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ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Customizable cusp value
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5 changed files with 27 additions and 20 deletions
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@ -225,9 +225,8 @@ std::vector<coordf_t> layer_height_profile_from_ranges(
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// Based on the work of @platsch
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// Fill layer_height_profile by heights ensuring a prescribed maximum cusp height.
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#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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std::vector<coordf_t> layer_height_profile_adaptive(
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const SlicingParameters& slicing_params,
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const ModelObject& object)
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std::vector<double> layer_height_profile_adaptive(const SlicingParameters& slicing_params,
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const ModelObject& object, float cusp_value)
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#else
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std::vector<coordf_t> layer_height_profile_adaptive(
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const SlicingParameters &slicing_params,
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@ -253,11 +252,8 @@ std::vector<coordf_t> layer_height_profile_adaptive(
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// 2) Generate layers using the algorithm of @platsch
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// loop until we have at least one layer and the max slice_z reaches the object height
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//FIXME make it configurable
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// Cusp value: A maximum allowed distance from a corner of a rectangular extrusion to a chrodal line, in mm.
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const double cusp_value = 0.2; // $self->config->get_value('cusp_value');
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std::vector<coordf_t> layer_height_profile;
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std::vector<double> layer_height_profile;
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layer_height_profile.push_back(0.);
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layer_height_profile.push_back(slicing_params.first_object_layer_height);
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if (slicing_params.first_object_layer_height_fixed()) {
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@ -271,7 +267,8 @@ std::vector<coordf_t> layer_height_profile_adaptive(
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height = 999;
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// Slic3r::debugf "\n Slice layer: %d\n", $id;
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// determine next layer height
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double cusp_height = as.cusp_height((float)slice_z, (float)cusp_value, current_facet);
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double cusp_height = as.cusp_height((float)slice_z, cusp_value, current_facet);
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// check for horizontal features and object size
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/*
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if($self->config->get_value('match_horizontal_surfaces')) {
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