3DScene mark_volumes_for_layer_height method moved to c++

This commit is contained in:
Enrico Turri 2018-05-29 14:34:45 +02:00
parent c3b1eca2c7
commit 5ee5465f94
8 changed files with 53 additions and 75 deletions

View file

@ -762,13 +762,6 @@ register_on_viewport_changed_callback(canvas, callback)
CODE:
_3DScene::register_on_viewport_changed_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
void
register_on_mark_volumes_for_layer_height_callback(canvas, callback)
SV *canvas;
SV *callback;
CODE:
_3DScene::register_on_mark_volumes_for_layer_height_callback((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), (void*)callback);
unsigned int