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ENABLE_ENHANCED_RELOAD_FROM_DISK -> Fixed export/import to/from .3mf to keep compatibility with 3rd part software.
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c0576a8770
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5eb4692442
1 changed files with 36 additions and 20 deletions
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@ -1674,6 +1674,23 @@ namespace Slic3r {
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return false;
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return false;
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}
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}
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#if ENABLE_ENHANCED_RELOAD_FROM_DISK
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Slic3r::Geometry::Transformation transform;
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if (m_version > 1)
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{
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// extract the volume transformation from the volume's metadata, if present
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for (const Metadata& metadata : volume_data.metadata)
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{
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if (metadata.key == MATRIX_KEY)
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{
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transform.set_from_string(metadata.value);
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break;
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}
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}
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}
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Transform3d inv_matrix = transform.get_matrix().inverse();
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#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
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// splits volume out of imported geometry
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// splits volume out of imported geometry
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TriangleMesh triangle_mesh;
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TriangleMesh triangle_mesh;
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stl_file &stl = triangle_mesh.stl;
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stl_file &stl = triangle_mesh.stl;
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@ -1691,7 +1708,16 @@ namespace Slic3r {
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stl_facet& facet = stl.facet_start[i];
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stl_facet& facet = stl.facet_start[i];
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for (unsigned int v = 0; v < 3; ++v)
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for (unsigned int v = 0; v < 3; ++v)
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{
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{
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#if ENABLE_ENHANCED_RELOAD_FROM_DISK
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unsigned int tri_id = geometry.triangles[src_start_id + ii + v] * 3;
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Vec3f vertex(geometry.vertices[tri_id + 0], geometry.vertices[tri_id + 1], geometry.vertices[tri_id + 2]);
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if (m_version > 1)
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// revert the vertices to the original mesh reference system
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vertex = (inv_matrix * vertex.cast<double>()).cast<float>();
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::memcpy(facet.vertex[v].data(), (const void*)vertex.data(), 3 * sizeof(float));
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#else
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::memcpy(facet.vertex[v].data(), (const void*)&geometry.vertices[geometry.triangles[src_start_id + ii + v] * 3], 3 * sizeof(float));
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::memcpy(facet.vertex[v].data(), (const void*)&geometry.vertices[geometry.triangles[src_start_id + ii + v] * 3], 3 * sizeof(float));
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#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
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}
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}
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}
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}
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@ -1699,12 +1725,20 @@ namespace Slic3r {
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triangle_mesh.repair();
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triangle_mesh.repair();
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ModelVolume* volume = object.add_volume(std::move(triangle_mesh));
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ModelVolume* volume = object.add_volume(std::move(triangle_mesh));
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#if !ENABLE_ENHANCED_RELOAD_FROM_DISK
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#if ENABLE_ENHANCED_RELOAD_FROM_DISK
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// apply the volume matrix taken from the metadata, if present
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if (m_version > 1)
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volume->set_transformation(transform);
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#else
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volume->center_geometry_after_creation();
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volume->center_geometry_after_creation();
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#endif // !ENABLE_ENHANCED_RELOAD_FROM_DISK
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#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
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volume->calculate_convex_hull();
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volume->calculate_convex_hull();
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#if ENABLE_ENHANCED_RELOAD_FROM_DISK
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// apply the remaining volume's metadata
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#else
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// apply volume's name and config data
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// apply volume's name and config data
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#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
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for (const Metadata& metadata : volume_data.metadata)
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for (const Metadata& metadata : volume_data.metadata)
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{
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{
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if (metadata.key == NAME_KEY)
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if (metadata.key == NAME_KEY)
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@ -1714,12 +1748,6 @@ namespace Slic3r {
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else if (metadata.key == VOLUME_TYPE_KEY)
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else if (metadata.key == VOLUME_TYPE_KEY)
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volume->set_type(ModelVolume::type_from_string(metadata.value));
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volume->set_type(ModelVolume::type_from_string(metadata.value));
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#if ENABLE_ENHANCED_RELOAD_FROM_DISK
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#if ENABLE_ENHANCED_RELOAD_FROM_DISK
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else if (metadata.key == MATRIX_KEY)
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{
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Slic3r::Geometry::Transformation transform;
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transform.set_from_string(metadata.value);
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volume->set_transformation(transform);
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}
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else if (metadata.key == SOURCE_FILE_KEY)
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else if (metadata.key == SOURCE_FILE_KEY)
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volume->source.input_file = metadata.value;
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volume->source.input_file = metadata.value;
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else if (metadata.key == SOURCE_OBJECT_ID_KEY)
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else if (metadata.key == SOURCE_OBJECT_ID_KEY)
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@ -2118,19 +2146,8 @@ namespace Slic3r {
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vertices_count += (int)its.vertices.size();
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vertices_count += (int)its.vertices.size();
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#if !ENABLE_ENHANCED_RELOAD_FROM_DISK
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const Transform3d& matrix = volume->get_matrix();
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const Transform3d& matrix = volume->get_matrix();
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#endif // !ENABLE_ENHANCED_RELOAD_FROM_DISK
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#if ENABLE_ENHANCED_RELOAD_FROM_DISK
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for (const Vec3f& v : its.vertices)
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{
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stream << " <" << VERTEX_TAG << " ";
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stream << "x=\"" << v(0) << "\" ";
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stream << "y=\"" << v(1) << "\" ";
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stream << "z=\"" << v(2) << "\" />\n";
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}
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#else
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for (size_t i = 0; i < its.vertices.size(); ++i)
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for (size_t i = 0; i < its.vertices.size(); ++i)
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{
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{
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stream << " <" << VERTEX_TAG << " ";
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stream << " <" << VERTEX_TAG << " ";
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@ -2139,7 +2156,6 @@ namespace Slic3r {
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stream << "y=\"" << v(1) << "\" ";
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stream << "y=\"" << v(1) << "\" ";
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stream << "z=\"" << v(2) << "\" />\n";
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stream << "z=\"" << v(2) << "\" />\n";
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}
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}
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#endif // ENABLE_ENHANCED_RELOAD_FROM_DISK
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}
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}
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stream << " </" << VERTICES_TAG << ">\n";
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stream << " </" << VERTICES_TAG << ">\n";
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