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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-14 02:07:54 -06:00
ObjectClipper implementation, hollowing gizmo reenabled
ObjectClipper tracks active mesh (incl. possible hollowing), remembers clipping plane position and can render the cut on demand Hollowing gizmo uses the new infrastructure
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5 changed files with 305 additions and 149 deletions
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@ -4,6 +4,10 @@
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "libslic3r/SLAPrint.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/Camera.hpp"
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#include <GL/glew.h>
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namespace Slic3r {
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namespace GUI {
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@ -18,7 +22,7 @@ CommonGizmosDataPool::CommonGizmosDataPool(GLCanvas3D* canvas)
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m_data[c::InstancesHider].reset( new InstancesHider(this));
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m_data[c::HollowedMesh].reset( new HollowedMesh(this));
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m_data[c::Raycaster].reset( new Raycaster(this));
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//m_data[c::ObjectClipper].reset(new ClippingPlaneWrapper(this));
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m_data[c::ObjectClipper].reset(new ObjectClipper(this));
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//m_data[c::SupportsClipper].reset( new SupportsClipper(this));
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}
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@ -37,27 +41,34 @@ void CommonGizmosDataPool::update(CommonGizmosDataID required)
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}
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SelectionInfo* CommonGizmosDataPool::selection_info()
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SelectionInfo* CommonGizmosDataPool::selection_info() const
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{
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SelectionInfo* sel_info = dynamic_cast<SelectionInfo*>(m_data[CommonGizmosDataID::SelectionInfo].get());
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SelectionInfo* sel_info = dynamic_cast<SelectionInfo*>(m_data.at(CommonGizmosDataID::SelectionInfo).get());
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assert(sel_info);
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return sel_info->is_valid() ? sel_info : nullptr;
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}
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HollowedMesh* CommonGizmosDataPool::hollowed_mesh()
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HollowedMesh* CommonGizmosDataPool::hollowed_mesh() const
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{
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HollowedMesh* hol_mesh = dynamic_cast<HollowedMesh*>(m_data[CommonGizmosDataID::HollowedMesh].get());
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HollowedMesh* hol_mesh = dynamic_cast<HollowedMesh*>(m_data.at(CommonGizmosDataID::HollowedMesh).get());
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assert(hol_mesh);
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return hol_mesh->is_valid() ? hol_mesh : nullptr;
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}
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Raycaster* CommonGizmosDataPool::raycaster()
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Raycaster* CommonGizmosDataPool::raycaster() const
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{
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Raycaster* rc = dynamic_cast<Raycaster*>(m_data[CommonGizmosDataID::Raycaster].get());
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Raycaster* rc = dynamic_cast<Raycaster*>(m_data.at(CommonGizmosDataID::Raycaster).get());
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assert(rc);
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return rc->is_valid() ? rc : nullptr;
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}
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ObjectClipper* CommonGizmosDataPool::object_clipper() const
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{
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ObjectClipper* oc = dynamic_cast<ObjectClipper*>(m_data.at(CommonGizmosDataID::ObjectClipper).get());
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assert(oc);
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return oc->is_valid() ? oc : nullptr;
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}
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#ifndef NDEBUG
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// Check the required resources one by one and return true if all
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// dependencies are met.
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@ -87,8 +98,10 @@ bool CommonGizmosDataPool::check_dependencies(CommonGizmosDataID required) const
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void SelectionInfo::on_update()
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{
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const Selection& selection = get_pool()->get_canvas()->get_selection();
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if (selection.is_single_full_instance())
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if (selection.is_single_full_instance()) {
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m_model_object = selection.get_model()->objects[selection.get_object_idx()];
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m_z_shift = selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z();
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}
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else
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m_model_object = nullptr;
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}
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@ -98,7 +111,7 @@ void SelectionInfo::on_release()
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m_model_object = nullptr;
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}
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int SelectionInfo::get_active_instance()
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int SelectionInfo::get_active_instance() const
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{
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const Selection& selection = get_pool()->get_canvas()->get_selection();
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return selection.get_instance_idx();
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@ -239,5 +252,83 @@ std::vector<const MeshRaycaster*> Raycaster::raycasters() const
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void ObjectClipper::on_update()
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{
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const ModelObject* mo = get_pool()->selection_info()->model_object();
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if (! mo)
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return;
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// which mesh should be cut?
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const TriangleMesh* mesh = &mo->volumes.front()->mesh();
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bool has_hollowed = get_pool()->hollowed_mesh() && get_pool()->hollowed_mesh()->get_hollowed_mesh();
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if (has_hollowed)
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mesh = get_pool()->hollowed_mesh()->get_hollowed_mesh();
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if (mesh != m_old_mesh) {
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m_clipper.reset(new MeshClipper);
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m_clipper->set_mesh(*mesh);
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m_old_mesh = mesh;
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m_active_inst_bb_radius =
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mo->instance_bounding_box(get_pool()->selection_info()->get_active_instance()).radius();
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//if (has_hollowed && m_clp_ratio != 0.)
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// m_clp_ratio = 0.25;
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}
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}
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void ObjectClipper::on_release()
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{
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m_clipper.reset();
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m_old_mesh = nullptr;
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m_clp.reset();
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}
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void ObjectClipper::render_cut() const
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{
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if (m_clp_ratio == 0.)
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return;
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const SelectionInfo* sel_info = get_pool()->selection_info();
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const ModelObject* mo = sel_info->model_object();
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Geometry::Transformation inst_trafo = mo->instances[sel_info->get_active_instance()]->get_transformation();
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Geometry::Transformation vol_trafo = mo->volumes.front()->get_transformation();
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Geometry::Transformation trafo = inst_trafo * vol_trafo;
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trafo.set_offset(trafo.get_offset() + Vec3d(0., 0., sel_info->get_sla_shift()));
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m_clipper->set_plane(*m_clp);
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m_clipper->set_transformation(trafo);
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if (! m_clipper->get_triangles().empty()) {
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::glPushMatrix();
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::glColor3f(1.0f, 0.37f, 0.0f);
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::glBegin(GL_TRIANGLES);
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for (const Vec3f& point : m_clipper->get_triangles())
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::glVertex3f(point(0), point(1), point(2));
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::glEnd();
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::glPopMatrix();
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}
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}
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void ObjectClipper::set_position(double pos, bool keep_normal)
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{
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const ModelObject* mo = get_pool()->selection_info()->model_object();
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int active_inst = get_pool()->selection_info()->get_active_instance();
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double z_shift = get_pool()->selection_info()->get_sla_shift();
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Vec3d normal = (keep_normal && m_clp) ? m_clp->get_normal() : -wxGetApp().plater()->get_camera().get_dir_forward();
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const Vec3d& center = mo->instances[active_inst]->get_offset() + Vec3d(0., 0., z_shift);
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float dist = normal.dot(center);
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if (pos < 0.)
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pos = m_clp_ratio;
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m_clp_ratio = pos;
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m_clp.reset(new ClippingPlane(normal, (dist - (-m_active_inst_bb_radius) - m_clp_ratio * 2*m_active_inst_bb_radius)));
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get_pool()->get_canvas()->set_as_dirty();
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}
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} // namespace GUI
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} // namespace Slic3r
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