FIX: fix the drawing problem caused by timelapse gcode

jira: STUDIO-9620
Change-Id: Iaa1af887e646a136e657ccecabe3c8e6824131b3
(cherry picked from commit b028f971d663dcafd63b0ce92cc9b606b7c9cf37)
This commit is contained in:
zhimin.zeng 2025-01-11 14:34:10 +08:00 committed by Noisyfox
parent ccc52c20c9
commit 5c4e8ca25f

View file

@ -4802,13 +4802,13 @@ LayerResult GCode::process_layer(
if (m_support_traditional_timelapse && printer_structure == PrinterStructure::psI3)
m_support_traditional_timelapse = false;
gcode += this->retract(false, false, LiftType::NormalLift);
gcode += this->retract(false, false, LiftType::SpiralLift);
m_writer.add_object_change_labels(gcode);
std::string timepals_gcode = insert_timelapse_gcode();
if(!timepals_gcode.empty()){
gcode += timepals_gcode;
m_writer.set_current_position_clear(false);
m_writer.set_current_position_clear(true);
//BBS: check whether custom gcode changes the z position. Update if changed
double temp_z_after_timepals_gcode;
if (GCodeProcessor::get_last_z_from_gcode(timepals_gcode, temp_z_after_timepals_gcode)) {