Manual merge of the TriangleMesh.cpp from the stable branch.

This commit is contained in:
bubnikv 2018-12-12 10:02:01 +01:00
parent e1ca861ee6
commit 5ea8df0ca0
3 changed files with 413 additions and 217 deletions

View file

@ -79,7 +79,9 @@ my $cube = {
my $m = Slic3r::TriangleMesh->new;
$m->ReadFromPerl($cube->{vertices}, $cube->{facets});
$m->repair;
my @z = (0,2,4,8,6,8,10,12,14,16,18,20);
# The slice at zero height does not belong to the mesh, the slicing considers the vertical structures to be
# open intervals at the bottom end, closed at the top end.
my @z = (0.0001,2,4,8,6,8,10,12,14,16,18,20);
my $result = $m->slice(\@z);
my $SCALING_FACTOR = 0.000001;
for my $i (0..$#z) {
@ -105,7 +107,9 @@ my $cube = {
# this second test also checks that performing a second slice on a mesh after
# a transformation works properly (shared_vertices is correctly invalidated);
# at Z = -10 we have a bottom horizontal surface
my $slices = $m->slice([ -5, -10 ]);
# (The slice at zero height does not belong to the mesh, the slicing considers the vertical structures to be
# open intervals at the bottom end, closed at the top end, so the Z = -10 is shifted a bit up to get a valid slice).
my $slices = $m->slice([ -5, -10+0.00001 ]);
is $slices->[0][0]->area, $slices->[1][0]->area, 'slicing a bottom tangent plane includes its area';
}
}