWindow* parent, wxBoxSizer* sizer, wxFlexGridSizer* preset_sizer);