ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Customizable cusp value

This commit is contained in:
Enrico Turri 2019-11-14 10:22:48 +01:00
parent 6eee31bf5a
commit 5baffdb9c2
5 changed files with 27 additions and 20 deletions

View file

@ -106,7 +106,7 @@ wxDECLARE_EVENT(EVT_GLCANVAS_UNDO, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_REDO, SimpleEvent);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
wxDECLARE_EVENT(EVT_GLCANVAS_RESET_LAYER_HEIGHT_PROFILE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
class GLCanvas3D
@ -179,6 +179,8 @@ private:
std::vector<coordf_t> m_layer_height_profile;
bool m_layer_height_profile_modified;
mutable float m_adaptive_cusp;
class LayersTexture
{
public:
@ -226,7 +228,7 @@ private:
void accept_changes(GLCanvas3D& canvas);
void reset_layer_height_profile(GLCanvas3D& canvas);
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void adaptive_layer_height_profile(GLCanvas3D& canvas);
void adaptive_layer_height_profile(GLCanvas3D& canvas, float cusp);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static float get_cursor_z_relative(const GLCanvas3D& canvas);
@ -523,7 +525,7 @@ public:
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
void reset_layer_height_profile();
void adaptive_layer_height_profile();
void adaptive_layer_height_profile(float cusp);
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
bool is_reload_delayed() const;