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Merge branch 'master-remote' into feature/1.5
Signed-off-by: SoftFever <softfeverever@gmail.com> # Conflicts: # bbl/i18n/BambuStudio.pot # bbl/i18n/de/BambuStudio_de.po # bbl/i18n/en/BambuStudio_en.po # bbl/i18n/es/BambuStudio_es.po # bbl/i18n/fr/BambuStudio_fr.po # bbl/i18n/hu/BambuStudio_hu.po # bbl/i18n/it/BambuStudio_it.po # bbl/i18n/nl/BambuStudio_nl.po # bbl/i18n/sv/BambuStudio_sv.po # bbl/i18n/zh_cn/BambuStudio_zh_CN.po # deps/Boost/Boost.cmake # deps/wxWidgets/wxWidgets.cmake # resources/config.json # resources/i18n/de/BambuStudio.mo # resources/i18n/en/BambuStudio.mo # resources/i18n/es/BambuStudio.mo # resources/i18n/fr/BambuStudio.mo # resources/i18n/hu/BambuStudio.mo # resources/i18n/it/BambuStudio.mo # resources/i18n/nl/BambuStudio.mo # resources/i18n/sv/BambuStudio.mo # resources/i18n/zh_cn/BambuStudio.mo # resources/images/tips_arrow.svg # resources/profiles/Anycubic.json # resources/profiles/Anycubic/filament/Anycubic Generic ABS.json # resources/profiles/Anycubic/filament/Anycubic Generic ASA.json # resources/profiles/Anycubic/filament/Anycubic Generic PA-CF.json # resources/profiles/Anycubic/filament/Anycubic Generic PA.json # resources/profiles/Anycubic/filament/Anycubic Generic PC.json # resources/profiles/Anycubic/filament/Anycubic Generic PETG.json # resources/profiles/Anycubic/filament/Anycubic Generic PLA-CF.json # resources/profiles/Anycubic/filament/Anycubic Generic PLA.json # resources/profiles/Anycubic/filament/Anycubic Generic PVA.json # resources/profiles/Anycubic/filament/Anycubic Generic TPU.json # resources/profiles/Anycubic/filament/fdm_filament_common.json # resources/profiles/Anycubic/machine/Anycubic 4Max Pro 0.4 nozzle.json # resources/profiles/Anycubic/machine/Anycubic 4Max Pro.json # resources/profiles/Anycubic/process/0.20mm Standard @4MaxPro.json # resources/profiles/Anycubic/process/fdm_process_common.json # resources/profiles/BBL.json # resources/profiles/BBL/machine/Bambu Lab P1P 0.2 nozzle.json # resources/profiles/BBL/machine/Bambu Lab P1P 0.4 nozzle.json # resources/profiles/BBL/machine/Bambu Lab P1P 0.6 nozzle.json # resources/profiles/BBL/machine/Bambu Lab P1P 0.8 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 0.2 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 0.4 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 0.6 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 0.8 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.2 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.4 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.6 nozzle.json # resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.8 nozzle.json # resources/profiles/BBL/machine/fdm_bbl_3dp_001_common.json # resources/profiles/Voron.json # resources/web/data/text.js # resources/web/image/printer/Anycubic 4Max Pro_cover.png # src/BambuStudio.cpp # src/libslic3r/GCode.cpp # src/libslic3r/GCode.hpp # src/libslic3r/GCode/GCodeProcessor.cpp # src/libslic3r/GCodeWriter.hpp # src/libslic3r/PerimeterGenerator.cpp # src/libslic3r/PresetBundle.cpp # src/libslic3r/Print.cpp # src/libslic3r/Print.hpp # src/libslic3r/PrintConfig.cpp # src/libslic3r/PrintConfig.hpp # src/libslic3r/PrintObject.cpp # src/slic3r/GUI/AMSMaterialsSetting.cpp # src/slic3r/GUI/AMSMaterialsSetting.hpp # src/slic3r/GUI/AmsMappingPopup.cpp # src/slic3r/GUI/AmsMappingPopup.hpp # src/slic3r/GUI/Auxiliary.cpp # src/slic3r/GUI/BackgroundSlicingProcess.cpp # src/slic3r/GUI/ConfigManipulation.cpp # src/slic3r/GUI/DeviceManager.cpp # src/slic3r/GUI/DeviceManager.hpp # src/slic3r/GUI/ExtrusionCalibration.cpp # src/slic3r/GUI/GCodeViewer.cpp # src/slic3r/GUI/GCodeViewer.hpp # src/slic3r/GUI/GUI_App.cpp # src/slic3r/GUI/IMSlider.cpp # src/slic3r/GUI/Jobs/PrintJob.cpp # src/slic3r/GUI/Jobs/PrintJob.hpp # src/slic3r/GUI/Jobs/SendJob.cpp # src/slic3r/GUI/Jobs/SendJob.hpp # src/slic3r/GUI/MainFrame.cpp # src/slic3r/GUI/MainFrame.hpp # src/slic3r/GUI/MediaPlayCtrl.cpp # src/slic3r/GUI/OptionsGroup.cpp # src/slic3r/GUI/PhysicalPrinterDialog.cpp # src/slic3r/GUI/Plater.cpp # src/slic3r/GUI/PrintHostDialogs.cpp # src/slic3r/GUI/Printer/BambuTunnel.h # src/slic3r/GUI/Printer/PrinterFileSystem.cpp # src/slic3r/GUI/Printer/gstbambusrc.c # src/slic3r/GUI/Printer/gstbambusrc.h # src/slic3r/GUI/ReleaseNote.cpp # src/slic3r/GUI/ReleaseNote.hpp # src/slic3r/GUI/SelectMachine.cpp # src/slic3r/GUI/SendToPrinter.cpp # src/slic3r/GUI/SetBedTypeDialog.cpp # src/slic3r/GUI/StatusPanel.cpp # src/slic3r/GUI/StatusPanel.hpp # src/slic3r/GUI/Tab.cpp # src/slic3r/GUI/Widgets/AMSControl.cpp # src/slic3r/GUI/Widgets/AMSControl.hpp # src/slic3r/GUI/Widgets/ImageSwitchButton.cpp # src/slic3r/GUI/Widgets/Label.cpp # src/slic3r/GUI/WipeTowerDialog.cpp # src/slic3r/Utils/Process.cpp # src/slic3r/Utils/bambu_networking.hpp # version.inc
This commit is contained in:
commit
5ef51f6c8a
339 changed files with 37169 additions and 5445 deletions
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@ -70,7 +70,7 @@ GLGizmoSimplify::GLGizmoSimplify(GLCanvas3D & parent,
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{}
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GLGizmoSimplify::~GLGizmoSimplify()
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{
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{
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stop_worker_thread_request();
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if (m_worker.joinable())
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m_worker.join();
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@ -173,10 +173,10 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
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// Whether to trigger calculation after rendering is done.
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bool start_process = false;
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// Check selection of new volume
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// Do not reselect object when processing
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// Do not reselect object when processing
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if (act_volume != m_volume) {
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bool change_window_position = (m_volume == nullptr);
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// select different model
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@ -193,13 +193,13 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
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// Start processing. If we switched from another object, process will
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// stop the background thread and it will restart itself later.
