Refactored Model.cpp/hpp to C++x11 loops,
simplified the mesh / bbox handling.
This commit is contained in:
bubnikv 2017-06-13 11:35:24 +02:00
parent 21ddcb8487
commit 5cae4cc614
13 changed files with 314 additions and 500 deletions

View file

@ -290,7 +290,7 @@ sub _load_stl {
$dialog->Destroy;
my $model = Slic3r::Model->read_from_file($input_file);
my $mesh = $model->raw_mesh;
my $mesh = $model->mesh;
my $expolygons = $mesh->horizontal_projection;
if (@$expolygons == 0) {