Fixed some clang warnings

This commit is contained in:
Vojtech Bubnik 2021-02-09 19:23:58 +01:00
parent 770d8b5d08
commit 5e9a8ea700
17 changed files with 45 additions and 30 deletions

View file

@ -67,20 +67,20 @@
#include <imgui/imgui_internal.h>
static const float TRACKBALLSIZE = 0.8f;
static constexpr const float TRACKBALLSIZE = 0.8f;
static const float DEFAULT_BG_DARK_COLOR[3] = { 0.478f, 0.478f, 0.478f };
static const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f };
static const float ERROR_BG_DARK_COLOR[3] = { 0.478f, 0.192f, 0.039f };
static const float ERROR_BG_LIGHT_COLOR[3] = { 0.753f, 0.192f, 0.039f };
//static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
static constexpr const float DEFAULT_BG_DARK_COLOR[3] = { 0.478f, 0.478f, 0.478f };
static constexpr const float DEFAULT_BG_LIGHT_COLOR[3] = { 0.753f, 0.753f, 0.753f };
static constexpr const float ERROR_BG_DARK_COLOR[3] = { 0.478f, 0.192f, 0.039f };
static constexpr const float ERROR_BG_LIGHT_COLOR[3] = { 0.753f, 0.192f, 0.039f };
//static constexpr const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
// Number of floats
static const size_t MAX_VERTEX_BUFFER_SIZE = 131072 * 6; // 3.15MB
static constexpr const size_t MAX_VERTEX_BUFFER_SIZE = 131072 * 6; // 3.15MB
// Reserve size in number of floats.
static const size_t VERTEX_BUFFER_RESERVE_SIZE = 131072 * 2; // 1.05MB
static constexpr const size_t VERTEX_BUFFER_RESERVE_SIZE = 131072 * 2; // 1.05MB
// Reserve size in number of floats, maximum sum of all preallocated buffers.
static const size_t VERTEX_BUFFER_RESERVE_SIZE_SUM_MAX = 1024 * 1024 * 128 / 4; // 128MB
static constexpr const size_t VERTEX_BUFFER_RESERVE_SIZE_SUM_MAX = 1024 * 1024 * 128 / 4; // 128MB
namespace Slic3r {
namespace GUI {
@ -1180,7 +1180,7 @@ GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas)
#endif // ENABLE_RENDER_PICKING_PASS
, m_render_sla_auxiliaries(true)
, m_labels(*this)
, m_slope(*this, m_volumes)
, m_slope(m_volumes)
{
if (m_canvas != nullptr) {
m_timer.SetOwner(m_canvas);