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start_process = true;
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// set window position
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if (m_move_to_center && change_window_position) {
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m_move_to_center = false;
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auto parent_size = m_parent.get_canvas_size();
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auto parent_size = m_parent.get_canvas_size();
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ImVec2 pos(parent_size.get_width() / 2 - m_gui_cfg->window_offset_x,
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parent_size.get_height() / 2 - m_gui_cfg->window_offset_y);
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parent_size.get_height() / 2 - m_gui_cfg->window_offset_y);
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ImGui::SetNextWindowPos(pos, ImGuiCond_Always);
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}else if (change_window_position) {
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ImVec2 pos = ImGui::GetMousePos();
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@ -212,7 +212,7 @@ void GLGizmoSimplify::on_render_input_window(float x, float y, float bottom_limi
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// maximal bottom right value
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auto parent_size = m_parent.get_canvas_size();
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ImVec2 br(
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parent_size.get_width() - (2 * m_gui_cfg->window_offset_x + m_gui_cfg->window_padding),
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parent_size.get_width() - (2 * m_gui_cfg->window_offset_x + m_gui_cfg->window_padding),
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parent_size.get_height() - (2 * m_gui_cfg->window_offset_y + m_gui_cfg->window_padding));
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if (pos.x > br.x) pos.x = br.x;
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if (pos.y > br.y) pos.y = br.y;
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@ -466,7 +466,7 @@ void GLGizmoSimplify::process()
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m_worker.join();
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}
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// Copy configuration that will be used.
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// Copy configuration that will be used.
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m_state.config = m_configuration;
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m_state.mv = m_volume;
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m_state.status = State::running;
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@ -542,11 +542,12 @@ void GLGizmoSimplify::apply_simplify() {
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mv->set_mesh(std::move(*m_state.result));
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m_state.result.reset();
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mv->calculate_convex_hull();
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mv->invalidate_convex_hull_2d();
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mv->set_new_unique_id();
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mv->get_object()->invalidate_bounding_box();
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mv->get_object()->ensure_on_bed();
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// fix hollowing, sla support points, modifiers, ...
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// fix hollowing, sla support points, modifiers, ...
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plater->changed_mesh(object_idx);
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// Fix warning icon in object list
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wxGetApp().obj_list()->update_item_error_icon(object_idx, -1);
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@ -559,7 +560,7 @@ bool GLGizmoSimplify::on_is_activable() const
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m_parent.get_selection().is_single_volume();
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}
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void GLGizmoSimplify::on_set_state()
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void GLGizmoSimplify::on_set_state()
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{
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// Closing gizmo. e.g. selecting another one
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if (GLGizmoBase::m_state == GLGizmoBase::Off) {
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@ -574,12 +575,12 @@ void GLGizmoSimplify::on_set_state()
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}
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}
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void GLGizmoSimplify::create_gui_cfg() {
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void GLGizmoSimplify::create_gui_cfg() {
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if (m_gui_cfg.has_value()) return;
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int space_size = m_imgui->calc_text_size(":MM").x;
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GuiCfg cfg;
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cfg.top_left_width = std::max(m_imgui->calc_text_size(tr_mesh_name).x,
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m_imgui->calc_text_size(tr_triangles).x)
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m_imgui->calc_text_size(tr_triangles).x)
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+ space_size;
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const float radio_size = ImGui::GetFrameHeight();
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@ -591,7 +592,7 @@ void GLGizmoSimplify::create_gui_cfg() {
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cfg.input_width = cfg.bottom_left_width * 1.5;
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cfg.window_offset_x = (cfg.bottom_left_width + cfg.input_width)/2;
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cfg.window_offset_y = ImGui::GetTextLineHeightWithSpacing() * 5;
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m_gui_cfg = cfg;
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}
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@ -605,7 +606,7 @@ void GLGizmoSimplify::request_rerender(bool force) {
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}
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void GLGizmoSimplify::set_center_position() {
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m_move_to_center = true;
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m_move_to_center = true;
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}
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@ -619,7 +620,7 @@ void GLGizmoSimplify::init_model(const indexed_triangle_set& its)
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m_parent.toggle_model_objects_visibility(true); // selected volume may have changed
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m_parent.toggle_model_objects_visibility(false, m_c->selection_info()->model_object(),
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m_c->selection_info()->get_active_instance(), m_volume);
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if (const Selection&sel = m_parent.get_selection(); sel.get_volume_idxs().size() == 1)
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m_glmodel.set_color(-1, sel.get_volume(*sel.get_volume_idxs().begin())->color);
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m_triangle_count = its.indices.size();
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